Evil West Best Perks [Top 16]

Learn what the best perks in Evil West are and how the perk trees operate and assist players in combat!

Evil West comes prepared to make the players immersed in combat and upgrade their units as well as a weapon. Alongside weapons and personal level-ups, perks are also a skill that players can easily level up. Players should be well aware of the Evil West Best Perks if they wish to have smooth gameplay!

NOTE: Perks can change according to meta and can get nerfed or buffed at any time so that everything can be subject to change

Key Takeaways
  • Perks are basically skill enhancers and are able to make your unit stronger in battle!
  • The best way to upgrade perks is by using perks points!
  • The main benefit of using perks is that you will be able to be overpowered in combat!
  • While you do not have to max out each perk, it can definitely help to have as many unlocked as possible!

Best Perks In Evil West

Here are details of the Evil West Best Perks: 

Perks.Use and EffectAvailability
Projectile BlockIt allows blocking and destroying incoming projectiles.Unlocks at level 5
Very very frighteningThis perk grants the ability to summon lightning bolts from the sky.Unlocks at level 16
AfterShockAftershock adds a follow-up slam to the Quake Punch, allowing for faster chaining and higher damage.Its available by following the Hero Punch Skill Tree
Death Defiedregenerate 25% of your maximum HP upon taking such an attack. it grants a 3-second period of invulnerability..Unlocks at level 14
Discharge Block applies Electrocution to multiple enemies at once,Unlocks at level 12
Enchanced Combo Ensures kills on most minions and deals substantial damage,Unlocks at level 16
On the Spot Hits enemy's weak point.Attained by following the pump jack node.
Vital Superpowers.
Increases overall max health by 15%,
Unlocks at level 10
Extra Juice
.This perk grants an extra energy bar, increasing the maximum energy capacity.
by attaining perk points.
Short circuitUnleashes electrocuted attacks and grants energy pickups.



Unlocks at level 5
On a Roll By performing a gauntlet finisher players can gain an additional energy bar.Unlocks at level 12
Punch the BunchThe uppercut move launches multiple enemies into the air, and kills airborne enemies.Unlocks at level 14
Cannonball explosionThis ability causes enemies to be launched backward and obliterated upon using the Cannonball skill.Unlocks at level 10
Wider Audience Attract multiple enemies in close proximity to the player.Unlocks at level 9
Bait and Switch, it extends your reach and Improves your dodging capabilities during combat.




Unlocks at level 7
Boom Balls Boom Balls transform any pickup,Hidden perk

Projectile Block 

Projectile Block
Projectile Block (Image Credits Exputer)
AvailabilityUnlocks at level 5
UsesAllows blocking and destroying incoming projectiles.

Kicking things off with projectile block will be listed in the second skill tree, alongside the fourth skill, known as Zapper Block, which allows players to block off attacks and continuously electrocute enemies. 

Whenever the projectile block is cast, it will be specifically helpful against opponents that are launching projectiles against you since the main aim of the perk is to allow players to press Q, which will allow them to block the projectiles and then destroy any incoming flying projectile attacks. 

The only caveat is that the perk will not work with bullets or shockwaves; otherwise, it would be utterly broken. It is unlocked whenever the player reaches level 5. 

Very Very Frightening 

AvailabilityUnlocks at level 16
UsesGrants the ability to summon lightning bolts from the sky

Another excellent option that players can go for is Very Very Frightening, which will also be part of the second skill tree. 

Essentially, whenever it is cast, it will be able to cast down lightning if your supercharged mode is in action. The lightning bolts are brought down from the skies, which will continuously hit enemies randomly and cause destruction unto them, making the perk not only broken but also incredibly fun to mess around with. 

You can take out weaker opponents with little to no effort with the perk, so make sure to activate it when you can; though you need to be at least level 16 to unlock it, it might take a little bit to unlock it. 

Aftershock 

Aftershock
Aftershock (Image Credits Exputer)
AvailabilityIt’s available by following the Hero Punch Skill Tree
UsesAftershock adds a follow-up slam to the Quake Punch, allowing for faster chaining and higher damage

Moving on, the next perk that we would like to feature will be known as Aftershock, which falls into the first perk skill tree. It will be like the Hero Punch skill, which allows players to hold down the left mouse and spacebar and to move forward to attack an enemy instantly.

With aftershock in hand, players can press down on V after using their Quake Punch perk, allowing them to use an even more powerful attack against opponents in front of them. While Quake Punch devastates enemies, Aftershocks just takes it one step further and demolishes them. 

Death Defied

Death Defied
Death Defied (Image Credits Exputer)
AvailabilityUnlocks at level 14
Uses
  • Regenerate 25% of your maximum HP upon taking such an attack.
  • Grants a 3-second period of invulnerability.

Now, a rather utility-based perk that you might want to look into will be known as Death Defied, and it falls into the first skill tree. It is useful if you are extremely ill and enemies can kill you. In our opinion, this is one of the Best Perks you can get in Evil West.

Whenever death defy is used in combat, if a lethal attack is launched against you, it will not cause you to die instantly like it normally would. Instead, it will allow you to regenerate 25% of your maximum HP. 

Alongside that, you will also gain a 3-second invulnerability. You will be able to cause a little knockback to enemies, making it an excellent survivability perk to have with you at all times. You need to be at least level 14 to unlock it. 

Discharge Block 

Discharge Block
Discharge Block (Image Credits Exputer)
AvailabilityUnlocks at level 12
UsesApplies Electrocution to multiple enemies at once

Next up, we have the discharge block, which falls into the second skill tree, and is in line with the zapper block skill, which, as we discussed before, will allow the player to block an enemy’s attack and instead electrocute them and allow you to combo them. 

