The character class system is a concept that has been popularized by online battle royale games. This class system allows you to choose between a plethora of characters. All these characters have special skills that can aid you in different areas of the game. Classes add a unique and challenging layer to these battle royale games. Each class requires you to learn different game mechanics so it can take players months to master a single class.
This character class system is also prevalent in Vampire the Masquerade. The game has a large variety of classes that you can choose from based on your playstyle. Choosing between these classes can be particularly difficult if you are a new player. So today, we will discuss all Vampire the Masquerade Best Classes to make that choice easy for you.
Brujah Clan Classes
The Brujah Clan has two different archetypes in Vampire: the Masquerade. These two classes are Vandal and Brute. Both of these classes have the Clan Power, which is the Soaring Leap. These classes can be used similarly but are also different from each other in some aspects.
Brute is an excellent class that focuses on defensive gameplay. This Archetype acts as a tank and allows you to frontline enemy attacks. The class also features amazing spells that can be used to deal continuous damage over a certain period. The Brute Archetype comes equipped with different situational spells that you can use to dip in and out of different situations.
The clan power of the Brute Archetype is Soaring Leap. This spell when activated allows you to powerful jump in a forward direction. Like most of the Brute spells, this can be used to either initiate or retreat. Soaring Leap can be used to close down the distance between yourself and the enemies.
It can also be used to approach the enemies without alerting them. Soaring Leap is also perfect to retreat if you are being attacked by multiple enemies.
The passive power for Brute is called True Gift. Using this spell will restore half of your character’s HP while protecting you from incoming damage for a specific period. This is a purely defensive spell that you can use to protect yourself.
In one-on-one situations, the smallest amount of HP can make all the difference in the world. In those situations, the True Gift can give you the HP needed to kill all the enemies around you.
The Archetype power for Brute is the Shock Wave Punch. This is a damage block spell that can be used as a shield. When activated, the spell creates a shock wave shield that deflects the incoming enemy bullets. This is a perfect spell to use when you are surrounded by enemies and are looking for an escape route.
The Shock Wave can absorb a significant amount of damage thus giving you to either retreat or fight all the enemies in the area.
- Brute has amazing all-around spells that can be used both aggressively and defensively.
- It is a great starting class for beginners as all the spells are easy to cast.
- Brute is a great distance closer, which means that you always have a way to initiate.
- The spells don’t do any significant damage once you get close to the enemies. You will have to rely on your weapons to kill the enemies once you jump on them.
Important Things to Consider
The Brute Archetype is a perfectly balanced class with well-rounded spells. You can jump in and out of fights quickly with the help of Soaring Leap. You can also combine this with a Shock Wave punch to protect yourself from incoming bullets as you close the distance between you and the enemy.
Finally, True Grit can be used to restore the health that you might have lost while approaching the enemy.
However, an important thing to keep in mind is that these 3 spells don’t deal any damage. You cannot use these spells to directly damage or kill the enemies.
Because of these factors, Brute is inferior to Vandal which is the other archetype of the Brujah clan. Shock Wave can be used to knock back enemies which might be a great strategy if you are fighting near water or the red mist.
This Archetype is perfect if you are playing with other friends as you can frontline and absorb the damage while they focus on killing the enemies. All these factors make the Brute important addition to our Vampire the Masquerade Best Classes list.
Vandal is the second and considerably better archetype of the Brujah clan. This archetype is perfect for players who prefer close-range combat. The spells in this archetype allow you to get close to enemies and deal damage.
These spells are extremely effective for all combat situations and can be used for aggressive and defensive purposes.
The Clan Power for the Vandal archetype is Soaring Leap. This is an initiation spell that can be used to close the gap between you and the enemy. You can use this spell to get close to the enemies and attack them before they can even see you coming. It can also be used defensively to jump across corners and buildings to dodge the incoming enemy fire.
