Our Soul Hackers 2 bestiary guide will help you knock out foes easily by hitting them with their weaknesses. We will list all the demons from the weakest to the strongest. The game is filled with complex enemies, and if you ever get stuck, you can come back to our guide to learn about the enemies’ weaknesses.
Soul Hackers 2 Bestiary Guide

Knowing what attacks your foe will deflect is very much essential, especially when fighting bosses. You can get killed instantly if you aren’t aware. Our Soul Hackers 2 bestiary guide covers all the affinities of each demon present in the game.
Level 1 to 10 Demons
To start off our guide, we will discuss all the low-level demons. These are creatures that you will encounter early on in the game. Even though they are starting enemies, they can kill you easily if they catch you off-guard.
Dormanth
- Type: Beast
- Encounter Level: 2
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Weak
- Electric: Weak
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Eat Whole
- Level Up Skills:
- Level 3: Zan
- Level 4: Dodge Fire
Boorish Man
- Type: Summoner
- Encounter Level: 2
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Resistant
- Ruin: Resistant
Growth
- None
Pixie
- Type: Fairy
- Encounter Level: 2
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Resistant
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Zio
- Level Up Skills:
- Level 3: Dia
- Level 4: Dodge Gunfire
Poltergeist
- Type: Rumor
- Encounter Level: 2
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Weak
- Ice: Neutral
- Electric: Weak
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Bufu
- Level Up Skills:
- Level 3: Needle Shot
- Level 4: Sukunda
Tsuchigumo
- Type: Jirae
- Encounter Level: 4
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Neutral
- Ice: Weak
- Electric: Neutral
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Needle Shot Poisma
- Level Up Skills:
- Level 6: Rakunda
- Level 8: Dodge Ice
Tense Woman
- Type: Summoner
- Encounter Level: 4
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Resistant
- Ice: Neutral
- Electric: Weak
- Force: Neutral
- Ruin: Neutral
Growth
- None
Bicorn
- Type: Wilder
- Encounter Level: 5
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Weak
- Ruin: Neutral
Growth
- None
R.S./Rhyme Soldier
- Type: Summoner
- Encounter Level: 5
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Weak
- Electric: Resistant
- Force: Weak
- Ruin: Neutral
Growth
- None
Onmoraki
- Type: Raptor
- Encounter Level: 5
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Agi
- Level Up Skills:
- Level 6: Tarukaja
- Level 8: Dodge Force
Hare Of Inaba
- Type: Beast
- Encounter Level: 5
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Resistant
- Electric: Resistant
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Zio
- Level Up Skills:
- Level 6: Dia
- Level 7: Trafuri
- Level 8: Dodge Physical
Cironnup
- Type: Holy
- Encounter Level: 6
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Resistant
- Electric: Weak
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Needle Shot Zan
- Level Up Skills:
- Level 7: Lourdes
- Level 8: Dodge Elec
Mokoi
- Type: Night
- Encounter Level: 7
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Immune
- Force: Weak
- Ruin: Weak
Growth
- Starting Abilities: Tarunda Poisma
- Level Up Skills:
- Level 8: Agi
- Level 9: Dodge Gunfire
Gremlin
- Type: Jaki
- Encounter Level: 8
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Neutral
- Ice: Weak
- Electric: Neutral
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Bufu
- Level Up Skills:
- Level 9: Eat Whole
- Level 10: Sukukaja
Rock
- Type: Summoner
- Encounter Level: 8
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Resistant
- Force: Resistant
- Ruin: Immune
Growth
- None
Bicorn
- Type: Wilder
- Encounter Level: 9
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Neutral
- Ice: Neutral
- Electric: Neutral
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Eat Whole Rakunda
- Level Up Skills:
- Level 10: Fang Breaker
- Level 11: Tarukaja
Melon Frost
- Type: Element
- Encounter Level: 9
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Neutral
- Force: Immune
- Ruin: Neutral
Growth
- Starting Abilities: Zan
- Level Up Skills:
- Level 10: Patra
- Level 11: Resist Ruin
Take Minakata
- Type: Kishin
- Encounter Level: 10
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Neutral
- Electric: Immune
- Force: Weak
- Ruin: Immune
Growth
- None
Mermaid
- Type: Femme
- Encounter Level: 10
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Neutral
- Force: Resistant
- Ruin: Resistant
Growth
- Starting Abilities: Dormina Null Sleep
- Level Up Skills:
- Level 11: Tarunda
- Level 13: Dodge Elec
Level 10 to 20 Demons
We have covered the beginner enemies on our Soul Hackers 2 bestiary guide, and now we will be moving towards some extra challenging foes.
