Soul Hackers 2 Bestiary: The Definitive Guide

Soul Hackers 2 is the latest JRPG from Atlus. In it you will be fighting many demons and all of them have their specific affinities and stats. Our guide covers all the stats and level up rewards of every single demon in the game.

Soul Hackers 2 is a brand-new JRPG from Atlus. The game is filled with the content just like most Atlus titles, and through your adventures, you will encounter many monsters/demons. Our Soul Hackers 2 bestiary guide will list the strengths and weaknesses of each monster in the game.

Most gamers are familiar with Atlus due to their mainstream success with the fantastic Persona series. Atlus is one of the few developers that have continued to evolve the classic turn-based combat system. You can eat food to get food effects such as buffs and debuffs during your fights. This adds to the combat system.

Related: Soul Hackers 2 R.S. Boss

In addition, while the game’s combat isn’t as glorious as Persona 5’s it is still very enjoyable because it requires proper thinking and strategy. You will need to utilize some great combat tips to win. There are so many moves to utilize and so many foes to face. To know about our thoughts on the game, check out our Soul Hackers 2 Review.

Related: Soul Hackers 2 How To Get MP

Our Soul Hackers 2 bestiary guide is focused on all the enemies that you will be facing in the game. There are a lot of enemies in the game, and we have covered every single one of these accurately. To fight some of these adversaries, you will need to level up fast and also get money fast to spend it on items.

Now let us start our guide, but before you jump in, consider reading our Soul Hackers 2 Beginner’s Guide. It will help you get a gist of things and prove to be very useful early on.

Consider Reading: Soul Hackers 2 Sabbath

Soul Hackers 2 Bestiary Guide

Soul Hackers 2
The cover art for the game

A bestiary guide lets one know all about the stats of each creature in the game. Our Soul Hackers 2 bestiary guide will help you knock out foes easily by hitting them with their weaknesses. 

We will list all the demons from the weakest to the strongest. The game is filled with complex enemies, and if you ever get stuck, you can come back to our guide to learn about the enemies’ weaknesses. 

Knowing what attacks your foe will deflect is very much essential, especially when fighting bosses. You can get killed instantly if you aren’t aware. Our Soul Hackers 2 bestiary guide covers all the affinities of each demon present in the game. 

Related: Soul Hackers 2 Jack Frost

Level 1 to 10 Demons

To start off our guide, we will discuss all the low-level demons. These are creatures that you will encounter early on in the game. Even though they are starting enemies, they can kill you easily if they catch you off-guard. 

Dormanth

  • Type: Beast
  • Encounter Level: 2
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Weak
  • Electric: Weak
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Eat Whole
  • Level Up Skills:
  • Level 3: Zan
  • Level 4: Dodge Fire

Boorish Man

  • Type: Summoner
  • Encounter Level: 2
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral 
  • Ice: Neutral
  • Electric: Weak
  • Force: Resistant
  • Ruin: Resistant
Growth
  • None

Pixie

  • Type: Fairy
  • Encounter Level: 2
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Resistant
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Zio
  • Level Up Skills:
  • Level 3: Dia
  • Level 4: Dodge Gunfire

Poltergeist

  • Type: Rumor
  • Encounter Level: 2
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Weak
  • Ice: Neutral
  • Electric: Weak
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Bufu
  • Level Up Skills:
  • Level 3: Needle Shot
  • Level 4: Sukunda

Tsuchigumo

  • Type: Jirae
  • Encounter Level: 4
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Weak
  • Electric: Neutral
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Needle Shot Poisma
  • Level Up Skills:
  • Level 6: Rakunda
  • Level 8: Dodge Ice

Tense Woman

  • Type: Summoner
  • Encounter Level: 4
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Weak
  • Force: Neutral
  • Ruin: Neutral
Growth
  • None

Bicorn

  • Type: Wilder
  • Encounter Level: 5
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral 
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Weak
  • Ruin: Neutral
Growth
  • None

R.S./Rhyme Soldier

  • Type: Summoner
  • Encounter Level: 5
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Weak
  • Electric: Resistant
  • Force: Weak
  • Ruin: Neutral
Growth
  • None

Onmoraki

  • Type: Raptor
  • Encounter Level: 5
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Agi
  • Level Up Skills:
  • Level 6: Tarukaja
  • Level 8: Dodge Force

Hare Of Inaba

  • Type: Beast
  • Encounter Level: 5
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Resistant
  • Electric: Resistant
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Zio
  • Level Up Skills:
  • Level 6: Dia
  • Level 7: Trafuri
  • Level 8: Dodge Physical

Cironnup

  • Type: Holy
  • Encounter Level: 6
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Resistant
  • Electric: Weak
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Needle Shot Zan
  • Level Up Skills:
  • Level 7: Lourdes
  • Level 8: Dodge Elec

Mokoi

  • Type: Night
  • Encounter Level: 7
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Immune
  • Force: Weak
  • Ruin: Weak
Growth
  • Starting Abilities: Tarunda Poisma
  • Level Up Skills:
  • Level 8: Agi
  • Level 9: Dodge Gunfire

Gremlin 

  • Type: Jaki
  • Encounter Level: 8
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Weak
  • Electric: Neutral
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Bufu
  • Level Up Skills:
  • Level 9: Eat Whole
  • Level 10: Sukukaja

