Nothing is defined by its actual outcome, but is instead defined by the effort, battles, and losses that have gone in to making it turn out the way it has. Blizzard North and Blizzard Entertainment were two gaming developers, the former by the gamers for the gamers, and the latter a more sophisticated force of talented designers well equipped to dominate the gaming industry. The two had entirely opposite views, beliefs, and cultures. Stay Awhile and Listen is a documentary style account of how despite all of that the two companies came together to create one successful video game empire.
The book is written by David L. Craddock and published by Digital Monument Press, LLC. Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire was released on October 27, 2013 on the Kindle. Now, the second book in the Stay Awhile and Listen series: Heaven, Hell, and Secret Cow Levels is being crowd funded on kickstarter with a goal of raising $12,000 to support the venture. Coinciding with the 18th anniversary of the original game, the second issue of the book is announced and has been said to document more of the struggles and moments gone in to not only creating but grooming this multi billion dollar collaboration of a video game empire.
The new book explores the making of the game StarCraft as well as its developments and updates. It delves deeper into the differences between the two companies that have for better or for worse shaped the outcome of its many projects. The new book incorporates much more detail extrapolated from interviews, statements, and insider information from the video game empire. It also discusses some of the projects and ventures that were closed down too soon. With a lot of support from critics in the gaming industry speaking out about how well the prequel captured the grind that went into creating successful video games, the level of support for this new book is expected to be no less as not only history demands to be documented but current affairs and day to day developments should be preserved now to be recalled as history later on. For such a grand video game empire such as Blizzard Entertainment, every outcome is a learning outcome that can be reflected upon by them and studied by other companies now and years from now.
The book is now being crowd funded on kickstarter and is expected to be released on the Kindle and in paperback sometime in the June of 2019.