Path To Nowhere Best Crimebrands & How To Unlock
Learn everything about Crimebrands from unlocking to effectively using them.
There are a lot of ways to make your Sinners stronger in Path to Nowhere. Using Crimebrands is one of them. I will discuss everything about the Crimebrands system in Path to Nowhere in detail.
- Crimebrands are the items that you can equip and they can greatly enhance your Sinner attributes.
- Note that Crimebrands are going to be unlocked at phase 2 for each sinner. You can do this by leveling up your sinner up to level 20.
- Sinners can be upgraded by using Mania Essence and DisCoins currencies.
- There are a total of 500 different Crimebrands in the game and each of them has its own attributes that they enhance.
- Promotion of the Crimebrands can be done by farming the Memory Fragments.
- The Exclusive Crimebrand can only be accessed if your Sinner is at Level 70 and Phase 3.
What Are Crimebrands?
You can obtain a specific kind of equipment that improves your Sinner’s stats. Path to Nowhere refers to this equipment as a Crimebrand. You might be familiar with this concept if you have played other Gacha games. Crimebrands are like Artifacts from Genshin Impact.Your Sinners can equip Crimebrands to supplement their most important attributes. Crimebrands give all kinds of advantages ranging from HP buffs to Attack increases. You should try to unlock them as early in the game as possible. It takes a bit of investment for each Sinner to be able to equip Crimebrands, so plan accordingly.
How To Unlock Crimebrands
To unlock Crimebrands for a Sinner, you need to get them to Level 40 first. Although, you can still obtain Crimebrands from Daily Rewards. They will not be accessible till you have a Sinner who is leveled up enough to equip them.How To Reach Phase 2
Firstly, you need to get your Sinner to Phase 2. To do so, you need to level up your character to Level 20 first. You need the following currencies to level up your Sinners:
- Mania Essence: You can obtain Mania Essence by grinding Seed of Ill Omen I, II, and III in the Rust City.
- DisCoins: You can obtain DisCoins from different Events and other Rewards obtained by playing regular matches.
Then you promote them to Phase 1. This will increase their Level Cap to Level 40 so you can repeat the process of leveling them up to Level 40. After reaching Level 40, you just need to Promote them to Phase 2 this time. This will unlock the previously greyed-out Crimebrands in the Crimebrands section of the Sinner screen.
You will also need additional materials to Promote Sinners to higher Phases. These materials differ from Sinner to Sinner but are usually easy enough to obtain. Also, keep in mind that you cannot level up your Sinners without Promoting them to appropriate Phases first.
Crimebrand Sets
In Path to Nowhere, there are 500 different Crimebrands, each belonging to a specific Set. Crimebrands focus on various attributes, and even within the same set, they can provide different attribute buffs. For example, Syndicate: Glory II in the Syndicate: Glory Set offers an HP buff, while Syndicate: Glory III from the same set provides a Magic Damage Increase. Crimebrand Sets are unique in their Set Buffs, not individual buffs.
- Each Sinner in the game has three slots for Crimebrands, corresponding to different Crimebrands from a set.
- For instance, the Syndicate: Glory Set has three Crimebrands – Syndicate: Glory I, Syndicate: Glory II, and Syndicate: Glory III, which go into slots one, two, and three, respectively.
- A Crimebrand Set can consist of two to three slots, and you receive a Set Buff when you have all the required Crimebrands equipped.
- Check the required Set to identify missing Crimebrands before attempting to grind for them.
How To Promote Crimebrands
In the same way, your Sinner’s attributes level up through Promotions, and you can also Promote Crimebrands to get higher attribute buffs. You can promote Crimebrands to a maximum Level of 10.How To Farm For Crimebrands
Just like Mania Essence in the case of Sinners, you need to farm Memory Fragments to Promote Crimebrands. You get to farm thrice a day as a F2P. But if you are willing to pay real money, you get refills to farm nine times a day instead of the usual three times.
Follow the steps given below to farm Crimerbands:
- From the Main Menu, Open The DisCity screen.
- Switch to The Rust from the options down below.
- Select Story Memories
- A Daily Event would be available here
- Draw as many times as you want to
- You will receive Memory Fragments for Crimebrand Promotions along with Crimebrands themselves
DisCoins are also required to Promote Crimebrands just like for everything else in Path To Nowhere. But there are plenty of other ways to earn them. So, there is no need to farm a specific area with limited retries. You should still keep track of the DisCoins you allocate to each Sinner and Crimebrand.
The resources in this game are limited so you should only focus on your desired Sinners and Crimebrands. I do not advise Promoting everything in sight.
Exclusive Crimebrands
After you have Promoted your Sinner to Level 70 and Phase 3 on top of that, the Sinner gets access to their Exclusive Crimebrands. These Exclusive Crimebrands in Path to Nowhere are custom-made for each Sinner and cannot be equipped by any other Sinner.Exclusive Crimebrands are extremely powerful and usually have the best Set Buffs. For most Sinners, their respective Exclusive Crimebrands are the best Sets for them. And they have a bonus power on top of all that. Exclusive Crimebrands are comparatively harder to obtain than regular Crimebrands. Also, you can not obtain them by farming Daily Events like regular Crimebrands.
Best Crimebrands
Ideally, you should choose Crimebrands based on each Sinner’s pros and cons. But I’m providing the best Crimebrands for each Sinner Tendency in Path to Nowhere in general for now till we, at eXputer, make an individual guide for each Sinner.Roles
Each Sinner in Path to Nowhere can fulfill one of the six provided Roles. These Roles are:
- Endura: These Sinners can effectively block monsters and absorb Damage.
