12 BEST Cult Of The Lamb Buildings

Our Cult Of The Lamb guide details 12 the most important buildings that you should not sleep on if you want to grow your cult.

When it comes to the ways in which players may construct their cult in Cult of the Lamb, they have a variety of choices available to them. Players have the ability to take advantage of the many construction characteristics available to them in order to establish the cult town of their imagination.

Players have the ability to construct a town with a large number of jails since the authorities of the town do not bother whether their inhabitants despise them. Because of how much affection there is for them, they may also create a community with few jails.

You will have access to a wide range of customization choices throughout the game, all of which may be used to construct some incredible structures. As promised, I have compiled a list of some of the most impressive structures that the Cult of the Lamb has to provide.

This construction order has been designed specifically for beginner players in order to prevent material shortages and guarantee that you will be able to acquire or construct whatever is new almost whenever you return from a quest. Try putting your Followers to use for you and giving it a go!

Key Takeaways

Cult of the Lamb is a game where you build and grow a cult, with customization options and a recommended construction order for beginner players. Here is all you need to know:

Resource Gathering:

  • Stone Mine and Lumberyard: Gather resources efficiently.
  • Refinery II: Refine resources for better structures.
  • Seed Silo & Farmer Station II: Automate food production and gather medicinal herbs.

Followers’ Well-being:

  • Sleeping Bags: Ensure Followers’ rest, crafted with five Lumber and ten Coins.
  • Body Pits: Conceal deceased cultists, create a burial place with five starting pits.
  • Janitor’s Station: Maintain a clean environment.
  • Outhouse II: Keep the community clean.

Cult Growth:

  • Demonic Summoning Circle: Control fellow Cult acolytes.
  • Propaganda Speaker: Let Followers listen to recorded preaching.
  • Grand Shelter: Ensure the cult’s growth beyond materialism.

Conflict Management:

  • Prison: Reeducate opposing cultists.

Healing and Recovery:

  • Healing Bay: Aid Followers’ healing and speed up recovery time.

Demonic Summoning Circle

Demonic Summoning Circle – cult of the lamb best buildings
Cost 20 Coins, 10 Stone, 5 Lumber
Description Possess a demon spirit follower who can become a part of your next Crusade run

The Demonic Summoning Circle is not obligatory but highly recommended for base construction in the game, mainly for its impressive appearance. It allows players to take control of fellow Cult acolytes during combat, transforming them into demons to fight alongside.

In the challenging territories of the Old Faith, especially in the later stages of the game, this feature becomes valuable due to tough dungeons, traps, and formidable opponents. By using the Demon Summoning Circle, players can summon a servant of the One That Waits to possess one of their Followers, providing assistance on quests.

After reaching the Circle’s maximum level, you can command up to three Followers simultaneously, forming an adventurous group. Keep in mind that possessed Followers cannot perform regular activities until the end of your next quest, and they may suffer from Exhaustion afterward.

While not essential, the cultist assistance can be helpful when dealing with tougher foes, enhancing combat capabilities and complementing gameplay.

Also Read: BEST Cult Of The Lamb Tarot Cards

Sleeping Bags

Sleeping bags – cult of the lamb best buildings

Consider Reading: BEST Cult Of The Lamb Traits

Cost 5 Luber, 10 Coins
Description A sleeping place for all your cult members and followers, but it may often collapse

Upon entering the town for the first time, Ratau will guide you through acquiring and crafting essential structures like the Temple, Cooking Pot, and Shrine by following his instructions.

Now that you have these basics in place and Ratau has more to teach you about Doctrines and Rituals, you have the power to shape the village as you see fit.

First, ensure there are enough sleeping bags for all your Followers. You should have around five or six at this point, depending on the nodes you visited during your first Expedition. Crafting a Sleeping Bag requires five Lumber and ten Coins, which you should have gathered from your adventures in Darkwood.

It may take some time for your Shrine to generate enough Devotion to unlock a new structure after installing the Sleeping Bags. In the meantime, consider embarking on another crusade to gather additional materials.

Body Pit

Cost 5 Luber, 10 Coins
Description When your followers are dead, you need to bury them and make sure to avoid the rotting corpse

Some of your followers may inevitably die due to various reasons such as old age, illness, or player actions. In such cases, you will need to deal with the remains of the deceased cultists.

While death is inevitable, players can delay the need for a burial place by strategically playing the game. As a precautionary measure, it’s a good idea to construct a minimum of five starting pits after unlocking them. This will help you prepare for handling deceased cult members when the time comes.

