Using puzzles to escape in the recently announced “The Subject”

It was announced earlier today by the independent developer, DarkStone Digital, that they would be launching a new title, The Subject. Being born as a Sci-Fi horror Puzzle genre, The Subject aims to bring the players into the world of the game, investing their thinking power to get the puzzle done and free themselves from the galactic prison. The trailer for this title will further explain the theme

Although not much is given away from the trailer release which shows footage that is still under development. This is quite common with smaller developers in order to create a hype for an unfinished project in order to create a market for their upcoming product.

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Coming over to the game side, moving away from marketing techniques, the game involves, as the trailer indicates, intricate puzzles for the players to solve in order to get out of the maze that looks like a ship. A very futuristic vibe to the entire place confirms its presence in outer space (obviously). The game also provides a distinct world, open for the players to roam around and inspect, explore, enriching the gaming experience and not limiting it to a specific number of hours of playtime. In the words of the developer, the game’s story goes like, “The subject is a sci-fi horror puzzle game where the player is forced to navigate a large, maze-like, complex to discover new puzzles that must be solved. Do your best to remember your way. If you fail to check in with a bio-data station periodically, you will be removed from testing by euthanization.” Our Character being locked up in a prison, in the far future, has to find his way out and in that journey, we encounter his first hand view in solving the puzzles.

Although an exact date for its release is yet to be announced, a delay would not come off as a shock, but as for now, it is set for a November-December release, later this year.

Sarmad Burki

Sarmad Burki is a Mathematician and a Economist with a passion for all things gaming and tech. His academics and professional experience combined with tech and gaming adds to his skills giving him a unique ability to observe the tech and gaming industry from various prespectives.
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