Dark And Darker: All Cleric Spells & How To Use

Learn everything there is about the spells for the Cleric class in Dark and Darker

Powerful Cleric spells in Dark and Darker function quite similarly to the Wizard class in the game. The latter will only use their staff to cast the spells, while the former here can use either a spellbook or staff to aid their allies in the battle against the foes of the dark. Each of the spells is categorized into tiers which determine their cost level as well as the requirements to equip them with your character.


Key Highlights:

  • The Cleric Class is one of the mage-focused characters in Dark And Darker, offering a variety of holy magic to use at any given time.
  • Players will first need to equip the spell memory skills in their inventory in order even to attach spells to their character to use them in gameplay.
  • A couple of the best Cleric spells include the Holy Light and Lesser Heal, which can significantly help teammates during cooperative gameplay.
  • Players can increase the limit of the Spell Memory by increasing the Knowledge stat of their character.
  • The spells of Cleric are mostly defensive-focused, and players should use them to buff their allies so they can damage enemies without any hindrances.

How To Use Spells In Dark And Darker

dark and darker cleric spells
The Spell skill slots (Image Captured by us)

First things first, before we even list all of the spells, it is imperative that you learn how the spells actually work in the game, which can be confusing at first. As shown in the image above, you can assign spell memory skill slots in the main gear inventory screen in the last slot. These spell memories enable you to use sorceries on your character, and while you can assign two at the same time, we recommend only doing one in the early going.

The reason why we say that is because you can instead equip something better in the other skill slot, such as a helpful perk or even another skill, such as Smite, which will deal +10 magic damage to all enemies you hit within 7 seconds during combat.

Now in the spells menu of the character, you will be able to browse both of the spell skills that you have equipped (or if you only equipped one, as we mentioned, then only that one will show up on either side of the screen.) Once you have the spells equipped, the next step is essentially using the weapon to cast them in gameplay which can be done by holding either E or Q and casting the sorcery from the spell cast wheel.

At the bottom of the screen, as shown in the image above, you will be able to check the current limit of your spell memory which will allow you to equip only a certain number of spells according to their tier, which is their cost value. But fret not, as you can also increase the limit of the Spell memory, which we have detailed below.

How To Increase Spell Memory Limit

dark and darker spells
How To Increase Spell memory capacity (Image Captured by eXputer)

As shown in the image above, there is more than one way to increase the overall spell memory limit. The first of which is by simply upgrading your Knowledge stats of the character. You can also find several items across your dungeon venturing dropped by enemies or other foes, which can increase your Knowledge parameters respectively.

Furthermore, another way to increase the limit is by equipping different accessories that you may discover, such as the Rat Pendant, which can give you a specific amount of extra Spell memory slots to your character. It isn’t [er say that you won’t be able to equip spells once you reach past the limit as the extra sorceries, when equipped, will be greyed out, requiring you to increase the limit until you can use those said spells in gameplay.

The List Of Cleric Spells

Following is the list of spells that you can use in the Cleric class. In the current version of the game, there are over eight unique spells to use, with each one categorized into a different Tier ranging from Tier 1-5 and the highest one being 8.

Protection

dark and darker protection
Protection (Image by eXputer)
  • Tier 1

The Protection spell creates a shield that blocks 20 physical damage for 20 seconds. It is a great sorcery to use during the early goings of the game, but most importantly, you will want to use it typically before your party engages with a group of enemies or against a powerful foe.

Unfortunately, it isn’t ideal for casting during combat, as there are much better alternative spells that can prove to be much more viable for you and your allies.

Bless

dark and darker bless
Bless (Image by eXputer)
  • Tier 1

The following spell allows you to cast a buff on either yourself or a teammate within targeting range. The target gains +3 to the Strength, Agility, and Will attributes for 30 seconds. Lastly, it also states that if no target is found within the cast range, the spell will instead cast on you, granting you its buffs.

Bless is a spell that will likely catch your eye with its main ability, and while we recommend testing it out for yourself, we also suggest using it on your party members before they engage with enemies.