Zhu Tun She
- Type: Drake
- Encounter Level: 11
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Neutral
- Force: Weak
- Ruin: Weak
Growth
- Starting Abilities: Defense Kuzushi
- Level Up Skills:
- Level 12: Tarukaja
- Level 13: Dekaja
- Level 14: Life Drain
Mad Gasser
- Type: Rumor
- Encounter Level: 12
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Neutral
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Poisma Sukunda
- Level Up Skills:
- Level 13: Null Poison
- Level 15: Poison Breath
- Level 16: Resist Ruin
Jack Frost
- Type: Fairy
- Encounter Level: 13
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Bufu Loudes
- Level Up Skills:
- Level 14: Mabufu
- Level 16: Sabbath Healer
Angel
- Type: Divine
- Encounter Level: 13
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Dia Patra
- Level Up Skill:
- Level 14: Media
- Level 15: Mazan
Menacing Man
- Type: Summoner
- Encounter Level: 13
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Weak
- Electric: Weak
- Force: Neutral
- Ruin: Resistant
Growth
- None
Halphas
- Type: Fallen
- Encounter Level: 14
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Weak
- Ice: Neutral
- Electric: Neutral
- Force: Reflect
- Ruin: Neutral
Growth
- Starting Abilities: Life Drain Heat Wave
- Level Up Skill:
- Level 15: Tarunda
Take Minakata
- Type: Kishin
- Level Encountered: 14
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Reflect
- Force: Weak
- Ruin: Weak
Growth
- Starting Abilities: Defense Kuzushi, Mazio
- Level Up Skills:
- Level 15: Counter
- Level 16: Resist Phys
- Level 17: Zionga
Qing Long
- Type: Dragon
- Encounter Level: 14
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Neutral
- Ice: Neutral
- Electric: Reflect
- Force: Weak
- Ruin: Weak
Growth
- Starting Abilities: Mazio, Null Sleep
- Level Up Skill:
- Level 15: Volt Wall
Eight Legged Devourer
- Type: Jirae
- Encounter Level: 15
Weaknesses and Resistances
- Physical: Immune
- Ranged: Immune
- Fire: Neutral
- Ice: Weak
- Electric: Resistant
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Zio, Arm Chopper
Koropokkur
- Type: Jirae
- Encounter Level: 15
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Neutral
- Electric: Resistant
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Zio, Trifuri
- Level Up Skills:
- Level 12: Dodge Physical
- Level 13: Patra
Makami
- Type: Avatar
- Encounter Level: 15
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Double Fangs
- Level Up Skills:
- Level 16: Lourdes
- Level 17: Expert’s Advice
- Level 18: Dekunda
- Level 19: Resist Gunfire
Melchizedek
- Type: Herald
- Encounter Level: 15
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Weak
- Fire: Weak
- Ice: Neutral
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- None
Dionysus
- Type: Fury
- Encounter Level: 15
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Reflect
- Ice: Weak
- Electric: Neutral
- Force: Weak
- Ruin: Immune
Growth
- None
Sandman
- Type: Night
- Encounter Level: 16
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Immune
- Ruin: Neutral
Growth
- Starting Abilities: Dormina, Hypnosis Needle
- Level Up Skills:
- Level 17: Wave Shot
- Level 18: Null Sleep
- Level 19: Rakunda
Zhen
- Type: Raptor
- Encounter Level: 16
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Neutral
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Poisma, Mazan
- Level Up Skills:
- Level 17: Life Drain
- Level 19: Sukunda
- Level 20: Sabbath Toxin
B Hawaii Frost
- Type: Element
- Encounter Level: 16
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Neutral
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Mabufu
- Level Up Skills:
- Level 17: Dodge Elec
- Level 18: Sukukaja
Ai Ho
- Type: Fairy
- Encounter Level: 16
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Resistant
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Bufula, Mazio, Soul Hax
- Level Up Skills:
- Level 18: Sabbath Love
Feng Huang
- Type: Avian
- Encounter Level: 17
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Resistant
- Ice: Neutral
- Electric: Weal
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Maragi, Dia
- Level Up Skills:
- Level 18: Dodge Physical
- Level 19: Resist Body
- Level 21: Recarm
Koppa Tengu
- Type: Yoma
- Encounter Level: 17
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Neutral
- Force: Immune
- Ruin: Weak
Growth
- Starting Abilities: Mistique, Force Augment II
- Level Up Skills:
- Level 18: Tarukaja
- Level 19: Force Wall
Loa
- Type: Jaki
- Encounter Level: 18
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Neutral
- Force: Weak
- Ruin: Resistant
Growth
- Starting Abilities: Poison Breath, Life Drain
- Level Up Skills:
- Level 19: Rakunda
Bugs
- Type: Wilder
- Encounter Level: 18
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Resistant
- Electric: Neutral
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Demonic Gaze
- Level Up Skills:
- Level 21: Resist Physical Damage
Mishaguji
- Type: Vile
- Level Encountered: 19
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Neutral
- Ice: Weak
- Electric: Resistant
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Heat Wave, Defense Kuzushi
- Level Up Skills:
- Level 20: Needle Rush
- Level 21: Resist Mind
Nozuchi
- Type: Snake
- Encounter Level: 19
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Neutral
- Ice: Weak
- Electric: Resistant
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Fang Breaker, Rakukaja, Counter
- Level Up Skills:
- Level 20: Null Poison
- Level 22: Life Bonus
Leanan Sidhe
- Type: Femme
- Encounter Level: 19
Weaknesses and Resistances
- Physical: Reflect
- Ranged: Neutral
- Fire: Weak
- Ice: Resistant
- Electric: Neutral
- Force: Neutral
- Ruin: Resistant
Growth
- None
Kurama Tengu
- Type: Genma
- Encounter Level: 19
Weaknesses and Resistances
- Physical: Reflect
- Ranged: Resistant
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Absorb
- Ruin: Resistant
Growth
- None
Mocking Leporid
- Type: Beast
- Encounter Level: 20
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Immune
- Electric: Immune
- Force: Weak
- Ruin: Immune
Growth
- None
Jack O’ Lantern
- Type: Fairy
- Encounter Level: 20
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Absorb
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Maragi, Agilao
- Level Up Skills:
- Level 21: Media
- Level 22: Flame Wall
Kaburagi
- Type: Summoner
- Encounter Level: 20
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Resistant
- Ice: Weak
- Electric: Resistant
- Force: Neutral
- Ruin: Resistant
Growth
- None
Level 21 To 30 Demons
Now we are getting to the areas where the game actually starts to get challenging. Be sure to read our Soul Hackers 2 bestiary guide whenever you are stuck. It will help you knock out any foe in the game.