Rock

  • Type: Summoner
  • Encounter Level: 8
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Immune
Growth
  • None

Bicorn

  • Type: Wilder
  • Encounter Level: 9
Weaknesses  and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Eat Whole Rakunda
  • Level Up Skills:
  • Level 10: Fang Breaker
  • Level 11: Tarukaja

Melon Frost

  • Type: Element
  • Encounter Level: 9
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Neutral
  • Force: Immune
  • Ruin: Neutral
Growth
  • Starting Abilities: Zan
  • Level Up Skills:
  • Level 10: Patra
  • Level 11: Resist Ruin

Take Minakata

  • Type: Kishin
  • Encounter Level: 10
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Neutral
  • Electric: Immune
  • Force: Weak
  • Ruin: Immune
Growth
  • None

Mermaid

  • Type: Femme
  • Encounter Level: 10
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Neutral
  • Force: Resistant
  • Ruin: Resistant
Growth
  • Starting Abilities: Dormina Null Sleep
  • Level Up Skills:
  • Level 11: Tarunda
  • Level 13: Dodge Elec

Level 10 to 20 Demons

We have covered the beginner enemies on our Soul Hackers 2 bestiary guide, and now we will be moving towards some extra challenging foes. While you are here, consider reading our Soul Hackers 2 BEST Commander Skills For Ringo guide.

Zhu Tun She

  • Type: Drake
  • Encounter Level: 11
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Neutral
  • Force: Weak
  • Ruin: Weak
Growth
  • Starting Abilities: Defense Kuzushi
  • Level Up Skills:
  • Level 12: Tarukaja
  • Level 13: Dekaja
  • Level 14: Life Drain

Mad Gasser

  • Type: Rumor
  • Encounter Level: 12
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Poisma Sukunda
  • Level Up Skills:
  • Level 13: Null Poison
  • Level 15: Poison Breath
  • Level 16: Resist Ruin

Jack Frost

  • Type: Fairy
  • Encounter Level: 13
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Bufu Loudes
  • Level Up Skills:
  • Level 14: Mabufu
  • Level 16: Sabbath Healer

Angel

  • Type: Divine
  • Encounter Level: 13
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Dia Patra
  • Level Up Skill:
  • Level 14: Media
  • Level 15: Mazan

Menacing Man

  • Type: Summoner
  • Encounter Level: 13
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Weak
  • Electric: Weak
  • Force: Neutral
  • Ruin: Resistant
Growth
  • None

Halphas

  • Type: Fallen
  • Encounter Level: 14
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Weak
  • Ice: Neutral
  • Electric: Neutral
  • Force: Reflect
  • Ruin: Neutral
Growth
  • Starting Abilities: Life Drain Heat Wave
  • Level Up Skill:
  • Level 15: Tarunda

Take Minakata

  • Type: Kishin
  • Level Encountered: 14
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Reflect
  • Force: Weak
  • Ruin: Weak
Growth
  • Starting Abilities: Defense Kuzushi, Mazio
  • Level Up Skills:
  • Level 15: Counter
  • Level 16: Resist Phys
  • Level 17: Zionga

Qing Long

  • Type: Dragon
  • Encounter Level: 14
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Reflect
  • Force: Weak
  • Ruin: Weak
Growth
  • Starting Abilities: Mazio, Null Sleep
  • Level Up Skill:
  • Level 15: Volt Wall

Eight Legged Devourer

  • Type: Jirae
  • Encounter Level: 15
Weaknesses and Resistances
  • Physical: Immune
  • Ranged: Immune
  • Fire: Neutral
  • Ice: Weak
  • Electric: Resistant
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Zio, Arm Chopper

Koropokkur

  • Type: Jirae
  • Encounter Level: 15
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Neutral
  • Electric: Resistant
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Zio, Trifuri
  • Level Up Skills:
  • Level 12: Dodge Physical
  • Level 13: Patra

Makami

  • Type: Avatar
  • Encounter Level: 15
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Double Fangs
  • Level Up Skills:
  • Level 16: Lourdes
  • Level 17: Expert’s Advice
  • Level 18: Dekunda
  • Level 19: Resist Gunfire

Melchizedek

  • Type: Herald
  • Encounter Level: 15
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Weak
  • Fire: Weak
  • Ice: Neutral
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • None

Dionysus

  • Type: Fury
  • Encounter Level: 15
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Reflect
  • Ice: Weak
  • Electric: Neutral
  • Force: Weak
  • Ruin: Immune
Growth
  • None

Sandman

  • Type: Night
  • Encounter Level: 16
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Immune
  • Ruin: Neutral
Growth
  • Starting Abilities: Dormina, Hypnosis Needle
  • Level Up Skills:
  • Level 17: Wave Shot
  • Level 18: Null Sleep
  • Level 19: Rakunda

Zhen

  • Type: Raptor
  • Encounter Level: 16
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Poisma, Mazan
  • Level Up Skills:
  • Level 17: Life Drain
  • Level 19: Sukunda
  • Level 20: Sabbath Toxin

B Hawaii Frost

  • Type: Element
  • Encounter Level: 16
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Mabufu
  • Level Up Skills:
  • Level 17: Dodge Elec
  • Level 18: Sukukaja

Ai Ho

  • Type: Fairy
  • Encounter Level: 16
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Resistant
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Bufula, Mazio, Soul Hax
  • Level Up Skills:
  • Level 18: Sabbath Love

