Sonic Frontiers has a total of 12 skills, and with those skills, you can get moves and abilities that will help you throughout the game. However, you should know some of the Best skills that you need to invest in first.
- Air Trick is the best choice in the early game of Sonic Frontiers as it allows you to perform tricks in the air and gives you skill pieces, which can be used to unlock other skills faster.
- Sonic Boom is a skill that allows you to unleash shockwaves in the air, it is the best skill to consider after Air Trick.
- Quick Cyloop uses elements from the first skill you unlock, Cyloop. It is useful in combat as it can lower the shields of some enemies, making them vulnerable to attack.
- Phantom Rush activates after the combo meter is filled and attacks will be 1.2 times more powerful.
- Recovery Smash is an expensive skill that allows you to counterattack enemies if you are knocked down by them. It is one of the best skills in Sonic Frontiers but takes some time to unlock.
Skill | Skill Cost | How to unlock | Skill Type | How To Execute |
---|---|---|---|---|
Air Trick | 5 Skill Points | Learn Phantom Rush. | Active | Move the directional button in midair. |
Sonic Boom | 5 Skill Points | Learn Phantom Rush | Active | Hold LT button in midair or during a combo. |
Quick Cyloop | 20 Skill Points | Learn Stomp Attack. | Active | Press Y button during a combo. |
Phantom Rush | 3 Skill Points | Learn Cyloop. | Passive | Fill the combo meter when it maxes out phantom rush is activated |
Recovery Smash | 50 Skill Points | Learn Spin Slash. | Active | Press the A button when prompt appears. |

Skill Type | How To Execute | Skil Description | Cost |
Active | Move D-pad in midair | Performed when sparks surround Sonic while he is in the air. Perform Air Tricks to earn Skill Pieces | 5 Skill Points |
After Phantom Rush, you have two options: Sonic Boom or Air Trick. Air Trick is the best choice in an early game, even though it seems a bit odd. However, Air Trick allows you to perform tricks in the air and gives you skill pieces.
With skill pieces, you can unlock other skills much faster. Air Trick is the best choice in the early game of Sonic Frontiers. Air Trick is the only skill that is not directly related to combat but will drastically help you in combat.
Sonic Boom

Skill Type | How To Execute | Skil Description | Cost |
Active | Hold LT/L2 during midair or combo | A high-speed kick that unleashes shockwaves to pummel the enemy | Active |
After Air Trick, you might want to aim for the Sonic Boom. This skill allows you to unleash shockwaves in the air. With Sonic Boom, you can avoid some close-range fights. You can easily counterattack enemies, who might be a bit dangerous at close range.
With its decent amount of damage, it is the best skill you might want to consider after Air Trick. This skill will be advantageous in the late game of Sonic Frontiers, as some enemies will be difficult to defeat at close range.
Quick Cyloop
Skill Type | How To Execute | Skil Description | Cost |
Active | Press Y/Triangle during a combo | Attack that can be used in Combos by Boosting and using the Cyloop simultaneously | 1 Skill Point |
Quick Cyloop skill uses the elements from the first skill you unlock, Cyloop. When using Cyloop, Sonic leaves a light trail behind, and when you close enclose the trail, some rings and collectibles will appear. It also helps you interact with some items in Sonic Frontiers World.
However, Cyloop is also useful in combat. With Quick Cyloop, you can perform a Cyloop right away. You can use Cyloop to lower the shields of some enemies. If there are no shields, the enemies will be launched into the air, which makes them vulnerable for Sonic to attack.
Moreover, Quick Cyloop is only restricted to one enemy, which means you will have to wait till the meter fills up again. Also, it costs 20 skill points.
Phantom Rush

Skill Type | How To Execute | Skil Description | Cost |
Passive | Fill the combo meter when it maxes out phantom rush is activated | When the combo meter is maxed out, Phantom Rush is activated, resulting in attacks being 1.2 times more powerful | 3 skill points |
The second skill you get in Sonic Frontiers. Phantom Rush activates after the combo meter is filled. When the combo meter is filled with Phantom Rush, attacks will be 1.2 times more powerful.
Phantom Rush will last until the combo meter reaches all the way low. As long as you do not get hit, you are all good to go using Phantom Rush. Moreover, Phantom Rush only costs 3 skill points.
Recovery Smash

Skill Type | How To Execute | Skil Description | Cost |
Active | Press A/X when the prompt appears | Recovery Smash allows you to counter attack the enemies if you are knocked down by them. | 50 Skill Points |
The most expensive skill, which costs 50 skill points, is Recovery Smash. Recovery Smash allows you counterattack the enemies if you are knocked down by them.
A button prompt will appear whenever Sonic is knocked down, and if you can execute it, Sonic will counter with Recovery Smash. It deals a decent amount of damage and will get you on the ground.
However, Recovery Smash being an expensive skill will take some to unlock. But with great cost comes great skills. Recovery Smash is one of the best skills in Sonic Frontiers, which is worth the wait.
Final Words
These are the best Sonic Frontiers skills that you should prioritize. However, with the right amount of grind, you can unlock all the skills while finishing the second island.
When it comes to Sonic OG looks, you can get the Soap Shoes, which brings back the memory of old Sonic games while doing light-speed dash.
In this guide, we have covered the best skills in Sonic Frontiers. You can further check our guide on How To Parry, which is really helpful in combat.
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