Kurama Tengu
- Type: Genma
- Encounter Level: 21
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Absorb
- Ruin: Weak
Growth
- Starting Abilities: Corkscrew, Mazan
- Level Up Skills:
- Level 22: Zanma
- Level 23: Force Wall
- Level 24: Sukunda
Inugami
- Type: Beast
- Encounter Level: 21
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Resistant
- Ice: Neutral
- Electric: Neutral
- Force: Weak
- Ruin: Resistant
Growth
- Starting Abilities: Double Fangs
- Level Up Skills:
- Level 22: Agilao
- Level 23: Blight
- Level 24: Dodge Ice
- Level 25: Counter
Lemon Frost
- Type: Element
- Encounter Level: 21
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Immune
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Mazio
- Level Up Skills:
- Level 22: Dodge Force
- Level 23: Volt Wall
Leanan Sidhe
- Type: Femme
- Encounter Level: 22
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Reflect
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Media, Lullaby, Bufula
- Level Up Skills:
- Level 23: Life Drain
- Level 24: Diarama
Shiisaa
- Type: Holy
- Encounter Level: 22
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Weak
- Electric: Absorb
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Mazio, Zionga
- Level Up Skills:
- Level 23: Life Bonus
- Level 24: Null Paralysis
- Level 25: Sabbath Healer
Sakuna Hikona
- Type: Kishin
- EncounterLevel: 22
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Weak
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Diearama
- Defense Master
- Level Up Skills:
- Level 23: Recarm
Andras
- Type: Fallen
- Encounter Level: 23
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Reflect
- Ruin: Neutral
Growth
- Starting Abilities: Zanma, Stun Gaze
- Level Up Skills:
- Level 24: Null Sleep
- Level 25: Demonic Gaze
- Level 26: Tarunda
Turbo Granny
- Type: Rumor
- Encounter Level: 24
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire: Resistant
- Ice: Resistant
- Electric: Resistant
- Force: Resistant
- Ruin: Weak
Growth
- Starting Abilities: Speed Master, Torpor Strike
- Level Up Skills:
- Level 25: Dodge Physical
Archangel
- Type: Divine
- Encounter Level: 24
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Resistant
- Ice: Resistant
- Electric: Neutral
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Corkscrew, Diarama
- Level Up Skills:
- Level 25: Attack Master
- Level 26: Prideful Boast
Lilim
- Type: Night
- Encounter Level: 24
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Weak
- Electric: Immune
- Force: Neutral
- Ruin: Resist
Growth
- None
Basilisk
- Type: Drake
- Encounter Level: 24
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire: Immune
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- None
Tzitimitl
- Type: Tyrant
- Encounter Level: 24
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Eclipse, Zionga
- Level Up Skills:
- Level 25: Diarama
Kodama
- Type: Jirai
- Encounter Level: 25
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Neutral
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Zanma, Force Wall
- Level Up Skills:
- Level 26: Wind Breath
- Level 27: Stagehand’s Stealth
- Level 28: Sukukaja
Ash
- Type: Summoner
- Encounter Level: 25
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Resistant
- Ice: Neutral
- Electric: Neutral
- Force: Weak
- Ruin: Absorb
Growth
- None
Lilim
- Type: Night
- Encounter Level: 26
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Weak
- Electric: Immune
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Spirit Drain, Dormina
- Level Up Skills:
- Level 27: Zionga
- Level 28: Sabbath Slumber
- Level 29: Resist Mind
Strawberry Frost
- Type: Element
- Encounter Level: 26
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Immune
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Heat Wave
- Level Up Skills:
- Level 27: Prideful Boast
Hariti
- Type: Lady
- Encounter Level: 27
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Absorb
- Force: Weak
- Ruin: Weak
Growth
- Starting Abilities: Lullaby, Diarama
- Level Up Skills:
- Level 28: Needle Rush
Yatagarasu
- Type: Avian
- Encounter Level: 27
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Absorb
- Ice: Neutral
- Electric: Neutral
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Corkscrew, Speed Master
- Level Up Skills:
- Level 28: Fire Breath
- Level 29: Rakunda
Muu Shuwuu
- Type: Raptor
- Encounter Level: 28
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Absorb
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Mabufu,Bufula
- Level Up Skills:
- Level 29: Me Patra
- Level 30: Ice Break
- Level 31: Resist Ice
Basilisk
- Type: Drake
- Encounter Level: 28
Weaknesses and Resistances
- Physical: Weak
- Ranged:
- Fire: Neutral
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Stun Gaze, Demonic Gaze