Adrenaline Rush is the Passive Power for the Vandal archetype. When activated, Adrenaline Rush gives damage resistance to your character. This spell can only be used when you are in close vicinity of the enemies.
It can be used in combination with Soaring Leap to protect yourself from enemy fire as you approach them.
The Archetype Power for Vandal is called Earth Shock. This spell allows you to leap towards the enemy in a forward direction. The spell also deals damage and hurls enemies upward upon landing. It is a damage-dealing spell that converts the Vandal archetype into one of the best classes in the game.
You can use all these spells as a combo to deal damage to the enemies while protecting yourself at the same time.
- All spells work in perfect harmony and can be used together.
- The spells can be used as a means of initiation when you are playing with a team.
- Timing is essential when you are using these spells as you can easily get detected when you are leaping towards the enemy.
Important Things to Consider
Vandal is arguably a better and more powerful version of the Brute archetype. The brute archetype is purely defensive and all the spells can only be used defensively. This is not the case with the Vandal archetype.
The Vandal archetype not only allows you to close the distance between you and the enemy but also lets you deal damage. Once you get close to an enemy, you can use Earth Shock to deal a considerable amount of damage.
However, all the spells in this archetype require precise timing that is hard to master. You need to perfectly layer every spell to deal the maximum amount of damage. This can take a lot of time and effort which makes Vandal a hard archetype to play. If you are not careful with your spell usage, you can easily mistime or completely misuse all your spells.
Toreador Clan Classes
Next up on our Vampire, the Masquerade Best Classes are the Toreador clan classes. There are a total of two archetypes in the game belonging to this clan. These classes are Siren and Muse. The Clan Power for both these classes is Projection/Dash. Both classes are amazing for scouting but certain factors make the Siren class greater than the Muse class.
Siren is a Toreador class that is ideal for support players. All the spells in this class can be used to support your teammates. The Siren class can be used to locate and scout the enemies. Once you can have located the enemies, your teammates can take them.
The Clan Power for the Siren Class is Projection/Dash. This spell can be used to create a projection of your character. This projection can then be controlled and sent around the map to locate enemies. The projection also has a Dash ability which can be used to access different areas of the map quickly. Once you have scouted the enemies, you can travel to the specified location and take them out.
Kindred Charm is the Passive Power of the Siren Class. This is a pure support spell that can be used to buff allies around you. It is a passive spell that charms your teammates in a nearby area and grants them bonus movement speed.
This spell will also affect the NPCs in the area and make them act friendly towards you and your allies. This spell will only be disabled if you get killed. Kindred Charm allows you to sit back and buff your teammates while they take care of all enemies.
The Archetype Power for the Siren Class is Blinding Beauty. This is an aggressive spell that can be used to deal damage to the enemies. When activated, the spell causes your character to erupt into pure beauty. This deals damage to all the enemies nearby and blinds them for a certain period. This is also a great initiation spell that can be used to blind the enemies. Once the enemies are impaired, your teammates can easily target and kill them.
- The Siren Class has amazing synergy with almost all classes in the game.
- The spells can be used to scout nearby enemies and plan an attack against them.
- All spells are perfect for initiation and can make life easier for your teammates.
- Spells aren’t that powerful in a solo setting and cannot deal significant damage.
Important Things to Consider
The Siren Class is not only the better Toreador class but is also one of the best classes in the game. It is a support-focused class that can be used to scout the enemies.
The Kindred Charm also makes traversing the map easier as you will not be targeted by the NPCs. You can also use this to your advantage when you are fighting an enemy.
The Blinding Beauty is one of the best initiation spells in the game. You can use it to blind the enemies and create an opportunity for your teammates to destroy them. However, you need to be careful about your positioning as you can be quickly downed because of a lack of defensive spells.
Muse is the second class belonging to the Toreador clan. This is an arguably better support class than Siren because you can use your spells to heal yourself and your allies. However, this class is considered to be inferior to Siren simply because none of your spells deal any damage. You are completely reliant on your weapons to deal any damage.