Feng Huang

  • Type: Avian
  • Encounter Level: 17
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Weal
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Maragi, Dia
  • Level Up Skills:
  • Level 18: Dodge Physical
  • Level 19: Resist Body
  • Level 21: Recarm

Koppa Tengu

  • Type: Yoma
  • Encounter Level: 17
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Neutral
  • Force: Immune
  • Ruin: Weak
Growth
  • Starting Abilities: Mistique, Force Augment II
  • Level Up Skills:
  • Level 18: Tarukaja
  • Level 19: Force Wall

Loa

  • Type: Jaki
  • Encounter Level: 18
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Neutral
  • Force: Weak
  • Ruin: Resistant
Growth
  • Starting Abilities: Poison Breath, Life Drain
  • Level Up Skills:
  • Level 19: Rakunda

Bugs

  • Type: Wilder
  • Encounter Level: 18
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Resistant
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Demonic Gaze
  • Level Up Skills:
  • Level 21: Resist Physical Damage

Mishaguji 

  • Type: Vile
  • Level Encountered: 19
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Weak
  • Electric: Resistant
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Heat Wave, Defense Kuzushi
  • Level Up Skills:
  • Level 20: Needle Rush
  • Level 21: Resist Mind

Nozuchi

  • Type: Snake
  • Encounter Level: 19
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Weak
  • Electric: Resistant
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Fang Breaker, Rakukaja, Counter
  • Level Up Skills:
  • Level 20: Null Poison
  • Level 22: Life Bonus

Leanan Sidhe

  • Type: Femme
  • Encounter Level: 19
Weaknesses and Resistances
  • Physical: Reflect
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Resistant
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Resistant
Growth
  • None

Kurama Tengu

  • Type: Genma
  • Encounter Level: 19
Weaknesses and Resistances
  • Physical: Reflect
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Absorb
  • Ruin: Resistant
Growth
  • None

Mocking Leporid

  • Type: Beast
  • Encounter Level: 20
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral 
  • Fire: Immune
  • Ice: Immune
  • Electric: Immune
  • Force: Weak
  • Ruin: Immune
Growth
  • None

Jack O’ Lantern

  • Type: Fairy
  • Encounter Level: 20
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Absorb
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Maragi, Agilao
  • Level Up Skills:
  • Level 21: Media
  • Level 22: Flame Wall

Kaburagi

  • Type: Summoner
  • Encounter Level: 20
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Weak
  • Electric: Resistant
  • Force: Neutral
  • Ruin: Resistant
Growth
  • None

Level 21 To 30 Demons

Now we are getting to the areas where the game actually starts to get challenging. Be sure to read our Soul Hackers 2 bestiary guide whenever you are stuck. It will help you knock out any foe in the game.

Kurama Tengu

  • Type: Genma
  • Encounter Level: 21
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Absorb
  • Ruin: Weak
Growth
  • Starting Abilities: Corkscrew, Mazan
  • Level Up Skills:
  • Level 22: Zanma
  • Level 23: Force Wall
  • Level 24: Sukunda

Inugami

  • Type: Beast
  • Encounter Level: 21
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Neutral
  • Force: Weak
  • Ruin: Resistant
Growth
  • Starting Abilities: Double Fangs
  • Level Up Skills:
  • Level 22: Agilao
  • Level 23: Blight
  • Level 24: Dodge Ice
  • Level 25: Counter

Lemon Frost

  • Type: Element
  • Encounter Level: 21
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Immune
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Mazio
  • Level Up Skills:
  • Level 22: Dodge Force
  • Level 23: Volt Wall

Leanan Sidhe

  • Type: Femme
  • Encounter Level: 22
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Reflect
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Media, Lullaby, Bufula
  • Level Up Skills:
  • Level 23: Life Drain
  • Level 24: Diarama

Shiisaa

  • Type: Holy
  • Encounter Level: 22
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Weak
  • Electric: Absorb
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Mazio, Zionga
  • Level Up Skills:
  • Level 23: Life Bonus
  • Level 24: Null Paralysis
  • Level 25: Sabbath Healer

Sakuna Hikona

  • Type: Kishin
  • EncounterLevel: 22
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Weak
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Diearama
  • Defense Master
  • Level Up Skills:
  • Level 23: Recarm

Andras

  • Type: Fallen
  • Encounter Level: 23
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Reflect
  • Ruin: Neutral
Growth
  • Starting Abilities: Zanma, Stun Gaze
  • Level Up Skills:
  • Level 24: Null Sleep
  • Level 25: Demonic Gaze
  • Level 26: Tarunda

Turbo Granny

  • Type: Rumor
  • Encounter Level: 24
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Resistant
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Weak
Growth
  • Starting Abilities: Speed Master, Torpor Strike
  • Level Up Skills:
  • Level 25: Dodge Physical

Archangel

  • Type: Divine
  • Encounter Level: 24
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Resistant
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Corkscrew, Diarama
  • Level Up Skills:
  • Level 25: Attack Master
  • Level 26: Prideful Boast

Lilim

  • Type: Night
  • Encounter Level: 24
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Weak
  • Electric: Immune
  • Force: Neutral
  • Ruin: Resist
Growth
  • None

Basilisk

  • Type: Drake
  • Encounter Level: 24
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • None

