- Nox is an S-tier unit that supports players during their battle with enemies!
- The main benefit of getting Nox is that she will be an invaluable asset since most S-tier sinners are broken!
- The best way to get Nox is by finishing missions, completing interrogations, and doing the 7-day quest!
- If you do not manage to get Nox, then you miss out on a unique s-tier unit.
Path To Nowhere offers players an excellent five-star that is completely free to play to obtain as well! Nox is a unit that players can get pretty easily!
One thing that players should know is that Nox will be an S-tier unit that they will be able to get their hands on, however, it will require quite a bit of farming and grinding since she is known to be a unit at is extremely beginner friendly.
Players need to get through the main storyline, which makes them head over to the Discity tab on their main screen and then get through the content. This content will include progressing through chapter one, and they will need to get through story stage 1-1, 1-2, 1-3, 1-3 as well as 1-5 and SD-01 and SD-02 as well to unlock the quest.
When it comes to grind to get nox, players will need to go through a rather intricate system which will be known as the Imprint Point system. Gaining Nox will need players to have a total of 65 imprint points on their hands, after only which they will be able to get her.
These imprint points run on the system of completing missions to gain the points, and the more missions players complete, the easier it will be for them to get their hands on Nox herself. Players will have a total of 13 days and 15 hours from the moment that they unlock the feature to achieve these 65 points otherwise they miss the chance.
After reaching five imprint points, there will be a total of 7 prizes that you can win in the points, and they will be split across a gap of 10.
Once you manage to reach your first five imprint points, you will be able to get your hands on what’s known as an arrest warrant which grants players the ability to summon and detain their very own sinners from the gacha.
After that, when you reach 15 imprint points, you will be able to gain yet another warrant, and yet another one when you manage to get to 25 imprints.
After that, you will get to your next 35 points, which will allow players to get their hands on the very fast chief’s seal, which is essentially an avatar frame, and it can be used to surround your level that is present on the top left of your screen.
With that, on getting 45 imprints, as well as getting to 55, you will be able to earn yet another arrest warrant, and when you finally manage to get 65 imprint points, you get your very own Nox.
Now, when it comes to the actual missions, they will be split off into 7 days, and the missions themselves will essentially contain those that will naturally get completed once you progress through the main content, and explore the game for a bit.
One of the biggest days will be your first day into the game, and the missions will represent that.
The missions will include the player needing to reach level 15 on their first day, which will naturally happen once you clear the first chapter and then head deeper into chapter two, and it will also grant players their very own 10000 mania essence which is crucial to level up your sinners.
The next mission will be to upgrade any one sinner’s shackles to level one, and shackles are also known to be upgrades that are given to a sinner once you acquire a copy of them, and activating one shackle will grant the player a total of 30 low-level material supply chests.
Another mission will include the player needing to raise a total of 6 sinners and take them to at least level 20, which makes them reach their first phase cap which they will need to raise and get past if they want to level them further. This mission will give players 10000 mania essence.
Apart from that, other missions will include having a singular sinner reaching a total of 10% compliance, which will grant them 10000 discoins.
One more mission will include you summoning, or rather, “arresting” 10 sinners which can be done through the gacha system, and it will grant players 10000 discoins. You can also go ahead and send a message in the general world chat and it will grant you 10000 coins too.
After that, most of the missions will be quest-locked, such as making anyone’s chief skill reach level 2, which can only be unlocked after completing re1-9, or deploying one friend and gaining their assistance,e which can be done only after clearing 2-3, but it gives 10000 mania essence. The final day one missions include having 5 friends and completing any one interrogation and all of the first-day missions will grant you imprints that fill up on the bar below.
Now, as far as day 2 is concerned, you will slowly but surely be able to complete the assessment, which automatically gains you even more imprints.
For your second day, you will mostly be prompted to complete assessments like ascending and phasing up your sinners and farming more resources to progress even further in the game.
One of the main missions that you will need to do will be to upgrade any six sinners by one phase, which means taht you will automatically be able to upgrade them and their level cap will be raised from level 20 to 40, and then they can be taken further to phase 2 as well. This mission will grant players 15000 discoins, which is a crucial currency in the game.
Another mission that you will need to do will be to automate 3 production buildings, which are known as your management center, and you can access them by heading over rot the main menu, and from there, you will be able to locate a symbol that looks like a small factory.
It will contain the facilities that you can automate, run and also level up, and they will basically automatically farm resources for you! And the mission will also grant players a total of 15000 discoins.
The next mission will be to dispatch characters two times, which also makes them farm resources for you and it can be unlocked after you cross chapters 3-11, and it will give players 30 low-level material supply chests.
Moving on, day three will mostly contain leveling up your units, opening secret societies, as well as generally progressing further in the game, and the missions won’t be all that hard to achieve.
One of the main missions that you will need to do will be to make your sinners get past phase one which they already did, and once that is done, you will then need to head over to your sinner’s tab from the main screen.
From there, you will be able to choose six of your most-loved sinners and decide to invest in them and then take them up to level 30, and once you do, you will be able to get 20000 mania essence as well as an extra resource.
Another mission that you will be assigned will be to complete any 2 interrogations, and these interrogations are pretty easy to do. The way that you will be able to access them will be by heading back to the main screen, from where you will be able to go to the bureau.
The bureau will have a tab that is known as interrogations, and once you click on that, it will lead you to a line of sinners that will be waiting to get interrogated one by one, which will include Chelsea, etc. you can click on the sinner to start the interrogation, and each interrogation grant players a total of 50 hypercubes.
You will need to complete two of them, which will then give you 20 phase 2 elemental fluid supply chests, which are pretty crucial for upping your sinners even more.
Next up, let’s move on to be a day 4 player of the game! When you’ve reached your fourth day, if you are someone who is taking the game at a fast pace then you will already have progressed quite a bit.
One of the main missions that players will need to do will be to wear 3 pieces of crimebrands. Now, crime brands will basically be like artifacts or relics for sinners, in the sense that they will be able to make your character all the stronger. These crime brands will provide buffs like attack increases, hp increases, and general power while in battle.
Another mission will have you make 6 of your characters reach level 40, which brings them down to their second phase cap, and you will then need to upgrade and phase them up to phase 2, which increases the level cap and takes it to level 70. And doing the mission will grant players 25000 mania essence.
Apart from that, you will also need to dispatch 2 times in syndicate, which can be unlocked once players are able to cross chapter 3’s 11th story stage, and it will grant 20 of the mid-level material supply chests. You will also need to clear one sinner’s mirage which can be achieved by doing chapters 5-4, and it will give you 25000 discoins.
with day five, players will be able to access even more missions. Most of them will feature missions that will correlate with secret societies as well as getting even further with interrogations and whatnot.
Missions will be amongst that of completing secret society mutual aids a total of 5 times which will grant you 30000 discoins while participating in broken frontlines a total of 3 times will gain you 20 midlevel supply chests.
You can also complete 3 more interrogations to get 20 chests, as well as deal with a total of 2 supervision incidents to gain a total of 80 hypercubes.
As for day six, players can do missions that coincide with reaching level 42, which will get you 30000 mania essence. You can also make 2 sinners reach phase 2, which will allow you to get 30000 discoins.
Completing 5 secret society check-ins will also gain players a total of 30000 discoins while upgrading 3 pieces of crimebrands to level 5 will also get you on more imprints. And as for day 7, these missions will include of reaching level 45, upgrading skills even further etc.
And there we have it, these are all the methods that you need to follow in order to get Nox, and with that, we will wrap up our Path To Nowhere How To Get Nox guide!
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