- Level Up Skills:
- Level 29: Resist Body
- Level 30: Torpor Strike
- Level 31: Resist Elec
Melchizedek
- Type: Herald
- Encounter Level: 28
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Weak
- Ice: Absorb
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Level Up Skills:
- Level 28: Counter
- Level 29: Resist Ruin
- Level 30: Life Acid
Anahita
- Type: Megami
- Encounter Level: 28
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Hellish Geyser, Recarm
- Level Up Skills:
- Level 29: Me Patra
Ippon Datara
- Type: Jaki
- Encounter Level: 29
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Neutral
- Electric: Weak
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Fang Breaker, Flame Wall
- Level Up Skills:
- Level 30: Expert’s Advice
- Level 31: Blight
Xuanwu
- Type: Avatar
- Level Encountered: 29
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Weak
- Ice: Resistant
- Electric: Resistant
- Force: Weak
- Ruin: Neutral
Growth
- Level Up Skills:
- Level 30: Defense Master
- Level 31: Rakukaja
- Level 32: Resist Force
Goat Headed Demon
- Type: Vile
- Encounter Level: 29
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Reflect
- Ice: Weak
- Electric: Resistant
- Force: Resistant
- Ruin: immune
Growth
- None
Setanta
- Type: Fairy
- Encounter Level: 30
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Reflect
- Ruin: Weak
Growth
- Starting Abilities: Atom Slicer, Tarukaja, Rampage
- Level Up Skills:
- Level 31: Last-Ditch Effort
- Level 32: Meat Bullet
Lamia
- Type: Femme
- Encounter Level: 30
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: immune
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Makajama, Sukunda
- Level Up Skills:
- Level 31: Life Drain
- Level 32: Resist Mind
- Level 33: Demon Teeth Grind
Level 31 To 40 Demons
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Apsaras
- Type: Yoma
- Encounter Level: 31
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Reflect
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Bufula, Diarama
- Level Up Skills:
- Level 32: Me Patra
- Level 33: Ice Wall
- Level 34: Dekunda
Dionysus
- Type: Fury
- Encounter Level: 31
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: immune
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Level Up Skills:
- Level 32: Renewal
- Level 33: Retaliate
- Level 34: Null Paralysis
Principality
- Type: Divine
- Encounter Level: 32
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire: Immune
- Ice: Neutral
- Electric: Weak
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Media, Blast Arrow
- Level Up Skills:
- Level 33: Agilao
- Level 34: Me Lourdes
- Level 35: Mediarama
Chimera
- Type: Holy
- Encounter Level: 32
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Reflect
- Ice: Weak
- Electric: Resistant
- Force: Resistant
- Ruin: Weak
Growth
- Starting Abilities: Lunge, Fire Breath
- Level Up Skills:
- Level 33: Null Paralysis
- Level 34: Fire Break
- Level 35: Resist Phys
Mothman
- Type: Wilder
- Encounter Level: 33
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Resistant
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Spirit Drain, Poison Breath
- Level Up Skills:
- Level 34: Shock
Quetzal
- Type: Dragon
- Encounter Level: 34
Weaknesses and Resistances
- Physical: Reflect
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Resistant
- Force: Weak
- Ruin: Weak
Growth
- Starting Abilities: Zionga, Ice Breath
- Level Up Skills:
- Level 35: Elec Break
- Level 36: Wraith’s Fang
- Level 37: Null Ruin
Kinmamon
- Type: Megami
- Encounter Level: 34
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Recarm, Me Patra
- Level Up Skills:
- Level 35: Mediarama
Incubus
- Type: Night
- Encounter Level: 35
Weaknesses and Resistances
- Physical: Immune
- Ranged: Neutral
- Fire: Weak
- Ice: Neutral
- Electric: Resistant
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Life Drain, Lullaby
- Level Up Skills:
- Level 36: Tarunda
- Level 37: Stagehand’s Stealth
- Level 38: Resist Ailments
Futsunushi
- Type: Kishin
- Encounter Level: 35
Weaknesses and Resistances
- Physical: Reflect
- Ranged: Neutral
- Fire: Weak
- Ice: Neutral
- Electric: Resistant
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Atom Slicer, Makajama
- Level Up Skills:
- Level 36: High Pressure
Nekomata
- Type: Beast
- Encounter Level: 36
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Absorb
- Ruin: Neutral
Growth
- Starting Abilities: Atom Slicer, Retaliate
- Level Up Skills:
- Level 37: Zanma
- Level 38: Wraith’s Fang
- Level 39: Sabbath Hunter
Orobas
- Type: Fallen
- Encounter Level: 36
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Resistant
- Ice: Weak
- Electric: Resistant
- Force: Immune
- Ruin: Weak
Growth
- Starting Abilities: Wind Breath, Force Break