Tzitimitl

  • Type: Tyrant
  • Encounter Level: 24
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Eclipse, Zionga
  • Level Up Skills:
  • Level 25: Diarama

Kodama

  • Type: Jirai
  • Encounter Level: 25
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Neutral
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Zanma, Force Wall
  • Level Up Skills:
  • Level 26: Wind Breath
  • Level 27: Stagehand’s Stealth
  • Level 28: Sukukaja

Ash

  • Type: Summoner
  • Encounter Level: 25
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Neutral
  • Force: Weak
  • Ruin: Absorb
Growth
  • None

Lilim

  • Type: Night
  • Encounter Level: 26
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Weak
  • Electric: Immune
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Spirit Drain, Dormina
  • Level Up Skills:
  • Level 27: Zionga
  • Level 28: Sabbath Slumber
  • Level 29: Resist Mind

Strawberry Frost

  • Type: Element
  • Encounter Level: 26
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Immune
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Heat Wave
  • Level Up Skills:
  • Level 27: Prideful Boast

Hariti

  • Type: Lady
  • Encounter Level: 27
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Absorb
  • Force: Weak
  • Ruin: Weak
Growth
  • Starting Abilities: Lullaby, Diarama
  • Level Up Skills:
  • Level 28: Needle Rush

Yatagarasu

  • Type: Avian
  • Encounter Level: 27
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Absorb
  • Ice: Neutral
  • Electric: Neutral
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Corkscrew, Speed Master
  • Level Up Skills:
  • Level 28: Fire Breath
  • Level 29: Rakunda

Muu Shuwuu

  • Type: Raptor
  • Encounter Level: 28
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Absorb
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Mabufu,Bufula
  • Level Up Skills:
  • Level 29: Me Patra
  • Level 30: Ice Break
  • Level 31: Resist Ice

Basilisk

  • Type: Drake
  • Encounter Level: 28
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: 
  • Fire: Neutral
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Stun Gaze, Demonic Gaze
  • Level Up Skills:
  • Level 29: Resist Body
  • Level 30: Torpor Strike
  • Level 31: Resist Elec

Melchizedek

  • Type: Herald
  • Encounter Level: 28
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Weak
  • Ice: Absorb
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Level Up Skills:
  • Level 28: Counter
  • Level 29: Resist Ruin
  • Level 30: Life Acid

Anahita

  • Type: Megami
  • Encounter Level: 28 
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Hellish Geyser, Recarm
  • Level Up Skills:
  • Level 29: Me Patra

Ippon Datara

  • Type: Jaki
  • Encounter Level: 29
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Neutral
  • Electric: Weak
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Fang Breaker, Flame Wall
  • Level Up Skills:
  • Level 30: Expert’s Advice
  • Level 31: Blight

Xuanwu

  • Type: Avatar
  • Level Encountered: 29
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Weak
  • Ice: Resistant
  • Electric: Resistant
  • Force: Weak
  • Ruin: Neutral
Growth
  • Level Up Skills:
  • Level 30: Defense Master
  • Level 31: Rakukaja
  • Level 32: Resist Force

Goat Headed Demon

  • Type: Vile
  • Encounter Level: 29
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Reflect
  • Ice: Weak
  • Electric: Resistant
  • Force: Resistant
  • Ruin: immune
Growth
  • None

Setanta

  • Type: Fairy
  • Encounter Level: 30
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Reflect
  • Ruin: Weak
Growth
  • Starting Abilities: Atom Slicer, Tarukaja, Rampage
  • Level Up Skills:
  • Level 31: Last-Ditch Effort
  • Level 32: Meat Bullet

Lamia

  • Type: Femme
  • Encounter Level: 30
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: immune
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Makajama, Sukunda
  • Level Up Skills:
  • Level 31: Life Drain
  • Level 32: Resist Mind
  • Level 33: Demon Teeth Grind

Level 31 To 40 Demons

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Apsaras

  • Type: Yoma
  • Encounter Level: 31
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Reflect
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Bufula, Diarama
  • Level Up Skills:
  • Level 32: Me Patra
  • Level 33: Ice Wall
  • Level 34: Dekunda

Dionysus

  • Type: Fury
  • Encounter Level: 31
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: immune
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Level Up Skills:
  • Level 32: Renewal
  • Level 33: Retaliate
  • Level 34: Null Paralysis

Principality

  • Type: Divine
  • Encounter Level: 32
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Neutral
  • Electric: Weak
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Media, Blast Arrow
  • Level Up Skills:
  • Level 33: Agilao
  • Level 34: Me Lourdes
  • Level 35: Mediarama

Chimera 

  • Type: Holy
  • Encounter Level: 32
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Reflect
  • Ice: Weak
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Weak
Growth
  • Starting Abilities: Lunge, Fire Breath
  • Level Up Skills:
  • Level 33: Null Paralysis
  • Level 34: Fire Break
  • Level 35: Resist Phys

Mothman

  • Type: Wilder
  • Encounter Level: 33
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Resistant
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Spirit Drain, Poison Breath
  • Level Up Skills:
  • Level 34: Shock

Quetzal

  • Type: Dragon
  • Encounter Level: 34
Weaknesses and Resistances
  • Physical: Reflect
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Resistant
  • Force: Weak
  • Ruin: Weak
Growth
  • Starting Abilities: Zionga, Ice Breath
  • Level Up Skills:
  • Level 35: Elec Break
  • Level 36: Wraith’s Fang
  • Level 37: Null Ruin

