23 BEST Tom Clancy’s Games To Play In 2022

Tom Clancy games are unlike any other thrillers on the market because of their focus on covert operations and the military. The titles that Tom Clancy creates are almost always great, and the same can be said about his works. Ubisoft continues to advertise its games using Tom Clancy’s name despite the fact that he passed away in the year 2013. That is why we have listed Best Tom Clancy games you should play in 2022 if you have missed these gems before. 

There is a number of Tom Clancy video games now available in digital & physical stores, and many of them surpass players’ expectations by providing insightful narratives and all-around enjoyable gameplay. There are a lot of great video games with Tom Clancy’s name on the cover, and we’ve included a few extra for you to look over if you’re interested.

Some are decades old, while others are more recent, and there are some that you probably haven’t even considered even playing. Read our list and learn about the top-tier Tom Clancy’s games to date.

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Rainbow Six

Rainbow Six

Rainbow Six features a number of different game modes, such as the main campaign, which includes a variety of unique multiplayer scenarios, as well as a wider selection of training missions (such as a number of distinct firing ranges, hostage rescue, and more.

When you assume charge of one of the teams during an operation, the other teams will continue to carry out the predetermined programmed layouts that were created in the mission planner. You are free to swap between teams at any time, but you cannot switch members within a team. Waypoints are followed, and when attackers get close enough, teams attack them as quickly and effectively as possible.

However, despite the game’s apparent ease of play, Rainbow Six is really rather challenging. The game skirts the mystical barrier that separates realism and gameplay, pushing a touch on realism on certain characteristics and going totally overboard on the gaming front.

This is because the game focuses more on the gameplay than it does on realism. The AI is, at best, paranoid and can try to murder your members at the drop of a hat without them having the smallest idea as to how they can respond to a tight spot.

Despite the fact that combat is fast and furious, including one or two bullets almost securing a kill, the game’s graphics are stunning, and the game’s soundtrack is excellent.

Although the game is quite challenging and may be very annoying at times, Rainbow Six is really a fairly nice game. However, in order to enable computer gaming, various compromises had to be made, including the inclusion of gameplay concepts that go directly against common sense.

Endwar

tom clancy’s endwar

Even if the Tom Clancy brand is attached to the EndWar video game, you shouldn’t go into it thinking of a story about spying or heroic bravery on your part. The amount of focus placed on the narrative of this game is very little, and the Tom Clancy brand is most prominently associated with the background and sequence of events before the start of the action.

In spite of the fact that it is set in a science fiction universe, you may discover that the prologue’s opening cinematic is uncannily relatable. The events of EndWar take place in the Atlantic theater of the global war that soon breaks out.

There are now no neutral parties involved in the conflict that has broken out between the United States of America, a revived Russia, and the Europeans. You will need to go through a short learning curve in order to get the hang of things before you can really enjoy yourself.

Even though you may completely manage the game by just yelling out orders, the game will only understand a limited set of expressions. Not only does the inclusion of voice commands make EndWar seem at home when played on a console, but there are other factors as well.

The question of how to control the camera is one of the most common issues that developers of real-time strategy games need to address when porting their titles to consoles.

The Theater of War is where much of the action takes place. You must choose a faction in order to participate in this ongoing online conflict and struggle for complete dominance over the earth. Every day, participants compete for control of a handful of different battlefield landscapes.

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Rainbow 6: Vegas

tom clancy’s rainbow 6 vegas

In Rainbow Six Vegas, you take on the role of Logan Keller. You are summoned to action after an operation in Mexico turns out badly, and for whatever cause, terrorists attack the casinos and elevated resorts of Las Vegas.

Your task is to defeat them and figure out what their goals are, which entail a classic McGuffin gadget that has the potential to kill millions of people and a covert military facility buried inside of a gigantic hydroelectric dam.

In Rainbow Six Vegas, you almost never go into battle by yourself; rather, you are often accompanied by the other two members of your squad. An excellent job of managing these agents as they follow you is done by the artificial intelligence system.

The feeling that you are really playing as a member of a highly trained commando is another factor that elevates Rainbow Six Vegas beyond its predecessors, making it an excellent addition to the Best Tom Clancy games till date.

On the standard difficulty setting, Rainbow Six Vegas is a game that presents a moderate degree of difficulty; nevertheless, the game is quite forgiving due to the fact that you are able to take a reasonable amount of damage before you perish.

In Rainbow Six Vegas, the single-player campaign isn’t nearly as long as it is in many other realistic shooters. However, the game makes up for this shortcoming by having such engaging and rewarding tactical fights.

Rainbow Six Vegas has a variety of enjoyable competitive game modes, each of which can accommodate up to 16 people and also includes a co-op option.

Graphically, Rainbow Six: Vegas is on pace with this year’s fantastic Ghost Recon, which means that the game’s visuals are top-notch. You eventually get to battle it out in a first-world environment, which is a significant improvement from previous levels, which took place in run-down slums and industrial districts, respectively.