- Level Up Skills:
- Level 37: Dekaja
- Level 38: Mazanma
- Level 39: Concentrate
Arahabki
- Type: Deity
- Encounter Level: 37
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Immune
- Fire: Weak
- Ice: Weak
- Electric: Reflect
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Mazionga, Tetrakarn
- Level Up Skills:
- Level 38: Acid Breath
- Level 39: Null Fire
- Level 40: Concentrate
Vasuki
- Type: Drake
- Encounter Level: 37
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Neutral
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Stun Needle, Blast Arrow
- Level Up Skills:
- Level 38: Needle Rush
- Level 39: Bufula
- Level 40: Mabufula
Hell Biker
- Type: Rumor
- Encounter Level: 37
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Resistant
- Ice: Neutral
- Electric: Neutral
- Force: Reflect
- Ruin: Neutral
Growth
- Starting Abilities: Torpor Strike, Charge
- Level Up Skills:
- Level 38: Agilao
- Level 39: Meat Bullet
- Level 40: Sabbath Toxin
Nazha Taizi
- Type: Genma
- Encounter Level: 38
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Resistant
- Ice: Weak
- Electric: Neutral
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Thunder Kick, Corkscrew
- Level Up Skills:
- Level 39: Attack Master
- Level 40: Kabukimono
- Level 41: Life Gain
Baphomet
- Type: Vile
- Encounter Level: 38
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Reflect
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Rakunda, Fire Break Agilao
- Level Up Skills:
- Level 39: Fire Breath
- Level 40: Concentrate
Nezha Taizi
- Type: Genma
- Encounter Level: 38
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Resistant
- Ice: Weak
- Electric: Neutral
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Thunder Kick, Corkscrew
- Level Up Skills:
- Level 39: Attack Master
- Level 40: Kabukimono
Vouivre
- Type: Snake
- Encounter Level: 39
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Absorb
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Megido, Maragion
- Level Up Skills:
- Level 40: Dekunda
- Level 41: Mana Gain
- Level 43: Volt Wall
Yoshitsune
- Type: Hero
- Encounter Level: 39
Weaknesses and Resistances
- Physical: Immune
- Ranged: Neutral
- Fire: Resistant
- Ice: Neutral
- Electric: Immune
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Bamboo Slice, Zionga
- Level Up Skills:
- Level 40: Sabbath Striker
Silky
- Type: Fairy
- Encounter Level: 40
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Bufudyne, Mediarama
- Level Up Skills:
- Level 41: Me Patra
- Level 42: Null Force
Level 41 To 50 Demons
Now we are nearing the endgame and you will need our Soul Hackers 2 bestiary guide now more than ever. Continue reading our Soul Hackers 2 bestiary guide to learn about the weaknesses of each of the 41 to 50 level enemies. enemies.
Daikini
- Type: Femme
- Encounter Level: 41
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Weak
- Electric: Resistant
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Agidyne, High Pressure
- Level Up Skills:
- Level 42: War Cry
- Level 43: Yashio Ori no Sake
- Level 44: Life Aid
Sudama
- Type: Jirae
- Encounter Level: 42
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Neutral
- Ice: Neutral
- Electric:
- Force: Immune
- Ruin: Neutral
Growth
- Starting Abilities: Fog Breath, Blast Arrow
- Level Up Skills:
- Level 43: Zandyne
- Level 44: Force Break
- Level 45: Null Gunfire
Unicorn
- Type: Holy
- Encounter Level: 42
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Immune
- Electric: Resistant
- Force: Resistant
- Ruin: Immune
Growth
- Starting Abilities: Bloodlust, Ziodyne
- Level Up Skills:
- Level 43: Null Electric Attacks
Power
- Type: Divine
- Encounter Level: 43
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Resistant
- Ice: Resistant
- Electric: Resistant
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Fusillade, Mazanma
- Level Up Skills:
- Level 44: Divine Shot
- Level 45: Diarahan
- Level 46: Dekaja
Armaiti
- Type: Herald
- Encounter Level: 43
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Weak
- Fire: Resistant
- Ice: Neutral
- Electric: Resistant
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Megidola, Makarakarn, Grand Blessing
- Level Up Skills:
- Level 44: Me Lourdes
Zhuque
- Type: Avian
- Encounter Level: 44
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Absorb
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Agidyne, Fire Breath
- Level Up Skills:
- Level 45: Recarm
- Level 47: Me Lourdes
Succubus
- Type: Night
- Encounter Level: 44
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Resistant
- Ice: Absorb
- Electric: Weak
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Mabufula, High Pressure
- Level Up Skills:
- Level 45: Yashio Ori no Sake
- Level 46: Life Leech