Kinmamon 

  • Type: Megami
  • Encounter Level: 34
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Recarm, Me Patra
  • Level Up Skills:
  • Level 35: Mediarama

Incubus

  • Type: Night
  • Encounter Level: 35
Weaknesses and Resistances
  • Physical: Immune
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Neutral
  • Electric: Resistant
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Life Drain, Lullaby
  • Level Up Skills:
  • Level 36: Tarunda
  • Level 37: Stagehand’s Stealth
  • Level 38: Resist Ailments

Futsunushi

  • Type: Kishin
  • Encounter Level: 35
Weaknesses and Resistances
  • Physical: Reflect
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Neutral
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Atom Slicer, Makajama
  • Level Up Skills:
  • Level 36: High Pressure

Nekomata

  • Type: Beast
  • Encounter Level: 36
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Absorb
  • Ruin: Neutral
Growth
  • Starting Abilities: Atom Slicer, Retaliate
  • Level Up Skills:
  • Level 37: Zanma
  • Level 38: Wraith’s Fang
  • Level 39: Sabbath Hunter

Orobas

  • Type: Fallen
  • Encounter Level: 36
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Resistant
  • Ice: Weak
  • Electric: Resistant
  • Force: Immune
  • Ruin: Weak
Growth
  • Starting Abilities: Wind Breath, Force Break
  • Level Up Skills:
  • Level 37: Dekaja
  • Level 38: Mazanma
  • Level 39: Concentrate

Arahabki

  • Type: Deity
  • Encounter Level: 37
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Immune
  • Fire: Weak
  • Ice: Weak
  • Electric: Reflect
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Mazionga, Tetrakarn
  • Level Up Skills:
  • Level 38: Acid Breath
  • Level 39: Null Fire
  • Level 40: Concentrate

Vasuki

  • Type: Drake
  • Encounter Level: 37
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Neutral
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Stun Needle, Blast Arrow
  • Level Up Skills:
  • Level 38: Needle Rush
  • Level 39: Bufula
  • Level 40: Mabufula

Hell Biker

  • Type: Rumor
  • Encounter Level: 37
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Neutral
  • Force: Reflect
  • Ruin: Neutral
Growth
  • Starting Abilities: Torpor Strike, Charge
  • Level Up Skills:
  • Level 38: Agilao
  • Level 39: Meat Bullet
  • Level 40: Sabbath Toxin

Nazha Taizi

  • Type: Genma
  • Encounter Level: 38
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Weak
  • Electric: Neutral
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Thunder Kick, Corkscrew
  • Level Up Skills:
  • Level 39: Attack Master
  • Level 40: Kabukimono
  • Level 41: Life Gain

Baphomet

  • Type: Vile
  • Encounter Level: 38
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Reflect
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Rakunda, Fire Break Agilao
  • Level Up Skills:
  • Level 39: Fire Breath
  • Level 40: Concentrate

Nezha Taizi

  • Type: Genma
  • Encounter Level: 38
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Weak
  • Electric: Neutral
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Thunder Kick, Corkscrew
  • Level Up Skills:
  • Level 39: Attack Master
  • Level 40: Kabukimono

Vouivre

  • Type: Snake
  • Encounter Level: 39
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Absorb
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Megido, Maragion
  • Level Up Skills:
  • Level 40: Dekunda
  • Level 41: Mana Gain
  • Level 43: Volt Wall

Yoshitsune

  • Type: Hero
  • Encounter Level: 39
Weaknesses and Resistances
  • Physical: Immune
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Immune
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Bamboo Slice, Zionga
  • Level Up Skills:
  • Level 40: Sabbath Striker

Silky

  • Type: Fairy
  • Encounter Level: 40
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Bufudyne, Mediarama
  • Level Up Skills:
  • Level 41: Me Patra
  • Level 42: Null Force

Level 41 To 50 Demons

Now we are nearing the endgame and you will need our Soul Hackers 2 bestiary guide now more than ever. Continue reading our Soul Hackers 2 bestiary guide to learn about the weaknesses of each of the 41 to 50 level enemies. enemies.

Daikini

  • Type: Femme
  • Encounter Level: 41
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Weak
  • Electric: Resistant
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Agidyne, High Pressure
  • Level Up Skills:
  • Level 42: War Cry
  • Level 43: Yashio Ori no Sake
  • Level 44: Life Aid

Sudama

  • Type: Jirae
  • Encounter Level: 42
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Neutral
  • Electric: 
  • Force: Immune
  • Ruin: Neutral
Growth
  • Starting Abilities: Fog Breath, Blast Arrow
  • Level Up Skills:
  • Level 43: Zandyne
  • Level 44: Force Break
  • Level 45: Null Gunfire

Unicorn

  • Type: Holy
  • Encounter Level: 42
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Immune
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Immune
Growth
  • Starting Abilities: Bloodlust, Ziodyne
  • Level Up Skills:
  • Level 43: Null Electric Attacks

Power

  • Type: Divine
  • Encounter Level: 43
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Resistant
  • Ice: Resistant
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Fusillade, Mazanma
  • Level Up Skills:
  • Level 44: Divine Shot
  • Level 45: Diarahan
  • Level 46: Dekaja