Ghost Recon Breakpoint

tom clancy’s Ghost Recon Breakpoint

The survival systems of Breakpoint are equally weak, giving the impression of a harrowing experience that is never really realized in the game. The island is home to a wide variety of ecosystems, such as green forests, snow-capped mountain summits, and swampy lowlands; yet, the presence of rugged cliffs and slopes is a characteristic that is shared by all of these different types of terrain.

When traveling on foot, a significant portion of the journey will be spent descending hills that are undulating. Your stamina will be depleted very fast as a result of this, and you will be sent into an uncontrolled roll that will do damage with each nick and bump that you take.

It takes time for health to recover, but if you want to avoid limping about after an accident, whether it’s a little one or a serious one, you’ll either need to get pain medication via a syringe immediately or spend a longer amount of time covering yourself in bandages.

The light survival elements, much like the treasure, aren’t developed enough to justify any interaction beyond the short amount you’re compelled to participate in. The plot hinges on the fact that your character is left behind enemy lines all by themselves and is unable to escape.

The gameplay cycle is very similar to that of Wildlands. You begin by sending a drone into the skies, surveying an enemy base, and marking targets before invading the location in any method that you see appropriate.

The enemies in Breakpoint are so mind-numbingly stupid that playing the game on the hardest setting does not give a considerably greater challenge than playing on the easier setting. In the player-against-player mode of Ghost War, shooting other players is more effective than shooting the AI since actual individuals are more likely to have their brains about them than the AI.

However, there is considerable conflict between the story’s portrayal of you as a lone soldier and playing the game with other people, although this problem is considerably more pronounced in the social center of Breakpoint.

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Rainbow Six: Lockdown

tom clancy’s rainbow six lockdown

The majority of the missions in the PC version of Tom Clancy’s Rainbow Six: Lockdown are identical to those found in the console versions of the game; however, the sequence in which the missions are completed has been rearranged somewhat.

The structure of each of the regions is identical to that of the ones on the consoles; however, in many instances, the levels are far larger and more highly detailed, with environment textures that have a striking appearance.

There are certain levels that require you to rescue and transport hostages or defuse bombs, but regardless of the objective, you will always be eliminating terrorists in large numbers. The reality that you may be killed at any moment adds an extra layer of strategy to the game and compels you to play at a more deliberate, methodical pace.

Lockdown is a game in which, in addition to your quicksave and quick load buttons, you will place a significant amount of importance on your motion tracker, which gives you the ability to see through barriers.

Lockdown’s online multiplayer competitions are managed by the website Ubi.com, which also maintains a variety of statistics and standings. However, cooperative play stands out as the actual shining star of Lockdown’s online multiplayer gameplay. On a local area network (LAN) or online via Ubi.com, you may play collaboratively with as many as four other people.

The visuals of Lockdown are just fantastic in every way. We have previously touched on the degree of attention to detail that was placed on the surroundings and levels, but it is abundantly evident that the character models also received a lot of attention to detail.

The game Lockdown has some excellent sound effects as well. Each of the many firearms has a distinctive noise, and if you play the game for a long enough period of time, you could even be able to identify the firearms just based on their sounds.

Splinter Cell: Conviction

tom clancy’s splinter cell conviction

Splinter Cell: Conviction does go to some effort to include a variety of gameplay elements, and luckily, it succeeds more often than it fails in doing so. There are a lot of levels that appear vibrant and may be played in a variety of various ways. One of these levels takes place early on in an art gallery.

Conviction shines most when it supports co-op play between two players, despite the fact that the game’s single-player story is rather enjoyable despite having a few glitches here and there. The capacity to carry off twin executions is one factor that contributes to the remarkable excitement that may result from carefully coordinating strikes.

Because of this, you are able to carry out executions even if one of the targets is only in the line of sight of one of the players. The other games for two players are simpler, but they are still a lot of fun to play. Aside from the cooperative campaign, the most engaging experience may be found in the Hunter mode.

The lone competitive mode in Conviction is called Face-Off, and it is the least entertaining of the game’s multiplayer offers. This is because it does not include many of the features that contribute to the overall enjoyment of the co-op battles.

The startling use of outdated Unreal 2 technology to bring Conviction to life certainly contributes to its unexpectedly antiquated appearance; nonetheless, the game still manages to retain its allure. Despite the fact that the engine’s age can be seen in its grainy textures, some polygonal geometry, and lots of rough edges, you get the impression that the developer, Ubisoft Montreal, was able to wring a great price out of it.

A particular note should be made of the soundtrack. You won’t leave here singing any melodies, and that’s not the type of music that you were expecting to hear. The way in which its electronic pulses, quivering violins, and high-tech warbles weave in and out of the action is rather stunning, and this is the aspect that makes it the most impressive.