- Level 47: Makajama
Scathach
- Type: Priestess
- Encounter Level 44
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Immune
- Electric: Resistant
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Blast Arrow, Bloodlust
- Level Up Skills:
- Level 45: Me Patra
Charnobog
- Type: Reaper
- Encounter Level: 44
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Bamboo Slice, Acid Breath
- Level Up Skills:
- Level 45: Retaliate
Cybele
- Type: Lady
- Encounter Level: 45
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire: Immune
- Ice: Neutral
- Electric: Neutral
- Force: Resistant
- Ruin: Immune
Growth
- Starting Abilities: Makarakarn, Diarahan
- Level Up Skills:
- Level 46: Mana Gain
- Level 47: Megidola
- Level 48: Sabbath Healer
Rakshasa
- Type: Jaki
- Encounter Level: 45
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Neutral
- Ice: Neutral
- Electric: Neutral
- Force: Weak
- Ruin: Weak
Growth
- Starting Abilities: Bamboo Slice, Roar
- Level Up Skills:
- Level 46: Null Phys
- Level 47: Meat Bullet
Surt
- Type: Tyrant
- Encounter Level: 45
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Resistant
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Agidyne, Maragion
- Level Up Skills:
- Level 46: Roar
Orthus
- Type: Beast
- Encounter Level: 46
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Absorb
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Agidyne, Roar
- Level Up Skills:
- Level 47: Stack Bonus
- Level 48: Null Seal
- Level 49: Sabbath Bounty
Fenrir
- Type: Wilder
- Encounter Level: 46
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Reflect
- Ice: Resistant
- Electric: Resistant
- Force: Resistant
- Ruin: Weak
Growth
- None
Kudlak
- Type: Night
- Encounter Level: 46
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Resistant
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Mabufula, Life Leech
- Level Up Skills:
- Level 60: Life Drainage
Zaou Gongen
- Type: Fury
- Encounter Level: 46
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Reflect
- Ice: Neutral
- Electric: Weak
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Rampant Wildfire, Bamboo Slice, War Cry
- Level Up Skills:
- Level 47: High Pressure
Nue
- Type: Wilder
- Encounter Level: 47
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Weak
- Ice: Immune
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Lunge, Mabufula, Static Rook Anaguma
- Level Up Skills:
- Level 48: Null Elec
Gurr
- Type: Raptor
- Encounter Level: 47
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Weak
- Ice: Resistant
- Electric: Resistant
- Force: Immune
- Ruin: Weak
Growth
- Starting Abilities: Zandyne, Mazanma
- Level Up Skills:
- Level 48: High Pressure
- Level 48: High Pressure
- Level 49: Null Phys
- Level 50: Life Aid
Valkyrie
- Type: Yoma
- Encounter Level: 48
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Reflect
- Fire: Weak
- Ice: Neutral
- Electric: Neutral
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Divine Shot, Tetrakarn
- Level Up Skills:
- Level 49: Null Ice
Oyamatsumi
- Type: Kishin
- Encounter Level: 48
Weaknesses and Resistances
- Physical: Immune
- Ranged: Neutral
- Fire: Resistant
- Ice: Neutral
- Electric: Neutral
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Bufudyne, Makarakarn
- Level Up Skills:
- Level 49: Dekunda
- Level 50: Megaton Press
Vritra
- Type: Dragon
- Encounter Level: 49
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Neutral
- Ice: Resistant
- Electric: Reflect
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Ziodyne, Mazionga, Bamboo Slice
- Level Up Skills:
- Level 50: Charge
- Level 51: Null Gunfire
Doppelganger
- Type: Rumor
- Encounter Level: 49
Weaknesses and Resistances
- Physical: Reflect
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Immune
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Mazionga, Megidola
- Level Up Skills:
- Level 50: Makarakarn
- Level 51: Concentrate
- Level 52: Sabbath Drain
Sandalphon
- Type: Herald
- Encounter Level: 50
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Resistant
- Ice: Neutral
- Electric: Neutral
- Force: Immune
- Ruin: Resistant
Growth
- Starting Abilities: Maragidyne, Mazandyne
- Level Up Skills:
- Level 51: Bloodlust
- Level 52: Mediarahan
- Level 53: Sabbath Rally
Baihu
- Type: Holy
- Encounter Level: 50
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Elec: Neutral
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: “Mistique, Bufudyne, Divine Claw
- Level Up Skills:
- Level 51: Attack Master
- Level 52: Charge
- Level 53: Dodge Fire EX
Level 51 To 60 Demons
We are almost at the end sections of our Soul Hackers bestiary guide. We hope that it has been helpful to your so far. You can come back to it anytime and read about any enemy who is giving you trouble.