Armaiti

  • Type: Herald
  • Encounter Level: 43 
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Weak
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Resistant
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Megidola, Makarakarn, Grand Blessing
  • Level Up Skills:
  • Level 44: Me Lourdes

Zhuque

  • Type: Avian
  • Encounter Level: 44
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Absorb
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Agidyne, Fire Breath
  • Level Up Skills:
  • Level 45: Recarm
  • Level 47: Me Lourdes

Succubus

  • Type: Night
  • Encounter Level: 44
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Absorb
  • Electric: Weak
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Mabufula, High Pressure
  • Level Up Skills:
  • Level 45: Yashio Ori no Sake
  • Level 46: Life Leech
  • Level 47: Makajama

Scathach

  • Type: Priestess
  • Encounter Level 44
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Immune
  • Electric: Resistant
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Blast Arrow, Bloodlust
  • Level Up Skills:
  • Level 45: Me Patra

Charnobog

  • Type: Reaper
  • Encounter Level: 44
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Bamboo Slice, Acid Breath
  • Level Up Skills:
  • Level 45: Retaliate

Cybele

  • Type: Lady
  • Encounter Level: 45
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Neutral
  • Electric: Neutral
  • Force: Resistant
  • Ruin: Immune
Growth
  • Starting Abilities: Makarakarn, Diarahan
  • Level Up Skills:
  • Level 46: Mana Gain
  • Level 47: Megidola
  • Level 48: Sabbath Healer

Rakshasa

  • Type: Jaki
  • Encounter Level: 45
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Neutral
  • Force: Weak
  • Ruin: Weak
Growth
  • Starting Abilities: Bamboo Slice, Roar
  • Level Up Skills:
  • Level 46: Null Phys
  • Level 47: Meat Bullet

Surt

  • Type: Tyrant
  • Encounter Level: 45
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Resistant
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Agidyne, Maragion
  • Level Up Skills:
  • Level 46: Roar

Orthus

  • Type: Beast
  • Encounter Level: 46
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Absorb
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Agidyne, Roar
  • Level Up Skills:
  • Level 47: Stack Bonus
  • Level 48: Null Seal
  • Level 49: Sabbath Bounty

Fenrir

  • Type: Wilder
  • Encounter Level: 46
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Reflect
  • Ice: Resistant
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Weak
Growth
  • None

Kudlak

  • Type: Night
  • Encounter Level: 46
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Resistant
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Mabufula, Life Leech
  • Level Up Skills:
  • Level 60: Life Drainage

Zaou Gongen

  • Type: Fury
  • Encounter Level: 46
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Reflect
  • Ice: Neutral
  • Electric: Weak
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Rampant Wildfire, Bamboo Slice, War Cry
  • Level Up Skills:
  • Level 47: High Pressure

Nue

  • Type: Wilder
  • Encounter Level: 47
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Immune
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Lunge, Mabufula, Static Rook Anaguma
  • Level Up Skills:
  • Level 48: Null Elec

Gurr

  • Type: Raptor
  • Encounter Level: 47
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Resistant
  • Electric: Resistant
  • Force: Immune
  • Ruin: Weak
Growth
  • Starting Abilities: Zandyne, Mazanma
  • Level Up Skills:
  • Level 48: High Pressure
  • Level 48: High Pressure
  • Level 49: Null Phys
  • Level 50: Life Aid

Valkyrie 

  • Type: Yoma
  • Encounter Level: 48
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Reflect
  • Fire: Weak
  • Ice: Neutral
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Divine Shot, Tetrakarn
  • Level Up Skills:
  • Level 49: Null Ice

Oyamatsumi

  • Type: Kishin
  • Encounter Level: 48
Weaknesses and Resistances
  • Physical: Immune
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Neutral
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Bufudyne, Makarakarn
  • Level Up Skills:
  • Level 49: Dekunda
  • Level 50: Megaton Press

Vritra 

  • Type: Dragon
  • Encounter Level: 49
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Resistant
  • Electric: Reflect
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Ziodyne, Mazionga, Bamboo Slice
  • Level Up Skills:
  • Level 50: Charge
  • Level 51: Null Gunfire

Doppelganger

  • Type: Rumor
  • Encounter Level: 49
Weaknesses and Resistances
  • Physical: Reflect
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Immune
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Mazionga, Megidola
  • Level Up Skills:
  • Level 50: Makarakarn
  • Level 51: Concentrate
  • Level 52: Sabbath Drain

Sandalphon

  • Type: Herald
  • Encounter Level: 50
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Resistant
  • Ice: Neutral
  • Electric: Neutral
  • Force: Immune
  • Ruin: Resistant
Growth
  • Starting Abilities: Maragidyne, Mazandyne
  • Level Up Skills:
  • Level 51: Bloodlust
  • Level 52: Mediarahan
  • Level 53: Sabbath Rally

Baihu

  • Type: Holy
  • Encounter Level: 50
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Elec: Neutral
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: “Mistique, Bufudyne, Divine Claw
  • Level Up Skills:
  • Level 51: Attack Master
  • Level 52: Charge
  • Level 53: Dodge Fire EX

 Level 51 To 60 Demons

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Fafnir

  • Type: Drake
  • Encounter Level: 51
Weaknesses and Resistances
  • Physical: Immune
  • Ranged: Immune
  • Fire: Neutral
  • Ice: Weak
  • Electric: Neutral
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Megaton Press, Expert’s Advice
  • Level Up Skills:
  • Level 52: Life Gain
  • Level 53: Prideful Boast