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Rainbow Six 3: Raven Shield

tom clancy’s rainbow six 3 Raven Shield

Even if it doesn’t contribute much to the development of the tactical shooter genre as a whole, Rainbow Six 3: Raven Shield is nevertheless an interesting addition to the franchise. In Rainbow Six: Raven Shield, you take command of an elite team of multinational counterterrorists known as Rainbow, much as you did in the previous games in the series.

In addition, the aims of the mission have a tendency to blend together into a monotonous string at times. Despite this, Raven Shield’s missions provide a lot of furious tactical combat, regardless of whatever shortcomings they may have.

You will find plenty of places to take cover and engage in sniping across each map, in addition to what seems like an infinite amount of locations where you may be ambushed or trapped in a vicious crossfire.

After you have finished outfitting the operatives, you will go to the planning chamber of Raven Shield. This is the element that helped put the Rainbow Six series on the map, but it is also the one that has created a lot of frustration for players due to the fact that it is so difficult to understand.

Mission planning in Raven Shield may be incredibly gratifying, just as it was in the games that came before it. However, it is a painstaking process that might first seem to be a little bit complicated. If creating missions isn’t your thing, you always have the option to load a pre-made plan for each mission, and these plans often perform well enough.

Sadly, one of the issues that have plagued the Rainbow Six series for a long time continues to be a concern in Raven Shield: both friendly and enemy AI may exhibit a wide range of intelligence, from incredibly intelligent to exceedingly dumb.

Ghost Recon Advanced Warfighter 2

tom clancy’s Ghost Recon Advanced Warfighter 2

The action scenes in Tom Clancy’s Ghost Recon Advanced Warfighter 2 consist of a combination of both on-foot and in-vehicle combat, much like the first game in the series. You will spend most of your time on foot, squeezing into every possible nook and cranny of cover as you fight against a combination of Mexican Army rebels and international mercenaries.

Because of the enhancements made to the communications system, taking command of your fellow players, vehicles, or drones is now much simpler. You are now able to get a video feed in full-screen format from any friendly asset on the battlefield. This effectively enables you to be in two locations at the same time.

The unpleasant rooftop sniper hunts that were more of an experiment in trial and error than really required talent have thankfully been removed from Tom Clancy’s Ghost Recon Advanced Warfighter 2, which manages to do rid of some of the aggravating gameplay features that existed in the previous game.

Artificial intelligence in Tom Clancy’s Ghost Recon Advanced Warfighter 2 appears to be level with that of the game’s predecessor in that it is passable and does not appear to be complete without intellect. Even if your allies do a good job of following you about and helping you out, the majority of the work that has to be done in battle will still fall on your shoulders.

The fact that the campaign is so brief and can be completed in little more than four or five hours at the most is the primary drawback of playing it. Not only is there more multiplayer material available in the shape of new levels and new weaponry, but the gameplay has also been significantly improved.

Fans of multiplayer games will find it very simple to justify purchasing Tom Clancy’s Ghost Recon Advanced Warfighter 2 due to the extensive amount of material that can be found in the game’s multiplayer mode.

If the first game is any indicator, there is going to be a significant fanbase for Tom Clancy’s Ghost Recon Advanced Warfighter 2 for a long time, which makes this an excellent purchase since there will be a large following for this game for a very long time.

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Rainbow Six: Rogue Spear

tom clancy’s rainbow six rogue spear

Rogue Spear is, at its core, the same game as Rainbow Six; the main difference is that it includes a lot of additional elements that make the experience more enjoyable overall. You now have the ability to sneak around corners by crouching and looking around them. This game is the foundation for the Best Tom Clancy games that came after it.

These new capabilities may be the most helpful additions to the game so far since they enable you to move about undetected and give you a sneak preview of places before you enter them.

Rogue Spear is equipped with a wide variety of brand-new firearms, such as three unique sniper rifles and numerous new assault rifles. This is, however, a mixed benefit since the vast majority of the missions demand the greatest stealth and discretion in order to be successful.

In almost every mission briefing, you will be warned that the terrorists will try to escape or murder the hostages. Rogue Spear, however, offers a number of severe gameplay imbalances in addition to all of the additional features that it has added.

On the one hand, Red Storm has made major improvements to the opposing AI via extensive tuning. Terrorists now respond to everything that is going on around them in a manner that is far more realistic.

To end on a more upbeat note, the multiplayer features in Rogue Spear are just incredible. The game has a number of competitive game types, such as assassination, in which you try to protect an NPC general, and stronghold, in which one side must defend their base against an assault by the other team.

Splinter Cell: Double Agent

tom clancy’s splinter cell double agent

If you have played any of the previous entries in the Splinter Cell series, you won’t be too startled by the general appearance or gameplay of the game since this is the fourth time that Splinter Cell will be debuting on the Xbox and PS2.

There is still a significant gap in the visual quality of the Xbox and PS2 versions, with the Xbox version featuring far greater detail in the characters and backgrounds as well as improved lighting.