Janitor Station

Janitor Station – cult of the lamb best buildings
Cost 6 Gold Bars, 5 Wooden Planks
Description As by its name, it’s a Janitor station where all the followers will clean the poop and vomit automatically

Managing your Followers’ hygiene is crucial but can be time-consuming. Without proper facilities like outhouses, Followers tend to relieve themselves anywhere, leading to sickness in your cult. To ease this burden, you can construct a Janitor’s Station and assign Followers to clean up after others. This helps maintain cleanliness, reduces illness, and frees up your time for more important tasks like collecting tithes and addressing issues within your cult. The Janitor’s Station is a valuable addition that keeps your home base clean and healthy.

Refinery II

Cost 6 Gold Bars, 5 Stone Blocks, 3 Wooden Planks
Description It can speedily change basic resource items into advanced ones, as well as queue more of them 

In the early stages of Cult of the Lamb, gathering materials can be challenging. To establish a solid economic foundation, prioritize constructing Lumber Mills, Stone Mines, and later, Refineries. Having multiple of each ensures a steady supply of essential resources and the ability to refine surplus materials into higher-quality ones.

Refinery II is particularly useful for crafting better-grade structures, although it’s not mandatory. Players can choose between building more refineries for quicker production or allowing longer refining times while exploring. This flexibility helps balance resource management with exploration.

Stone Mine And Lumberyard

Stone Mine And Lumberyard – cult of the lamb best buildings
Cost 30 Coins, 10 Stones
Description The stones are gathered by the followers which may collapse after collecting a certain amount of the stones
Cost 15 Lumbers, 30 Coins
Description The lumbers are generated by the followers which may collapse after collecting a certain amount of it

Once you’ve unlocked three of the four Tier One structures, you can use Devotion to enhance the Shrine. To unlock all four structures, allowing the Shrine to store more Devotion and unlock more complex construction types, follow these steps:

  1. Build a Stone Mine: This allows your Members to gather individual resources, such as stone, even after your town has depleted its initial supply.
  2. Construct a Lumberyard: Similar to the Stone Mine, it enables your Members to gather lumber, ensuring a steady resource supply.

By building these structures, you’ll prevent resource shortages and the need to gather them during Crusades, saving valuable time for other activities. Prioritize the Stone Mine first, as Stone is essential, and if not available, consider unlocking the path to Anura for a reliable supply.

Propaganda Speaker

Propaganda Speakers – cult of the lamb best buildings
Cost 10 Coins, 2 Stone, 5 Lumber
Description This building will require Gold bars as fuel. Whenever your followers hear your message through the speakers, they’ll work 20% faster

Installing speakers throughout the village allows your Followers to listen to pre-recorded sermons, boosting their motivation and productivity even in your absence. Placing speakers near sleeping quarters ensures that indoctrination occurs while they sleep.

To power Propaganda Speakers, you’ll need Gold Bars, but a single bar can fuel them for many days, making it a cost-effective resource. Building structures around your Shrine will help you generate Devotion quickly, unlocking all structures in no time.

Although a propaganda speaker takes up space and requires a gold bar, strategically placing them ensures minimal dissent among cultists. The best locations for speakers are near worship areas, where your followers gather for maximum impact.

Grand Shelter 

Cost 2 Wooden Planks, 2 Gold Bars, 3 Fertilizer
Description You can gather devotion when your followers are sleeping, as well as upgrade your shelter

Players can only access one more shelter throughout the game, and that will be the grand shelter. The overall appearance is one that is attractive to the eye. When coupled with another feature of the game, it guarantees that the adherents’ religion will develop out of their materialism. The magnificent shelter inspires affection as well.

The fact that this particular shelter does not crumble is one of the reasons why it is so beneficial. While the player’s other shelters will eventually fall apart and need repairs, the great shelter will remain intact for the whole of the game.

Outhouse II

Outhouse II – cult of the lamb best buildings
Cost 10 Crystal Shards, 7 Wooden Planks, 20 Coins
Description Give higher capacity to your followers to relieve themselves somewhere

Building outhouses is the most effective method, although the Janitor Station can be helpful. A good rule of thumb is to have one Leader for every five Followers, but if you plan on going on a lengthy Crusade, consider creating an additional Leader.

The outhouse is a significant structure in the game, and Outhouse II improves upon the original with added luxuries like a flowery roof pattern and charming candles outside.

Regularly cleaning out the outhouses is essential, as it provides fertilizer for your fields. Overloaded outhouses can contribute to the spread of disease, and janitors cannot clean them, so it’s your responsibility.