While zapper block can only affect one enemy at the same time, with discharge block in hand, players can rest easy as whenever they use Q to block an opponent; they will be able to electrocute multiple enemies at once and combo them. This makes it easier to deal with battles where enemies are ambushing you, and you must stun more than one simultaneously. The perk can be unlocked at level 12. 

Enhanced Combo 

Enhanced Combo
Enhanced Combo (Image Credits Exputer)
AvailabilityUnlocks at level 16
UsesEnsures kills on most minions and deals substantial damage

As for the next perk, we will be taking a look at enhanced combo, which will fall directly into the first skill line as the final perk, which will be E-combo, which allows players to press down on the left mouse button to continuously combo enemies while they are being electrocuted. 

The enhanced combo will simply make E-combo broken since E-combo is already fast as it is. When you combine an increased number of punches and increased speed, it obliterates opponents. 

On The Spot 

On The Spot
On The Spot (Image Credits Exputer)
AvailabilityAttained by following the pump jack node
UsesHits enemy’s weak point

Now, another utility perk you don’t want to miss out on will be known as On The Spot since survivability is one of the most crucial aspects of combat in Evil West. 

With On The Spot, players will be able to hit any enemy’s weak point, which will give the players a 15% chance, whereby there might be a health pickup that can help you regenerate a little bit of health. 

Vital Superpowers 

Vital Superpowers
Vital Superpowers (Image Credits Exputer)
AvailabilityUnlocks at level 10
UsesIncreases overall max health by 15%

The next utility perk we would like to cover will be known as Vital Superpowers, and it falls into the first skill tree. It is directly related to the player’s overall health and will be able to help not only through early but also mid and end-game. 

With the perk in hand, players can expect to have their overall max health increased by 15%, making it easier to survive for longer periods of time during combat, especially when facing a tougher boss with too much HP for your liking. Vital superpower is an incredible perk that simply can’t be missed out on, and you can unlock it when you reach level 10. 

Extra Juice 

Extra Juice
Extra Juice (Image Credits Exputer)
AvailabilityBy attaining perk points
UsesGrants an extra energy bar, increasing the maximum energy capacity

Yes, this is another utility perk, and the main reason why you want to invest so much into utility perks is simply that they are an all-rounder; they consist of any type of survivability, being able to pick up drops easier, and everything in between. 

With the extra juice perk, players can expect their maximum energy to be increased by another bar. Players will have a certain amount of energy bars at the bottom of their screen, and they can be recharged by items placed across your chapters, and each bar will start to fill up. More bars equals more energy. 

Short Circuit 

Short Circuit
Short Circuit (Image Credits Exputer)
AvailabilityUnlocks at level 5
UsesUnleashes electrocuted attacks and grants energy pickups

Now, a perk that you will be able to unlock quite early on in the game will be known as Short Circuit. When it comes to finding it in the perk tree, it will be located in the second perk tree and will be the first perk you can find in line with E-combo, which allows players to deal melee attacks to electrocuted enemies. 

With Short Circuit, players can unleash their electrocuted attacks as usual. However, once they kill off an opponent, they can yield an energy pickup. However, the perk will not work if you are in supercharged mode. You need to be level 5 to get the perk. 

On A Roll 

On A Roll
On A Roll (Image Credits Exputer)
AvailabilityUnlocks at level 12
UsesBy performing a gauntlet finisher players can gain an additional energy bar

Another perk you might benefit a lot from will be On a Roll, which will once again be another utility-based perk found in the second perk tree. The perk will directly affect how you can have your energy bars restored or increased. 

With the perk on hand, for every fifth gauntlet finisher you carry out on an enemy, you will be able to gain an energy bar, which will directly show on the bottom of your screen. To unlock the perk, you will need to advance to level 12. 

Punch The Bunch

Punch The Bunch
Punch The Bunch (Image Credits Exputer)
AvailabilityUnlocks at level 14
UsesThe uppercut move launches multiple enemies into the air and kills airborne enemies

A perk featured in the first perk tree will be punching the bunch. It will be present in the line of the Uppercut skill, allowing players to hold down the left mouse button and cause their enemies to be airborne for a certain amount of time before falling onto the ground. 

With the bunch in hand, an uppercut that is carried out on enemies will be able to cause several enemies to go airborne at the same time. On top of that, the gauntlet and the revolver juggle will affect all opponents simultaneously; therefore, it is incredibly helpful to knock back and damage enemies while in the air. You can unlock the skill at level 14. 

Cannonball Explosion 

Cannonball Explosion
Cannonball Explosion (Image Credits Exputer)
AvailabilityUnlocks at level 10
UsesCauses enemies to be launched backward and obliterated upon using the Cannonball skill

Last but not least in this Evil West Best Perks guide, we have Cannonball Explosion, which will be the last perk in the Cannonball skill line, which works to cause enemies to get flown back and then get obliterated literally. It can be activated by holding down the left mouse while moving forward. 

With Cannonball Explosion, any kind of regular enemy will explode after using the Cannonball skill, which makes it easy to take out weaker enemy mobs. It can be unlocked at level 10. 

With that, we will wrap up our Evil West Best Perks guide! 

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Mina Anwar


Mina is a Senior Guides Writer and a fanatic who’s obsessed with playing games and writing about them. She’s invested more than 2,500 hours in games like Genshin Impact and Honkai Star Rail. With a Bachelor’s Degree in Journalism, she loves to write detailed guides for beginners and pros in the Gacha Games world. You can follow Mina's gaming activity on her Steam and PSN Profiles. Experience: 3+ Years || Education: Bachelor's in Journalism || Written 400+ Articles

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