The narrative of Splinter Cell: Double Agent for the Xbox 360 has an intriguing hook, but it falls short in terms of both the progression of the storyline and the growth of the characters. It’s still not the best narrative ever told, but the Xbox and PS2 versions have a lot more and better language, stronger characters, and a more satisfying conclusion. 

The Double Agent expansion for Splinter Cell: Double Agent for Xbox 360 deviates somewhat from the Splinter Cell formula by including a number of daylight missions in addition to timed missions set within the terrorist headquarters.

The Xbox and PS2 versions of the game do not have timed missions, and the environments are styled similarly to those in earlier Splinter Cell games in terms of their predominant darkness.

If you’ve completed all of the available single-player missions in Splinter Cell: Double Agent, you may switch to the game’s two-player cooperative missions or one of the several competitive multiplayer modes to keep yourself occupied for a much longer period of time.

It is unfortunate that the Xbox 360 version of Splinter Cell Double Agent is likely to get the most attention since it is the most technologically advanced.

Rainbow Six Extraction

tom clancy’s rainbow six extraction

To a large extent, Extraction is a classic cooperative first-person shooter, but it has the refined gameplay elements that Ubisoft perfected in the ever-popular Siege. You and your two companions crawl through the mud, attempting to take down the demons in stealth in as to prevent releasing the dormant mob that is lurking around every corner. Stealth is the most important factor in this situation.

As a casual player of the mainstream series, it was good to pick up a beloved operator like Tachanka and know instinctively what position he performs on a squad. Extraction has been touted as a loud and proud offshoot of Siege, and as such, it was nice to have that familiarity.

In Extraction, there are four unique zones, and those zones are further split into 12 major levels. The gameplay for each of these levels is exactly the same. You and your teammates will choose their Operators before being airdropped onto a battlefront. Once there, you will have to achieve a set of goals that are chosen at random.

The only time that this tension will increase is if you try to pass one of Extraction’s more challenging criteria. This game can be really rough when it really gets going. There are foes that can transform into invisible states and vice versa.

I’m afraid that despite the fact that Extraction has a lot of great ideas, I don’t think it will be able to keep up with them in the long run. This edition of Rainbow Six, much like almost every other multiplayer game published by Ubisoft, is filled to the brim with tedious XP grinds that do not provide anything in the way of inspiration.

That is, in all candor, the most significant issue I have with Extraction. Because it is so enthralling to face another squad inside that watertight combat system, Siege has successfully managed to keep me hooked on it.

Ghost Recon Wildlands

tom clancy’s ghost recon wildlands

If you take our argument of safety in numbers to its logical conclusion, you will see that playing Ghost Recon Wildlands with friends makes the game far more enjoyable than playing it alone. The co-op mode in Wildlands is neither an optional feature nor an afterthought.

It is the primary motivation behind design choices that result in a subpar experience for players playing the game alone. The storyline of the game reinforces the idea that a cartel is only deserving to be taken seriously when one of its own members has been killed by torturous means while simultaneously dismissing the hundreds of civilians who have experienced the same fate.

The activities of the Cartel may be broken down into four categories: production, security, smuggling, and influence. Each one has a head at the very top, and behind them is an underboss.

It is entirely up to you whether or not you want to build up a collection of weaponry; some of your information will lead you to the locations of weapons that you may add to your arsenal. The assortment of firearms available in Wildlands is adequate when compared to the vast majority of other video games in which the ability to acquire new weapons is a primary selling feature.

Playing the ghost gives you some of the most satisfying experiences in Wildlands. It means being able to have the patience to spend minutes scouting out a fortress from a distance and arm yourself with that visual knowledge so that you may confidently invade the base.

Moments in which you just have a short amount of time to adjust to rapidly shifting conditions may be just as exhilarating when even the most well-laid schemes fail when you’ve been discovered and when a base is on high alert for your presence.

At first glance, it would seem that Wildlands’ greatest asset is its wide variety of different task kinds. Following each murder, there is a mission to either capture or rescue the target. At any given time, a mission may include breaking into an aircraft, destroying it, or even stealing one.

Ghost Recon Advanced Warfighter

tom clancy’s ghost recon advanced warfighter

When you first start playing the game, the first thing that will strike you is how astonishingly large and realistic the city seems to be. Throughout the course of the campaign, you will take multiple helicopter excursions, and each time, you will see the city actually stretching out to the horizon in the form of buildings and streets.

The fact that, for a city that seems to be so realistic, it is as deserted as a ghost town is the most significant issue we have with the visuals. Even yet, it is a bit unsettling to see that there are no automobiles driving around the streets and roads and no individuals attempting to go about their normal daily activities.

The size of the city has an impact on how the game is played since, at any one time, you are only able to move inside a few city blocks. You are strongly advised to look into the many options available to you in order to determine which route will provide you with the most favorable results while traveling from point A to point B.