If you return from a Crusade and find unpleasant consequences at your Outhouses, consider upgrading them using Crystals from Anchordeep to expand their storage capacity. These upgraded outhouses can hold up to 15 feces before needing cleaning.

As your cult grows, you’ll need more restroom facilities to prevent cult members from using random spots, which can make them sick. Outhouses play a crucial role in keeping your cult functioning smoothly.

Prison

Cost 25 Lumber, 20 Coins
Description Deals with dissenters and keeps the naughty followers in check

Any progressive and pleasant population, as well as every satanic lamb worshiping cult, requires the establishment of a prison. If anyone wishes to lead their civilization with harmony or with fury, the jail is one of the finest instruments they have at their disposal. The players have the ability to reeducate opposing cultists by sending them to jail with them.

They will be coerced into embracing the cult and pretending as if nothing is wrong with the rehabilitation training that is being provided. After that, the player is free to sacrifice them in a ceremonial manner without being questioned about it. Dissenters may be kept in jail overnight, and then when no one is watching, they can be murdered and buried there. This option is also available.

Seed Silo & Farmer Station II

Seed Silo and Farmer Station – cult of the lamb best buildings
Cost 20 Coins, 10 Stone, 10 Lumber
Description You can place seeds to sow in this building for your followers
Cost 10 Wooden Planks, 5 Stone Blocks
Description This building permits your followers to harvest the crop for your collection and put it in a chest

The trio of structures allows for the complete automation of food production in your community, saving significant time by delegating tasks like planting, tending, and harvesting crops to your Members.

Farmers with farming duties will automatically plant seeds from the Seed Silo and water plots within two squares of the Farmer Station. They will also use a Fertilizer Silo, if available, to enhance crop yields.

The Seed Silo is valuable throughout the game as it allows you to store and access seeds when needed. Seeds are crucial for preparing various important foods and collecting medicinal herbs and flowers for rituals. It’s a suitable late-game facility when combined with other structures.

Once you’ve upgraded the Farmer Station, your farmers will collect and store harvested vegetables and seeds in the station’s chest. It’s advisable to have at least two dedicated Followers for this labor-intensive task to account for potential deaths or illnesses.

Healing Bay

Healing Bay – cult of the lamb best buildings
Cost 20 Coins, 10  Camellia, 5 Wooden Planks
Description All the sick followers can be healed in this building only for 15 Camellias

Maintaining sanitation in your community is crucial, but occasionally, some Followers may fall ill. Illness can disrupt their work and worship, affecting your community’s productivity. To treat an ill Follower, you can use Camellia Flowers in the Healing Bay.

Camellia Flowers can quickly cure an ill Follower, so ensure you always have an adequate supply. You can gather them in Darkwood or cultivate them on a Farming Plot.

To access the Healing Bay, you need to reach Cult level three, having previously acquired the Sleeping Bag and Shelter upgrades. Once you have it, you can significantly speed up your Followers’ recovery from illness.

To help an ill Follower recover, find them in your camp, engage in conversation, and advise them to rest in their tent until they feel better. While they’re resting, they won’t perform their usual duties, so it’s essential to have other Followers to cover their tasks during this time.

Verdict

In summary, Cult of the Lamb offers a variety of construction materials that you can acquire through dungeon exploration, defeating enemies, receiving gifts from NPCs, or completing objectives. Some special resources unlock specific areas or NPCs, requiring polishing and consecration.

The game features a wide range of structures to enhance your base, each requiring various materials. Some materials are more durable and valuable but also more challenging to obtain, necessitating advanced structures and more time for refining and consecration.

You can grow construction materials like plants in your garden and obtain wood from forests. Additionally, these materials are available for purchase from various stores and merchants, and they can spawn in Crusade zones.

That is pretty much everything you need to know about Cult Of The Lamb best Buildings. Did you unlock all the essential buildings yet? Which building do you find the most useful in the game and why? Share your thoughts with us. Let us know more about it in the comments section below.

Next: Cult Of The Lamb Weapons Tier List

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Irfan Ansari is a Senior Editor and Guides Writer on eXputer. He has seven years of Video Game Journalism experience and has been gaming for more than 22 years. Over his editorial career, he has gained experience at multiple sites, including TheGamer and VeryAli Gaming. Irfan has also earned a degree in Writing and Editing from the University of Michigan. Learn some more about Irfan's gaming journey on his Steam, PSN, and Xbox profiles.

Experience: 7+ Years || Worked for TheGamer and VeryAli Gaming

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