- Fury: These Sinners can directly fight monsters and deal Damage.
- Umbra: These Sinners are highly mobile and can deal effective Damage.
- Reticle: These Sinners can provide continuous Damage.
- Arcane: These Sinners can deal explosive Damage.
- Catalyst: These Sinners can provide a variety of Buffs and Debuffs.
Endura
Enduras are the tank Role of Path to Nowhere. Sinners with the Endura Role can shield other Sinners by taking Damage in their stead. So, you should always put Endura Sinners at the front and equip them with Crimebrands that support their tank Role by providing Damage Reduction buffs.
Hope
Set Buff: Initial Energy +5
Equipping your Endura Sinner with Hope will help them keep their ground.
WhiteSands Apostle
Set Buff: A chance to Stun the target for 2 seconds when attacking. Guaranteed to trigger monsters with core(s). Can be triggered once every 10 seconds.
This is extremely helpful for your main Damage dealing Sinners behind the Endura frontlines. It will stun the enemy by the time it reaches your other Sinners’ range, especially giving them an edge over enemies with cores.
In Host’s Name
Set Buff: Damage taken is reduced by 8% for each enemy blocked.
This will help your Endura Sinner last longer on the battlefield as they will take reduced Damage from oncoming enemies.
Fury
These Sinners are the DPS Role of Path to Nowhere. Fury Sinners have Damage dealing as their number one priority. So they should be put as close to the front as possible, ideally behind an Endura Sinner so they do not take direct Damage. Crimebrands with Attack buffs should be prioritized here.
Eastside: Dream
Set Buff: Normal attack Damage +15%
Dishing out damage is all that Fury Sinners do. Thus, you do not need to think twice before putting this Set on your Fury Sinners.
Providence
Set Buff: Attack +6%
Providence provides a flat increase on your Attack. On top of that, it is pretty easy to farm too.
Soul Rift
Set Buff: Reduces a target’s Defence by 4% after every normal attack for 5 seconds. Stacks up to 3 times.
Soul Rift is a very fun choice as it chips away at your enemy’s Defence with each successive attack. This results in more Damage taken by your opponents as the Set Buff keeps on stacking.
Umbra
Umbras are similar to Furys as they also dish out massive amounts of Damage. They should also be placed near the Front. Their Ultimates are their main selling point.
Providence
Set Buff: Attack +6%
Providence works just as well for Umbras. And you will get enough of Providence Crimebrands to put on both Umbra and Fury Sinners.
Tuning: Zero
Set Buff: Gains 3 Energy points after using Chief Skill. It can be triggered once every 10 seconds.
Tuning: Zero works well on these Sinners, as Umbras love to use their Ultimates.
Premonition
Set Buff: When dealing with Core Damage, True Damage (Attack *120%) is added.
This Set helps a lot in dealing with enemies with Cores. With Premonition equipped, Umbras will deal massive Core Damage and disable Core enemies almost instantly.
Reticle
Reticle Sinners fill the Archer archetype of characters. These Sinners are usually placed at the back of the battlefield. Here, they snipe your enemies without any danger.
Shackles of Life
Set Buff: CRIT Damage +50%
Since Reticle Sinners provide continuous Damage, they are the most likely to score CRITs. Shackles of Life complements their playstyle very well.
Providence
Set Buff: Attack +6%
Providence works for most Damage dealing Roles, and Reticles are no exception.
Eastside: Dream
Set Buff: Normal attack Damage +15%
Same story as Providence. The attack Damage buff provided by Eastside: Dream is just as useful for the Reticle Sinners as it is for the Fury ones.
Arcane
The Sinners with the Arcane Tendency fill the mage role in the game. Arcane Sinners magically deal explosive Damage from across the map. They are the most compatible with Magic-related Crimebrands.
Syndicate: Glory
Set Buff: Magic Damage +15% and Damage received +25%
Syndicate: Glory makes the most sense out of all the Crimebrands for the Sinners with the Arcane Tendency. But you should also keep the 25 percent increase in Damage received from enemies in mind while choosing to run this build.
Providence
Set Buff: Attack +6%
Providence is a one-size-fits-all yet again. The Providence’s Attack buff also affects Magic Attacks.
Tuning: Zero
Set Buff: Gains 3 Energy points after using Chief Skill. It can be triggered once every 10 seconds.
Arcane Sinners also use their Ultimates a lot. So, an Ultimate spam every 10 seconds would not hurt anybody except, of course, your enemies.
Catalyst
Catalyst Tendency is comprised of the Sinners that apply Buffs and Debuffs. This Tendency includes your healer Sinners.
Justice
Set Buff: After using the Ultimate, all Sinners except the caster increase 5% Attack for 10 seconds.
As the Catalyst Sinners do not attack enemies themselves anyway, they are perfect for the Justice Set. This will greatly help your actual Damage dealers.
Final Prologue
Set Buff: Healing is increased by 25%
The best fit for Catalyst Sinners who can heal. Final Prologue will greatly supplement their healing capability.
Summary
This concludes my guide about Crimebrands in Path to Nowhere. I discussed the requirements for unlocking them in the first place. I also explained how to get access to Exclusive Sets for the Sinners. Then I briefly touched on the best Sets for each Tendency. Let me know your thoughts in the comments below.
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