The commands you provide to your colleagues are rather fundamental. You have the ability to command them as a squad, and they will comply with your instructions to march, attack, or regroup. In most situations, they are useful in shooting at adversaries so long as they are placed correctly, for example, behind some low cover.

You will have an incredible level of authority over your avatar in Advanced Warfighter. You can sneak up to any wall or flat surface and peep over the edge by pressing up against it. This allows you to look around the corner while staying out of harm’s way at the same time.

The fact that you may be killed by a single barrage of fire or even just a few glancing bullets means that the pace of play in Ghost Recon Advanced Warfighter is sluggish and tactical. In comparison to other types of entertainment, such as Call of Duty 2, this one unquestionably has a slower pace.

The game’s campaign should take most players roughly 12 hours or so, including repeats after death; nevertheless, the campaign is enjoyable enough that it’s definitely worth playing through again on the toughest level, which is quite challenging.

Splinter Cell: Blacklist

tom clancy’s Splinter cell blacklist

If you have played Conviction, you will be familiar with at least some of the gameplay: as Sam, you will be sliding in and out of cover, remaining in the shadows, and either deftly taking the enemy down in a variety of satisfying ways, or just ignoring them completely as you navigate your way forward into your high-priority goals. If you have played Conviction, you will know at least some of Sam’s gigs we have described here.

The cover system is just as satisfyingly fluid as it was in the last iteration, giving you the impression that you are a slick agent of death as you dart into position, often with the touch of a single button. Conviction set the benchmark for the Best Tom Clancy games to follow the espionage footprint. 

Even while it provides you with the tools necessary to be the quiet kind, Blacklist doesn’t really have the same vibe as games like Chaos Theory and others like it.

It’s a lot of fun to string together a number of kills in this way, but it’s not necessary, and the fact that Blacklist’s level design and mission requirements are always evolving makes it so that it’s a joy that you don’t get very often.

However, not every circumstance results in this level of intensity, and the progression of missions becomes irregular anytime they are reshaped to accommodate exciting narrative occurrences.

Blacklist diverges significantly from its predecessor, Conviction, despite the fact that it has certain parallels with that show. When Sam is concealed, the screen will no longer wash out; instead, the lights on his suit will signal when you are securely wrapped in darkness.

Blacklist is at its strongest when played with a group of friends since the game’s cooperative levels place a greater emphasis on methodical and astute growth than they do on predetermined, Hollywood-style battle scenes.

However, Blacklist provides more than just the traditional mode of Spies vs. Mercs. Several different game modes let you use your hard-earned improvements and test your guile against more than three other players at the same time.

Ghost Recon: Future Soldier

tom clancy’s ghost recon future soldier

During the campaign, you take on the role of the ghosts, an elite four-person squad of warriors. Cutscenes and conversation throughout the middle of missions work together to foster a pleasant feeling of camaraderie among the group.

Small moments, such as music playing through someone’s earphones, a transient facial expression, or a talk about old vehicles, help to paint the details of a person’s personality.

It is incredibly rewarding to work your way methodically through these situations, and you could even find yourself opting to reload checkpoints when you are detected even though you are not required to do so.

Your ability to coordinate with bigger groups won’t be put to the test until much later in the game when you’ll fight more difficult enemies. You now have to take into consideration various lines of sight and interlocking movement patterns in addition to calibrating the precise pace at which you can tag and take down a fresh group of targets. If you want to succeed, you will need to achieve all of these things.

Aside from following sync shot commands, your AI teammates will act on their own initiative. They will move, seek cover, and attack alerted targets on their own but will follow the lead that you give them. They are highly dependable, but they have a tendency to engage in a variety of unrealistic actions, which might make it difficult for you to get immersed in the experience.

The good news is that these AI problems almost never have a negative impact on your progression. However, regardless matter how cautious you are, the environment is likely to get noisier.

You should be able to make your way through these engagements without too much difficulty as long as you maintain cover, avoid being hit by grenades, and maintain a steady aim.

Errors, including a frequent ones that might result in the game crashing, can also make cooperative gaming difficult to experience. Since the game’s initial release, Ubisoft has sent a number of fixes, but those who want to play with or against other people still have a difficult path ahead of them.

Splinter Cell: Pandora Tomorrow

tom clancy’s Splinter Cell pandora tomorrow

The narrative of Pandora Tomorrow is considerably more unified than that of its forerunner, and some of the gameplay components are, fortunately, a little clearer than they were in the previous installment. However, much like the first Splinter Cell game, it is necessary to point out that the gameplay of Pandora Tomorrow sometimes devolves into nothing more than simple trial and error.

The main gameplay is mostly unchanged, which is, for the most part, something that is seen as a very positive aspect. You will have to stealth your way through the game’s linear settings, evading or incapacitating any guards who are unaware of your presence.