The Clan Power for the Muse class is Projection/Dash. When activated, this spell conjures a projection of your character that can be used to scout enemies nearby. The projection also has a Dash ability which can be used to quickly search through the map.
The Final Act is the Passive Power for the Muse class. This is a passive spell that activates when your character is downed. Once it is activated, it rapidly heals you and refreshes the cooldown for all your spells.
This is an amazing defensive spell that can protect you from imminent death. Although you can still die while you are downed, this spell significantly improves your chances of survival.
Rejuvenating Voice is the Archetype Power for the Muse class. This spell causes your character to enter a restorative state when it is activated. In this state, you can heal yourself as well as all your allies nearby. Taking damage or using another power will interrupt the channeling of the spell.
This spell is perfect if you are playing with your friends on different platforms. You can learn more about the game’s cross-play features in our Vampire the Masquerade Bloodhunt Crossplay Guide.
- One of the best support classes in the game.
- Can be used to heal yourself and your allies.
- The Final Act passive allows you to be strong even when you are downed.
- The Class is extremely weak if you are playing solo.
- You are prone to get attacked and killed.
- A single hit will end the channelling of the Rejuvenating Voice making you an easy target.
Important Things to Consider
Muse is arguably one of the strongest and most effective classes in the game. This class gives you the ability to heal yourself along with your allies. Additionally, it is the only class that is stronger if you are downed.
However, the Muse class is almost useless in solo play. You have limited range and damage so you will not be as effective. So, this class should only be used when you are playing with teammates.
Nosferatu Clan Classes
The next two entries are the best classes in Vampire Masquerade when it comes to vanishing skill types and they both come from the Nosferatu Clan. These two classes include Saboteur and Prowler. Classes belonging to this clan have the Vanish spell as the Clan Power. These classes are ideal for stealth play and can be used to sneak up on the enemies and take care of them. All the spells in these classes work in tandem and are the main reason why these classes are so popular.
The first of the two classes belonging to the Nosferatu Clan is Prowler. This is a perfect class for tracking and hunting enemies. All the spells available in this class can be used to sneak up to the enemies and kill them. This class is ideal for stealth players who enjoy the camping and hunting aspect of battle royale games.
The Clan Power for the Prowler Class is Vanish. As the name suggests, this spell when activated allows you to become invisible for a small period. During this period, you will also receive a movement speed buff. This is a perfect spell to target enemies. When you locate an enemy on the map, you can use this spell to sneak up to them and kill them instantly. Vanish can also be used defensively to escape enemies if you are receiving heavy damage.
Sense of the Beast is the Passive Power for the Prowler Class. This is a passive ability that tracks wounded enemies. Whenever an enemy’s HP drops to a certain level, they will start leaving behind a trail that you can follow. This trail can be used to trace their steps and recent location. This is a purely offensive spell that can be used to locate and kill vulnerable enemies.
Scouting Famulus is the Archetype Power for the Prowler Class. This spell allows you to send a swarm of bats to a specific area on the map. These bats provide a clear vision of that area for a brief period and can be used to locate and hunt enemies.
Keeping up with the offensive them of this class, the Scouting Famulus can also be used to hunt enemies. You can see the enemies through walls and buildings in a specific area. Once you know their location you can easily find them.
- All the spells have perfect synergy and can be used to kill enemies efficiently.
- These spells can also be used to set up kills for your teammates and locate hidden enemies.
- Spells like Sense of the Beast and Scouting Famulus can be used to scout specific areas of the map safely.
- Most spells have relatively low durations so you need to use them wisely.
- Spells have considerably long cooldowns so you have to wait a considerable amount of time if you misuse a spell.
- The Scouting Famulus has a small AOE so you need to be precise when you are using the spell.
Important Things to Consider
The Prowler Class is ideal for players who like playing on the offensive. All the spells have been designed to kill as many enemies as possible and earn Ranked Points. You can learn more about how you can earn RP and rewards in our Vampire Bloodhunt Ranks guide and learn about the points & Rewards.