Cu Chulainn 

  • Type: Genma
  • Encounter Level: 52
Weaknesses and Resistances
  • Physical: Immune
  • Ranged: Immune
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Weak
  • Force: Reflect
  • Ruin: Weak
Growth
  • Starting Abilities: Myriad Strikes, Ziodyne
  • Level Up Skills:
  • Level 53: War Cry

Dominion

  • Type: Divine
  • Encounter Level: 52
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: Resistant
  • Ice: Resistant
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Weak
Growth
  • Starting Abilities: Heaven’s Bow, Makarakarn
  • Level Up Skills:
  • Level 53: Fusillade
  • Level 54: Samarecarm
  • Level 55: Null Ruin

Pazuzu

  • Type: Vile
  • Encounter Level: 53
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Resistant
  • Ice: Immune
  • Electric: Neutral
  • Force: Absorb
  • Ruin: Neutral
Growth
  • Starting Abilities: Poison Breath, Mazadyne
  • Level Up Skills:
  • Level 54: Acid Breath

Thunderbird

  • Type: Avian
  • Encounter Level: 53
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Reflect
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Maziodyne, Ziodyne, Sukukauto
  • Level Up Skills:
  • Level 55: Dodge Force EX

Titania

  • Type: Fairy
  • Encounter Level: 54
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Neutral
  • Fire: 
  • Ice: Reflect
  • Electric: Reflect
  • Force: Reflect
  • Ruin: Immune
Growth
  • Starting Abilities: Mediarahan,Bufudyne, Diarahan
  • Level Up Skills:
  • Level 55: Dodge Physical EX
  • Level 57: Lullaby

Decarabia 

  • Type: Fallen
  • Encounter Level: 54
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Weak
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Megidola, Tetrakarn
  • Level Up Skills:
  • Level 55: Maragidyne
  • Level 56: Sabbath Mirror
  • Level 57: Concentrate

Loki

  • Type: Tyrant
  • Encounter Level: 54
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Resistant
  • Electric: Resistant
  • Force: Absorb
  • Ruin: Neutral
Growth
  • Starting Abilities: “Bufudyne, Makajamaon, Zandyne”
  • Level Up Skills:
  • Level 55: Mabufudyne

Yamata No Orochi

  • Type: Snake
  • Encounter Level: 55 
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Immune
  • Electric: Weak
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Megaton Press, Retaliate
  • Level Up Skills:
  • Level 56: Phys/Gun Pierce
  • Level 57: Static Rook Anaguma
  • Level 58: Life Surge

Anubis

  • Type: Avatar
  • Encounter Level: 56
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Weak
  • Ice: Resistant
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Makajamaon, Spirit Drain
  • Level Up Skills:
  • Level 57: Makarakarn

Ishtar 

  • Type: Megami
  • Encounter Level: 56
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Resistant
  • Fire: Resistant
  • Ice: Weak
  • Electric: Weak
  • Force: Resistant
  • Ruin: Weak
Growth
  • Starting Abilities: Samarecarm, Amrita
  • Level Up Skills:
  • Level 57: Mediarahan

Cerberus 

  • Type: Beast
  • Encounter Level: 57
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Agidyne, Divine Claw, Wraith’s Fang
  • Level Up Skills:
  • Level 58: Static Rook Anaguma
  • Level 59: Sabbath Hunter

Azazel

  • Type: Tyrant
  • Encounter Level: 57
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Neutral
  • Ice: Reflect
  • Electric: Neutral
  • Force: Weak
  • Ruin: Neutral
Growth
  • None

Baal

  • Type: Emperor
  • Encounter Level: 59
Weaknesses and Resistances
  • Physical: Weak
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Immune
Growth
  • Starting Abilities: Megidola, Ziodyne
  • Level Up Skills:
  • Level 60: Samarecarm

Girimekhala

  • Type: Jaki
  • Encounter Level: 60
Weaknesses and Resistances
  • Physical: Absorb
  • Ranged: Absorb
  • Fire: Weak
  • Ice: Weak
  • Electric: Weak
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Zandyne, Maragidyne
  • Level Up Skills:
  • Level 61: Concentrate

Anzu

  • Type: Raptor
  • Encounter Level: 60
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Weak
  • Fire: Neutral
  • Ice: Neutral
  • Electric: Absorb
  • Force: Neutral
  • Ruin: Resistant
Growth
  • Starting Abilities: Ziodyne, Fog Breath
  • Level Up Skills:
  • Level 62: Stack Bonus

Nemissa 

  • Type: Cyber
  • Encounter Level: 60 
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Immune
  • Ice: Immune
  • Electric: Absorb
  • Force: Weak
  • Ruin: Immune
Growth
  • Starting Abilities: Diarahan, Megidolaon, Roma Fulmen
  • Level Up Skills:
  • Level 61: Sukukauto

Level 61+ Demons

Now we are going to go through the last couple of encounters on our Soul Hackers 2 bestiary guide. These are going to be endgame creatures or bosses. Do return to our Soul Hackers 2 bestiary guide if they give you any trouble.