The artificial intelligence of the enemies is almost equivalent to what it was in the last Splinter Cell game. This means that guards will generally patrol about in a defined routine, providing you with the option to sneak up on them or shoot them.

Even while the objectives of Pandora Tomorrow, much like those of Splinter Cell, might have benefitted from having a less strict and scripted feel to them, the fact that they are so brilliantly polished makes up for it.

The responsiveness of the control is unchanged from before. You’ll need to apply a little amount of pressure on the analog stick on the Xbox controller in order to move stealthily. If you make too much noise, anybody in the area will be able to pinpoint exactly where you are hiding out.

It should come as no surprise that the multiplayer mode of Pandora Tomorrow is structured around the concept of teams. It actively encourages players to communicate verbally with one another via the use of communicator headsets.

If, on the other hand, a spy manages to get a hold of a mercenary, the spy may provide some last words to the adversary before snapping the opponent’s neck, which is a really interesting touch.

Splinter Cell Pandora The next day seems to be just as stunning as the day before, which indicates that it appears to be excellent. This game is easily one of the most visually appealing ones available because of its stunning lighting effects and top-notch animation.

The Division 2

tom clancy’s The Division 2

In the universe of Tom Clancy’s The Division 2, a virus has decimated the United States of America, and civilization as a whole has fallen apart. In the meanwhile, those who are still alive are attempting to stay alive by joining together in different kinds of organizations, and the Strategic Homeland Division has activated highly specialized sleeper operatives in an effort to try to restore order.

Never once throughout the duration of The Division 2’s main campaign did the game spend an adequate amount of time on any form of unifying storyline or the conundrums of its ostensibly key individuals. Instead, the game focused almost entirely on the gameplay and side missions.

The narrative prowess of The Division 2 is focused mostly on worldbuilding. Initially, the metropolis, which is a devastated version of Washington, DC, has an atmosphere that is very similar to that of most cities in the West.

The transition from your safehouse out into the open world and onto the location of your next task is nearly 100% smooth. It is something that was also true of the first Division, but it does not take away from the fact that one of the most satisfying features of The Division 2 is the basic act of traveling from place to place in the game.

After all, The Division 2 is a game that is focused on giving players an endless supply of engrossing conflicts, significant prizes, and an ongoing feeling of progression and fulfillment as a result of completing these things. It is quite effective at doing those things.

In a shooter that places a higher emphasis on the role-playing element of its combat model, the amount of effort required to eliminate an opponent is relatively reasonable; however, some of the more difficult foes have supplemental, noticeable protection layers. You need to concentrate on penetrating in order to score critical hits.

The globe of The Division 2 also includes three distinct Dark Zone sections, each of which is accessible at a certain point in the main storyline. These places provide the chance to obtain high-quality equipment but come with increased dangers in comparison to the open-world environment.

It’s a pity that The Division 2 doesn’t make use of the setting’s ability to express anything meaningful since it’s so rich with possibilities. I have no idea why I’m here or what anybody else’s objectives are, and I wish I had a powerful story driver to feed a cause behind my never-ending appetite for advancement. I have no idea why I’m here or what anyone else’s motives are.

Ghost Recon: Island Thunder Expansion

tom clancy’s ghost recon island thunder

Ghost Recon: Island Thunder, much like every other game that bears the Tom Clancy brand, provides you with an intriguing worldwide scenario that takes place in the not-too-distant future to set the stage for the action.

The gameplay in Island Thunder is most comparable to what you have experienced in Ghost Recon; nevertheless, even if you are unfamiliar with the series, you will find that it is rather easy to pick up and play after a little period of adjustment.

Island Thunder, much like Ghost Recon, has a plethora of different multiplayer modes. There are options for playing via a split screen or over a system connection, but the support for Xbox Live is where the main action is in the multiplayer component of the game.

If you haven’t spent much time looking at console games in the last couple of years, you probably won’t be impressed with the graphics in Island Thunder. However, if you have, you’ll find them to be quite fine.

Once again, if you have experience playing Ghost Recon on the Xbox, you should have a fair notion of what to anticipate graphically from Island Thunder.

Is Ghost Recon: Island Thunder something you would like to play? If you’ve ever played the first installment of Ghost Recon, you should have no trouble answering that question. Island Thunder is the perfect game for you to play if you like that other game but feel like there is something missing from it.

However, if Ghost Recon did not leave a very strong impression on you, there is nothing here that is so radically different that it will cause you to reevaluate your position.

Lastly, if you have never played any of the games in the series before, Island Thunder is an excellent choice both as a stand-alone entry to the Ghost Recon series and in conjunction with the whole single-player campaign.

The Division

tom clancy’s The Division

The gloomy aftermath of a biological assault on New York City serves as the backdrop for The Division’s environment, which is an online role-playing game (RPG) fueled by loot and skillfully masked as a third-person shooter. The Division wonderfully commits to its grim and realistic image of a medically-induced catastrophe, and it succeeds in portraying that world.