Fafnir
- Type: Drake
- Encounter Level: 51
Weaknesses and Resistances
- Physical: Immune
- Ranged: Immune
- Fire: Neutral
- Ice: Weak
- Electric: Neutral
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Megaton Press, Expert’s Advice
- Level Up Skills:
- Level 52: Life Gain
- Level 53: Prideful Boast
Cu Chulainn
- Type: Genma
- Encounter Level: 52
Weaknesses and Resistances
- Physical: Immune
- Ranged: Immune
- Fire: Neutral
- Ice: Neutral
- Electric: Weak
- Force: Reflect
- Ruin: Weak
Growth
- Starting Abilities: Myriad Strikes, Ziodyne
- Level Up Skills:
- Level 53: War Cry
Dominion
- Type: Divine
- Encounter Level: 52
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire: Resistant
- Ice: Resistant
- Electric: Resistant
- Force: Resistant
- Ruin: Weak
Growth
- Starting Abilities: Heaven’s Bow, Makarakarn
- Level Up Skills:
- Level 53: Fusillade
- Level 54: Samarecarm
- Level 55: Null Ruin
Pazuzu
- Type: Vile
- Encounter Level: 53
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Resistant
- Ice: Immune
- Electric: Neutral
- Force: Absorb
- Ruin: Neutral
Growth
- Starting Abilities: Poison Breath, Mazadyne
- Level Up Skills:
- Level 54: Acid Breath
Thunderbird
- Type: Avian
- Encounter Level: 53
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Reflect
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Maziodyne, Ziodyne, Sukukauto
- Level Up Skills:
- Level 55: Dodge Force EX
Titania
- Type: Fairy
- Encounter Level: 54
Weaknesses and Resistances
- Physical: Weak
- Ranged: Neutral
- Fire:
- Ice: Reflect
- Electric: Reflect
- Force: Reflect
- Ruin: Immune
Growth
- Starting Abilities: Mediarahan,Bufudyne, Diarahan
- Level Up Skills:
- Level 55: Dodge Physical EX
- Level 57: Lullaby
Decarabia
- Type: Fallen
- Encounter Level: 54
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Weak
- Electric: Resistant
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Megidola, Tetrakarn
- Level Up Skills:
- Level 55: Maragidyne
- Level 56: Sabbath Mirror
- Level 57: Concentrate
Loki
- Type: Tyrant
- Encounter Level: 54
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Resistant
- Electric: Resistant
- Force: Absorb
- Ruin: Neutral
Growth
- Starting Abilities: “Bufudyne, Makajamaon, Zandyne”
- Level Up Skills:
- Level 55: Mabufudyne
Yamata No Orochi
- Type: Snake
- Encounter Level: 55
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Immune
- Electric: Weak
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Megaton Press, Retaliate
- Level Up Skills:
- Level 56: Phys/Gun Pierce
- Level 57: Static Rook Anaguma
- Level 58: Life Surge
Anubis
- Type: Avatar
- Encounter Level: 56
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Weak
- Ice: Resistant
- Electric: Resistant
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Makajamaon, Spirit Drain
- Level Up Skills:
- Level 57: Makarakarn
Ishtar
- Type: Megami
- Encounter Level: 56
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Resistant
- Fire: Resistant
- Ice: Weak
- Electric: Weak
- Force: Resistant
- Ruin: Weak
Growth
- Starting Abilities: Samarecarm, Amrita
- Level Up Skills:
- Level 57: Mediarahan
Cerberus
- Type: Beast
- Encounter Level: 57
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Agidyne, Divine Claw, Wraith’s Fang
- Level Up Skills:
- Level 58: Static Rook Anaguma
- Level 59: Sabbath Hunter
Azazel
- Type: Tyrant
- Encounter Level: 57
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Neutral
- Ice: Reflect
- Electric: Neutral
- Force: Weak
- Ruin: Neutral
Growth
- None
Baal
- Type: Emperor
- Encounter Level: 59
Weaknesses and Resistances
- Physical: Weak
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Resistant
- Force: Resistant
- Ruin: Immune
Growth
- Starting Abilities: Megidola, Ziodyne
- Level Up Skills:
- Level 60: Samarecarm
Girimekhala
- Type: Jaki
- Encounter Level: 60
Weaknesses and Resistances
- Physical: Absorb
- Ranged: Absorb
- Fire: Weak
- Ice: Weak
- Electric: Weak
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Zandyne, Maragidyne
- Level Up Skills:
- Level 61: Concentrate
Anzu
- Type: Raptor
- Encounter Level: 60
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Weak
- Fire: Neutral
- Ice: Neutral
- Electric: Absorb
- Force: Neutral
- Ruin: Resistant
Growth
- Starting Abilities: Ziodyne, Fog Breath
- Level Up Skills:
- Level 62: Stack Bonus
Nemissa
- Type: Cyber
- Encounter Level: 60
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Immune
- Ice: Immune
- Electric: Absorb
- Force: Weak
- Ruin: Immune
Growth
- Starting Abilities: Diarahan, Megidolaon, Roma Fulmen
- Level Up Skills:
- Level 61: Sukukauto
Level 61+ Demons
Now we are going to go through the last couple of encounters on our Soul Hackers 2 bestiary guide. These are going to be endgame creatures or bosses. Do return to our Soul Hackers 2 bestiary guide if they give you any trouble.
