Warface coming to Consoles later this year

Following the PvP bandwagon, in the footsteps of genre giants such as PubG and Fortnite, Global Publisher announced today, its Modern military shooter title, Warfare. The game trailer can be viewed here below

Warface is a free-to-play online first-person shooter developed by Crytek Kiev and co-produced by Crytek Seoul, with Crytek UK developing the Xbox 360 port. The game was developed with Crytek’s CryEngine 3. The game originally came out on the PC with the Xbox 360 port being discontinued now. The game made millions of fans around the world with its increasing gameplay options, along with newly added game modes over the time. Initially coming out back in 2016, it is finally making its way to the PS4 and the Xbox One.

Players can choose between four different classes to play, Sniper, Rifleman, Engineer, or Medic. Each class has their own role in the game: Medics revive fallen teammates, Engineers restore and repair armour, Riflemen provide extra ammo, whilst Snipers are the long-range experts – practically the only class capable of delivering one-shots to the body at any range longer than point blank. Each of these abilities requires skills that require mastering to emerge victorious in a match. Success depends on teamwork and selecting the right mix of soldier classes, each with unique loadouts and special abilities. Gamers can choose to play as the Rifleman, Sniper, Medic or Engineer and equip accurately detailed weapons to operate in missions around the globe.

There are plentiful game modes available on Warfare, the highlights of which are:

Plant the Bomb

Teamwork is the key to detonation in this mode. One team tries to plant the bomb in the enemy base, whilst the other team tries to defuse it or wipe out the attacking forces. Both teams alternate between sides, whilst only one will achieve planting perfection.

Battle Royale

The PvP mode reflects the very essence of Warface. It is a fast-paced and very dynamic experience from the first-person perspective. Armed with melee from the very start, players quickly go through a looting phase, diving straight into battle. There are over 70 different weapon models available in the mode with each action-packed game lasting between five and seven minutes.


In this mode, one team is put on the offensive and aims to capture three strategic points in succession. The other team must stand and defend their ground, while the teams switch sides when the timer runs out. On average these games last longer and will appeal to players preferring strategy.


In this mode, teams achieve victory if they deliver three air strikes on the enemy positions. To call in an airstrike, a team needs to control a key location on the map. If no team members enter the strategic control zone in the first two minutes of the match, the game ends in a defeat for both teams immediately.

The game is expected to be available in a closed BETA program during this summer, while the full version for the consoles to be made available towards the end of the year. It is sad to be made free to download for all players over their consoles.

Sarmad Burki

Sarmad Burki is a Mathematician and a Economist with a passion for all things gaming and tech. His academics and professional experience combined with tech and gaming adds to his skills giving him a unique ability to observe the tech and gaming industry from various prespectives.
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