The location itself contributed to the development of this sense of immersion. It’s possible that The Division’s eerie reproduction of midtown Manhattan is the most amazing metropolitan world map ever seen in a video game that isn’t made by Rockstar.

Its complex and intricate settings give the impression that they were meticulously put together rather than simply copied and pasted into place. Each of the four enemy factions has the same sorts of units, meaning that each group includes a runner, a sniper, a bomber, and so on. Additionally, the opponent AI is constant to the point that it is also predictable.

Some of The Division’s gameplay features may not operate as intended, yet others perform very well. The segmented health bar is just merciful enough to give you a fighting chance while yet maintaining the game’s hard character. It replenishes up to one of three points based on the amount of vitality you lost.

The gameplay also has a lot of little but noteworthy aspects, each of which has the potential to provide a significant amount of surprise and joy. When opponents are concealed behind vehicles, you have the ability to fire them through the windshields. You may also cause opponents who are armed with flamethrowers to get frantic if you blast their fuel tanks.

The vast majority of side quests are repeated several times throughout the game. Side missions are comprised of only five or six repeatable forms that may be found in a number of places in the open world. This contrasts with the major campaign objectives, which feature an incredible diversity of dramatic situations and well-constructed locales.

As seen in the Dark Zone, the treasure system in The Division is an essential part of the overall experience. However, its presence is not just for aesthetic purposes. Your odds of surviving are ultimately determined by a mind-boggling number of factors, all of which must be taken into account.

Although not everyone will have the discipline required to grasp the complexities of the loot system completely, this does not mean that it cannot be done. The Division tried something new and created an experience that is worth adding to the Best Tom Clancy games list.

Rainbow Six: Vegas 2

tom clancy’s Rainbow Six Vegas 2

In spite of the fact that Tom Clancy’s name is included in the series’ moniker, the Rainbow Six games do not have a stellar reputation for their storyline. Having said that, the fact that the original Vegas concluded on such a poor cliffhanger finale was really disappointing, especially considering that all it needed to do was give you an excuse to kill some terrorist.

Although many of the settings aren’t the first ones that spring to mind when someone asks you to visualize a firefight in Las Vegas, they are nevertheless creative despite the fact that they aren’t the first ones that come to memory.

The difficult aspect of it is that one team has unrestricted access to the terraces, while the other is hemmed in by the stage, which is only partially closed off.

Both the PlayStation 3 and Xbox 360 editions of Rainbow Six Vegas 2 capture undeniably the same fantastic experience. However, the Xbox 360 version of the game is somewhat preferred due to several changes that set it apart from the PlayStation 3 version. The PlayStation 3 controller is still let down by its lack of rumbling feedback.

And due to the fact that Rainbow Six Vegas 2 is the finest tactical shooter currently available, this makes it superior to the majority of games. It doesn’t take as many risks as it should and instead appears to hide behind the solid foundation that was laid in the previous game.

However, to the game’s credit, Rainbow Six Vegas 2 does make one significant change to the gameplay and offers another very engaging single-player campaign.

Additionally, it offers a respectable selection of co-op gameplay choices in addition to additional amazing online multiplayer possibilities. Despite the fact that its experience system is now plainly inferior to that found in Call of Duty 4, no game offers a control scheme or tactical play that is more enjoyable. 

Rainbow Six Siege

tom clancy’s Rainbow Six siege

Playing video games with people you know is often more entertaining than playing them by yourself, and the advantages of interacting and cooperating with other players make Siege a more satisfying experience when playing with people you already know. Teamwork is rewarded in Siege, such as when many players launch a concerted attack on the top level of Kanal or the garage in House.

Guns can’t be ignored if you want to accomplish your objectives, despite the fact that you will want to make the most of the many devices at your disposal. Certain types of shotguns and light machine guns, among other types of weaponry, have the firepower necessary to breach barred entrances and blow death holes into the goal.

Because there is a team working against your expectations using their own tools, you should not always expect things to go according to plan. Both groups have a variety of options at their disposal for applying pressure on one another; those who aren’t up to the challenge will be knocked out of the competition.

Regardless of how well prepared one may be, a skilled team will always have the ability to sneak up on their competitors and surprise them. Due to the ever-present element of surprise, each and every round is suspenseful, thrilling, and stressful.

Siege’s personification has been developed over the previous six years, as Ubisoft has evolved its tactical team-based shooter from something that had a decent basis to start with into one of the greatest multiplayer experiences.

The version of Siege that is available to players today has addressed a significant number of the game’s previous problems and shortcomings. When it comes to fixing the problems that have been reported with the game, Ubisoft has shown that it is responsive and quick to act, even going so far as to remove entire gadgets.

Splinter Cell

tom clancy’s Splinter Cell

The primary character in Tom Clancy’s Splinter Cell, Sam Fisher, is a highly qualified and professional commando who works for a top-secret military organization. The title of the game relates to the unconventional position that Sam plays in the story.