Divine Strike

dark and darker cleric spells
Divine Strike (Image by eXputer)
  • Tier 2

Divine Strike is perhaps the best buff spell for the Cleric, as it allows you to increase the weapon damage of the casted target by +10 for 20 seconds. The cast time isn’t too long either, so it is one such spell that you will constantly be refreshing on your teammates as you move from hallway to hallway in the enemy-infested dungeons of Dark and Darker in order to eliminate them with ease, making a great spell for the Cleric.

What worked wonders for us during our playtime was casting Divine Strike on an ally who is using the Ranger Class first, as they can immediately start damaging from longer distances.

Cleanse

dark and darker cleanse
Cleanse (Screenshot Grab: eXputer)
  • Tier 2

Cleanse is a pretty self-explanatory spell, as it allows you to remove all of the harmful magic status effects inflicted by an enemy. As stated previously, you will be much better off with other spells in the early going since this one is pretty situational in various circumstances.

Bind

dark and darker Bind
Bind (Screenshot Captured by eXputer)
  • Tier 3

The Bind spell- well, binds enemies for 0.75 seconds. If you ever feel like you’re getting overcrowded or have an extra spare cast to use on an enemy for your ally, then, by all means, cast it. However, we found the total bind time to be pretty pointless since, again, you will be better off with the other spells, such as Divine Strike or Holy Light, providing better ways to punish enemies who’re creeping up on your party.

Lesser Heal

dark and darker lesser heal
Lesser Heal (Screenshot Captured by eXputer)
  • Tier 4

Lesser Heal will heal the targeted ally for 15 Health. The main healing spells will be either this or Holy light, which heals double and can also deal damage to enemies.

Lesser Heal should not be ignored, and we recommend using it actually because if you’re in a situation where you want to heal only half of the HP on your targeted ally, then it will be the best option. You’ll only be wasting spell memory just to cast Holy Light on someone to heal a small portion of their health.

Holy Light

dark and darker holy light
Holy Light (mage Credit Copyright: eXputer)
  • Tier 5

Holy Light will be your go-to sorcery to cast on heavily wounded allies, especially during over-crowded scenarios where the enemy may ambush you; the spell is an essential part of your equipped loadout. It not only heals 30 HP points of the character, but when cast on an enemy, it can deal 100 magical damage to them.

Keep in mind that there is a specific range for landing these casts on your allies during gameplay, so try to maintain a range where you’re not too close to them as they’re fighting the enemy nor too far to lose targeting of them from your reticle. It is one of the best spells for the Cleric in Dark And Darker.

Resurrection

dark and darker cleric spells
Resurrection
  • Tier 8

As the name implies, the resurrection spell will allow you to resurrect a fallen ally as long as they have their Soul Heart intact. It is a great way to revive them without going off your way to find an altar and revive them there. The tier 8 cost can be a deal-breaker as it will take up half of your Spell slots right in the early game.

But later on, if you feel confident in your team’s capabilities of survival, you can easily swap it out for anything else, and who knows? You might not even need it if your party is skilled enough to handle every danger lurking in the dark chasms of the dungeons.

The Wrap-Up

Dark And Darker is a first-person dungeon crawler that aims to satisfy the cravings of fans who have longed for a hardcore RPG experience with elements reminiscent of dungeons and dragons. The gameplay is high-risk and high-reward, making every quick decision and action count as you face off against lurking raiders and other foul ghouls hidden in the corners of the dungeons.

There is a constant sense of danger every second of the way, whether it’s in co-op or solo, so you can be sure that you will be walking into a challenging experience when you play the game for the first time. Judging from a Subreddit Post, it is obvious that many players will be confused about how they can cast spells as either Wizard or Cleric but thankfully, all it takes is equipping the skill first and then using the staff or spellbook to cast it.

However, for now, this concludes our guide to the spells of the Cleric class in the game. If you have any kind of questions related to the guide or would like to share your experience with the game so far, then let us know everything about it in the comments section below!

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Irfan Ansari


With four years of Video Game Journalism and Tremendous love for Gaming, Irfan loves chatting and writing everything about video games.

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