The Weapon Triangle mechanism is back in Fire Emblem Engage, which was excluded from its previous volume, Fire Emblem Three Hopes. The returning of the triangle system directly impacts the combat system and weapon’s dominancy but understanding the mechanism is no rocket science. If you grasp its concept accurately and implement it in your battles, you will surely get some favorable results. It will help you to select your main weapon according to the situation and help you break the opponent’s guard during combat to land some fatal moves.
Weapon Triangle Explained
The Weapon Triangle System is a strategic feature that determines the advantage or disadvantage of one weapon type over another. Here’s how it works:
- Sword > Axe: Swords are stronger than axes.
- Axe > Lance: Axes are stronger than lances.
- Lance > Sword: Lances are stronger than swords.
When you use a weapon that has an advantage over your opponent’s weapon, you gain the upper hand in battle. This advantage allows you to inflict a “Break” on your enemy. A break is a special effect that prevents the enemy from counterattacking until their next turn. This gives you a significant offensive advantage.
Conversely, if you’re attacked by a weapon that has an advantage over yours, you will lose the ability to counterattack during that encounter. Understanding and utilizing the Weapon Triangle can be crucial for gaining the upper hand in battles and optimizing your strategy in Fire Emblem Engage.
Effect Of Weapon Triangle On BattlesThe core triangle mechanism is a fair play as it offers balance in the combat system while reducing any one-sided edge. In addition, there are some changes and exceptional cases in Fire Emblem Engage. For example, the Gauntlets are now dominant over Daggers, Bows, and Magic items. Also, Combat Arts, i.e., fist attack, is the only trait not affected by the Weapon’s Triangle. The first attack is simply dominant over any attack type.
In Battles, each combat weapon falls into a specific category that determines its class. One class is dominant over the other while being vulnerable to the second class. The breaking phase, where the enemy is completely unable to make any counter move, is really interesting, which keeps the potential of turning the tables. With this system, you’ll be able to deal with the sturdiest enemies with ease.
If we conclude the Weapon Triangle system, we can say in simple terms that the sword users will have dominancy over axe players while the axe players will be dominant over lance users, which in turn will be dominant over sword players, completing the triangle. Other than that, the dagger, bow, and magic users will not show the perks of the advantage or disadvantage system in battles and will have an unbiased effect.
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