Asura

  • Type: Fury
  • Encounter Level: 61
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Immune
  • Ice: Weak
  • Electric: Neutral
  • Force: Absorb 
  • Ruin: Neutral
Growth
  • None

Masakado

  • Type: Hero
  • Encounter Level: 62
Weaknesses and Resistances
  • Physical: Immune
  • Ranged: Weak
  • Fire: Resistant
  • Ice: Resistant
  • Electric: Resistant
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Empty Wave, Oneness of Body, Tarukauto
  • Level Up Skills:
  • Level 63: Deathbound

Mara

  • Type: Tyrant
  • Encounter Level: 62
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Absorb
  • Fire: Neutral
  • Ice: Weak
  • Electric: Neutral
  • Force: Resistant
  • Ruin: Neutral
Growth
  • Starting Abilities: Multi-Strike, Fusillade, Debilitate
  • Level Up Skills:
  • Level 63: Tetrakarn

Rangda

  • Type: Femme
  • Encounter Level: 62
Weaknesses and Resistances
  • Physical: Reflect
  • Ranged: Reflect
  • Fire: Neutral
  • Ice: Weak
  • Electric: Weak
  • Force: Weak
  • Ruin: Neutral
Growth
  • Starting Abilities: Heaven’s Bow, Debilitate
  • Level Up Skills:
  • Level 63: Sabbath Bounty

Ganesha

  • Type: Yoma
  • Encounter Level: 62
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Immune
  • Electric: Weak
  • Force: Immune
  • Ruin: Neutral
Growth
  • Starting Abilities: Tornado, Bloodlust
  • Level Up Skills:
  • Level 63: Mazandyne

Fenrir

  • Type: Wilder
  • Encounter Level: 63
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Absorb
  • Ice: Neutral
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Weak
Growth
  • Starting Abilities: Deathbound, Physical & Gun Pierce
  • Level Up Skills:
  • Level 64: Charge

Throne

  • Type: Divine
  • Encounter Level: 63
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Reflect
  • Ice: Reflect
  • Electric: Reflect
  • Force: Reflect
  • Ruin: Neutral
Growth
  • Starting Abilities: Maragidyne, Bamboo Slice
  • Level Up Skills:
  • Level 64: Hellfire

Skadi

  • Type: Lady
  • Encounter Level: 64
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Absorb
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Diarahan, Makajamaon, Sabbath Healer
  • Level Up Skills:
  • Level 65: Mabufudyne

Ananta

  • Type: Dragon
  • Encounter Level: 64
Weaknesses and Resistances
  • Physical: Resistant
  • Ranged: Resistant
  • Fire: Resistant
  • Ice: Resistant
  • Electric: Resistant
  • Force: Weak
  • Ruin: Weak
Growth
  • Starting Abilities: Megaton Press, Mediarahan
  • Level Up Skills:
  • Level 65: High Renewal

Parvati

  • Type: Megami
  • Encounter Level: 74
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Absorb
  • Ice: Weak
  • Electric: Neutral
  • Force: Neutral
  • Ruin: Immune
Growth
  • Starting Abilities: Eternal Prayer, Tetrakarn
  • Level Up Skills:
  • Level 75: Trance

Yurlunger

  • Type: Snake
  • Encounter Level: 85
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Neutral
  • Fire: Weak
  • Ice: Immune
  • Electric: Immune
  • Force: Neutral
  • Ruin: Neutral
Growth
  • Starting Abilities: Megaton Press, Diarahan

Huang Long

  • Type: Dragon
  • Encounter Level: 88
Weaknesses and Resistances
  • Physical: Neutral
  • Ranged: Weak
  • Fire: Resistant 
  • Ice: Weak
  • Electric: Neutral
  • Force: Immune
  • Ruin: Absorb
Growth
  • None

Satan

  • Type: Tyrant
  • Encounter Level: 90 
Weaknesses and Resistances
  • Physical: Immune
  • Ranged: Neutral
  • Fire: Reflect
  • Ice: Reflect
  • Electric: Neutral
  • Force: Weak
  • Ruin: Immune
Growth
  • Starting Abilities: Megido Arc, Mabufudyne, Makarakarn
  • Level Up Skills:
  • Level 91: Mana Aid
  • Level 92: Qigong
  • Level 93: Concentrate

Conclusion

And that concludes our Soul Hackers 2 bestiary guide. We hope you had fun reading through it and that it helped you with whatever enemy was halting your progression. We made sure to properly cover all of the enemies that appeared in the game. 

Making our Soul Hackers 2 bestiary guide took a lot of research, and we are sure it can help you defeat any enemy in the game fairly easily. We recommend that you keep visiting the guide regularly whenever you encounter a new enemy type that is giving your trouble. 

Moreover, Soul Hackers 2 has received mostly positive reviews from both the fans and the critics. A lot of people have found its dungeons boring, which is basically unheard of for a Shin Megami Tensei game. For PC, Soul Hackers 2 is available through Steam

As you can already tell, a lot of fans are upset mainly because of the dungeons. Which we agree can get tedious really fast, and they also lack variety. The game is mainly carried by its story and characters. 

What do you think about the game? Do you like the story? What do you think about the characters? Are the dungeons disappointing? Who is your favorite character? Let us know all about your thoughts on the game in the comments section below.

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Moiz Banoori.


Having worked at various Video Game sites, coupled with 7 years of Content Writing Experience. I presently monitor teams, create strategies, and publish qualified pieces through my aptitude.