The premise of the game, which takes place in the not-too-distant future, is lifted directly from one of Tom Clancy’s suspense novels. It sees Fisher going up against Clancy’s favorite tag team, the Russians and the Chinese.

Sam Fisher, although being Third Echelon’s right hand, is on a need-to-know basis, and he is generally kept in the dark regarding the specific nature of his aims. This is due to the fact that Sam is on a need-to-know rationale. Luckily, whether he is armed or not, he is a highly resourceful person.

The fact that Fisher may choose from a wide number of actions when playing Splinter Cell is perhaps the game’s most impressive feature, even more so than the game’s stunning lighting effects. Sam has a move for any situation, and it all depends on how much you tilt the left analog stick forward.

He can either sprint quickly or tiptoe cautiously, based on how far you lean the stick. By approaching an adversary from behind, Fisher is in a position to either render the opponent incapacitated with an elbow blow or a pistol whip or perhaps seize the adversary and hold him as a hostage.

The use of lethal force is more of a luxury than a need in the Splinter Cell video game series. In this regard, Fisher’s weaponry is rather limited yet nevertheless manages to provide satisfactory results.

Even though each of Fisher’s missions is unique, the way you should approach them is pretty consistent across the board. You should conceal yourself, avoid putting yourself in dangerous situations, and only fight enemy forces when absolutely necessary.

The security personnel in Splinter Cell are credible enough, but their movements are always the same, and they don’t engage in any complicated conduct at any point.

If you get frustrated easily while playing video games, Tom Clancy’s Splinter Cell is probably not the right game for you. However, it is without a doubt one of the greatest instances of a stealth game created to date, and it will likely attract individuals who have previously loved playing games that are comparable to it.

In the meanwhile, if you have never experienced a stealth game previously, then, of course, Splinter Cell is absolutely excellent place to start. 

Splinter Cell: Chaos Theory

Splinter Cell Chaos Theory

The narrative has never been Splinter Cell’s critical characteristic, and Chaos Theory is no different; despite the fact that the idea of the tale is a techno-thriller that is worthy of the Best Tom Clancy games, it is really not very good at it. It should come as no surprise that the most entertaining sections of the tale take place during the actual operations themselves. During these times, you’ll often overhear Fisher joking with his off-site team.

Fisher is more lethal than he has ever been in the past, due in part to his brand-new combat knife, which he has, for some inexplicable reason, begun using since his last job. Once he has his hostages in his grasp from behind, Fisher is unable to really cut them with the dagger he holds to their necks as a threat to them.

One of the reasons why Fisher’s melee assaults in Chaos Theory are more successful than they were in its predecessors is one of the reasons why Chaos Theory is simpler than its predecessors. It enables him to dependably destroy enemies with a single fast strike, all without having to resort to utilizing his weaponry at any point in the fight.

Fisher now has a plethora of other surprise new techniques, some of which are made possible by the knife, while others enable him to eliminate his opponents in exciting new ways. Some of these movements are made feasible by the knife, while others do not.

If you’re performing the same kinds of things as before, how is the Chaos Theory campaign any different from what you’ve done in the past? It’s because the scope of the campaign has been greatly expanded as of late.

You have a great deal more leeway in this Splinter Cell game to accomplish your goals by whatever methods appropriate to the situation. The campaign lasts for nearly to ten hours, and it comes to a spectacular but unexpected halt towards the conclusion.

Beyond that, the cooperative mode of Chaos Theory plays exactly the same as the main campaign, with the exception that there are now two players moving about instead of just one. Splinter Cell’s well-known good looks have been a major boon to the series throughout its entire run, and sure enough, they play a significant role in the allure of the latest installment, Chaos Theory.

The introduction of a plethora of new actions and animations contributes to the impression that the experience is more than a simple rehash of earlier Splinter Cell games.

Splinter Cell: Chaos Theory fulfills a significant chunk of the formerly unrealized promise that was there in the single-player components of its predecessors while also deftly expanding the outstanding multiplayer options that Pandora Tomorrow had to offer.

However, the various components of the game do give the impression that they were pieced together, and in the end, Chaos Theory may have benefitted from a better feeling of continuity if it had been more cohesive.

Verdict

You have a lot of options to choose from while trying to figure out which Tom Clancy game is the best. Since 1998, when that Tom Clancy title was first inked on a box, there have been over 35 games of this brand. 

The fact that the Clancy series is still running strong in the year 2022 is a credit to Ubisoft and the many other companies that have developed the Clancy trademark over the years. 

This year, we have seen Tom Clancy’s Rainbow Six Extraction, and there are now two free-to-play games in development that are based on the Clancy-verse, as well as a spin-off for The Division currently being developed.

Next: BEST Sniper Games On PS4

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Irfan Ansari


With four years of Video Game Journalism and Tremendous love for Gaming, Irfan loves chatting and writing everything about video games.