Asura
- Type: Fury
- Encounter Level: 61
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Immune
- Ice: Weak
- Electric: Neutral
- Force: Absorb
- Ruin: Neutral
Growth
- None
Masakado
- Type: Hero
- Encounter Level: 62
Weaknesses and Resistances
- Physical: Immune
- Ranged: Weak
- Fire: Resistant
- Ice: Resistant
- Electric: Resistant
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Empty Wave, Oneness of Body, Tarukauto
- Level Up Skills:
- Level 63: Deathbound
Mara
- Type: Tyrant
- Encounter Level: 62
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Absorb
- Fire: Neutral
- Ice: Weak
- Electric: Neutral
- Force: Resistant
- Ruin: Neutral
Growth
- Starting Abilities: Multi-Strike, Fusillade, Debilitate
- Level Up Skills:
- Level 63: Tetrakarn
Rangda
- Type: Femme
- Encounter Level: 62
Weaknesses and Resistances
- Physical: Reflect
- Ranged: Reflect
- Fire: Neutral
- Ice: Weak
- Electric: Weak
- Force: Weak
- Ruin: Neutral
Growth
- Starting Abilities: Heaven’s Bow, Debilitate
- Level Up Skills:
- Level 63: Sabbath Bounty
Ganesha
- Type: Yoma
- Encounter Level: 62
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Neutral
- Fire: Weak
- Ice: Immune
- Electric: Weak
- Force: Immune
- Ruin: Neutral
Growth
- Starting Abilities: Tornado, Bloodlust
- Level Up Skills:
- Level 63: Mazandyne
Fenrir
- Type: Wilder
- Encounter Level: 63
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Absorb
- Ice: Neutral
- Electric: Neutral
- Force: Neutral
- Ruin: Weak
Growth
- Starting Abilities: Deathbound, Physical & Gun Pierce
- Level Up Skills:
- Level 64: Charge
Throne
- Type: Divine
- Encounter Level: 63
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Reflect
- Ice: Reflect
- Electric: Reflect
- Force: Reflect
- Ruin: Neutral
Growth
- Starting Abilities: Maragidyne, Bamboo Slice
- Level Up Skills:
- Level 64: Hellfire
Skadi
- Type: Lady
- Encounter Level: 64
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Absorb
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Diarahan, Makajamaon, Sabbath Healer
- Level Up Skills:
- Level 65: Mabufudyne
Ananta
- Type: Dragon
- Encounter Level: 64
Weaknesses and Resistances
- Physical: Resistant
- Ranged: Resistant
- Fire: Resistant
- Ice: Resistant
- Electric: Resistant
- Force: Weak
- Ruin: Weak
Growth
- Starting Abilities: Megaton Press, Mediarahan
- Level Up Skills:
- Level 65: High Renewal
Parvati
- Type: Megami
- Encounter Level: 74
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Absorb
- Ice: Weak
- Electric: Neutral
- Force: Neutral
- Ruin: Immune
Growth
- Starting Abilities: Eternal Prayer, Tetrakarn
- Level Up Skills:
- Level 75: Trance
Yurlunger
- Type: Snake
- Encounter Level: 85
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Neutral
- Fire: Weak
- Ice: Immune
- Electric: Immune
- Force: Neutral
- Ruin: Neutral
Growth
- Starting Abilities: Megaton Press, Diarahan
Huang Long
- Type: Dragon
- Encounter Level: 88
Weaknesses and Resistances
- Physical: Neutral
- Ranged: Weak
- Fire: Resistant
- Ice: Weak
- Electric: Neutral
- Force: Immune
- Ruin: Absorb
Growth
- None
Satan
- Type: Tyrant
- Encounter Level: 90
Weaknesses and Resistances
- Physical: Immune
- Ranged: Neutral
- Fire: Reflect
- Ice: Reflect
- Electric: Neutral
- Force: Weak
- Ruin: Immune
Growth
- Starting Abilities: Megido Arc, Mabufudyne, Makarakarn
- Level Up Skills:
- Level 91: Mana Aid
- Level 92: Qigong
- Level 93: Concentrate
Conclusion
And that concludes our Soul Hackers 2 bestiary guide. We hope you had fun reading through it and that it helped you with whatever enemy was halting your progression. We made sure to properly cover all of the enemies that appeared in the game.
Making our Soul Hackers 2 bestiary guide took a lot of research, and we are sure it can help you defeat any enemy in the game fairly easily. We recommend that you keep visiting the guide regularly whenever you encounter a new enemy type that is giving your trouble.
Moreover, Soul Hackers 2 has received mostly positive reviews from both the fans and the critics. A lot of people have found its dungeons boring, which is basically unheard of for a Shin Megami Tensei game. For PC, Soul Hackers 2 is available through Steam.
As you can already tell, a lot of fans are upset mainly because of the dungeons. Which we agree can get tedious really fast, and they also lack variety. The game is mainly carried by its story and characters.
What do you think about the game? Do you like the story? What do you think about the characters? Are the dungeons disappointing? Who is your favorite character? Let us know all about your thoughts on the game in the comments section below.
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