Sons Of Valhalla Review
Overall
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Story And Setting
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Gameplay
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Visuals And Performance
Verdict
Sons of Valhalla is an exceptional 2D side-scroller action game that challenges the player’s strategic approach and skills management.
Pros
- Multiple Battle Strategies
- Basic But Challenging Gameplay
- Compelling Reward Dynamics
Cons
- Rough Boss Battles
- No Side Activities
The most commendable thing to witness in the Indie games industry is that there are no limitations to displaying the creativity of one’s mind. Sons of Valhalla is no exception, as the game follows a basic yet innovative design. This 2D side-scroller and concise campaign RPG game had me addicted to it like most other RPGs would.
- Developer: Pixel Chest
- Publisher: Hooded Horse
- Release Date: April 5, 2024
- Platform: PC
- Game Length: 7.5 hours
- Time played: 12 hours
- Editors Note: Our writer spent a handful of hours in the beautifully drawn world of Sons of Valhlla while enjoying the addicting gameplay loop.
Story And Setting
The story unfolds during the Vikings’ era and their European region. Thorald, the protagonist, wakes up in Asgard and finds himself face-to-face talking with Odin. After Thorald realizes he was killed in a raid, Odin offers him a second life to pursue his destiny and save his wife, who was kidnapped in that raid.
The game also holds some survival features, but only to the extent that makes it decently challenging.
The game follows a linear narrative that includes building your base and capturing the enemy’s outposts throughout the map of England. Doing so will hasten your resource-gathering, allowing you to train an army and engage in blood-soaked combat.
The fact I like about the game’s narrative is that you can skip all the dialogue scenarios and still get a grip on what’s happening around you.
The story element makes a minute presence as you get absorbed in its thrashing combat mechanics. The game also holds some survival features, but only to the extent that makes it decently challenging.
Short Campaign, Good Influence
Sons of Valhalla’s most noteworthy aspect was its short, straightforward campaign while also ensuring high replayability. This is because Sons of Valhalla is made alluring based on its gameplay features rather than its narrative. The compelling strategy remains satisfactory for multiple playthroughs.
From fantasized action to dying and respawning concepts, everything flawlessly captures the essence of legendary Viking tales.
Moreover, there are no side quests or hidden secrets to reveal. Instead, the focus-demanding gameplay is enough to keep the players engaged and enable them to progress without any unnecessary path-finding mechanics.
Overall, I believe the story is pretty relevant to every game’s dynamic, which I completely admire. Everything flawlessly captures the essence of legendary Viking tales, from fantasized action to dying and respawning concepts.
Gameplay
One of the factors that makes Sons of Valhalla pretty alluring is its gameplay. I fell in love with its fast-paced building features and consistent combat engagements that do not allow the players to sit idle.
The game includes resource-gathering to construct your base for offensive and defensive purposes. Demolishing enemy bases with a variety of troops allows you to strategize your attack formation in numerous ways.
What captivates me the most is that you can even command the troops you train individually and as a group. Ordering them to hold, follow, attack, or hold defensive formation is totally up to you.
I fell in love with its fast-paced building features and consistent combat engagements that do not allow the players to sit idle.
Engaging Progression System But Average Bosses
The game has a concept of Runes that can be found as loot while progressing through the game. These Runes modify the players’ skills and stats and hold tremendous variations to enhance the gameplay as you progress. However, you have to sacrifice them if you die in the game.
Progressing the game rewards you in a way that makes the gameplay more engaging. You unlock new buildings and units to train, unlocking new possibilities for your tactics.
The only drawback I witnessed in the gameplay was the boss fights. No need for an advanced strategic mindset there. Rather, a simple sword swinging and rolling is enough to slay a hefty hitpoint target in face-to-face combat.
Progressing the game rewards you in a way that makes the gameplay more engaging.
To summarize, my experience with the gameplay was overwhelmingly positive. The way it captivates the players with its basic and active dynamics is well complementary.
Visuals And Performance
The 2D artwork befits the game’s overall outlook. Based on the game’s simplistic mechanics and short narrative, the pixellated shaders appear drastically satisfying.
The dialogue delivery might sound exhaustive as I did not see the game capture the accurate accents of ancient Nordic folks. Instead, the Vikings are only left with their iconic appearances in the game to complement.
As for the game’s performance, I did not encounter any bugs or issues. My experience with the game, in terms of performance, was pretty smooth.
Verdict
Sons of Valhalla is an exceptional 2D side-scroller action game that challenges the player’s strategic approach and skills management. The game also tests the player’s micro-skills, testing their brawn in combat and brain in resource management.
Overall, the game’s core dependency is its gameplay, and it was incredibly staggering. The game did not fail to keep me engaged with its interactive 2D world.
This has been my review of Sons of Valhalla; if you enjoyed reading this, then be sure to check out similar articles from the list below:
If you like playing pixelated RPGs with short narratives.
If you do not prefer single-player campaigns and a lot of micro-skills implementation.
With such a cost-effective and less time-consuming playthrough, I recommend this game to anyone who wants to dive into focus-demanding gameplay.
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