However, this class has various issues as well. The spell duration can be a problem, particularly with Vanish. You need to be precise with when and how you want to trigger that spell. If you use the spell too early, you will become visible before you get close to the enemy.
The second class from the Nosferatu clan is Saboteur. This is the traditional stealth class. It has especially been designed for players who are fans of games like Hitman. All three spells in this class are purely stealth-based and need to be used carefully.
The Clan Power for the Saboteur Class is called Vanished. This spell causes your character to go completely invisible for a brief period. During this period, you also receive a movement speed buff which means that you can move around quickly. This spell can be used for initiation and as a form of retreat.
Unseen Passage is the Passive Power for the Saboteur Class. This is a passive spell that turns your character semi-invisible when you are crouched. Semi-invisible means that you will become visible again if you move. This spell is perfect for players who like to play the camping Strat in these games. You can sit in a certain position and patiently wait for your target to arrive. Once they get there, you can use the Vanish spell in the combination to kill them.
The name of the Archetype Power for the Saboteur Class is Sewer Bomb. This spell is similar to a grenade as it allows you to throw a bomb toward the enemies. This bomb then releases a toxic gas upon explosion which deals damage over time. This spell also fits into the stealth theme as you can stay invisible and wait for the enemy and then use this bomb to eliminate them.
- This Class allows you to play the game in full stealth mode.
- It is a great class for the late as you can sit and wait for the enemies to come to you.
- If you time the throw properly, you can use the bomb to kill multiple enemies at once.
- You need to be very careful with your spell usage as one wrong move can get you instantly killed.
- If you go with this class, you will have to fully commit to the stealth as Saboteur offers no direct combat mechanic or spell.
- This class is not beginner-friendly as you need to time your spell usage precisely.
Important Things to Consider
This class is 100% designed for players who love stealth. You can sneakily traverse the map and wait for the enemies to approach you. The Saboteur Class allows you to set traps and throw bombs at enemies to kill them instantly. You can pair this class with a sniper rifle to carefully move around and kill enemies from afar as well.
However, the spells in this class are complex and require proper understanding. If you mistim a single movement, you can instantly get gunned down. Because of this, the Saboteur is not ideal for players who are just starting the game.
Ventrue Clan Class
When it comes to picking the attack-based best-class in Vampire Masquerade, the Enforcer is by far our favourite choice. This is the sole class from the Ventrue Clan, and it has Flesh of Marble as a Clan Power.
Enforcer is the only class from the Ventrue Clan. This is a pure attack-based class that has been created to target and kill enemies. All the spells have been designed to charge at enemies and kill them while absorbing damage.
The Flesh of Marble is the Clan Power for the Enforcer class. This is a damage absorption spell that can protect you from incoming enemy fire. When activated, the spell causes your character to harden its skin. This makes your character fully invulnerable and you don’t receive damage as long as you don’t attack. This spell is perfect for rushing into a group of enemies. You can use this spell to go in and give vision to your teammates who can then kill the enemies.
The Passive Power for the Enforcer class is Subjugating Power. This is a passive spell that slows down the movement speed of nearby enemies. You also get updated as soon as the enemies come near your location. This is another great spell that can be used both defensively and aggressively.
Unyielding Charge is the Archetype Power for the Enforcer class. This spell causes you to dash forward and deal damage to enemies. This spell also causes enemies to get silenced for a brief period. The silenced enemies cannot use any of their spells during this duration.
- This is a perfect melee class because you can deal explosive damage upfront.
- You can easily tank the damage if you get rushed by enemies.
- Unyielding Charge allows you to jump in and out of fights safely.
- Your spells don’t have any ranged damage.
- The spells in this class are difficult to time and master.
This concludes our Vampire the Masquerade Best Classes guide. Let us know what you thought about this guide in the comments below!
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