eXputer Originals
With there being an exciting new release every other week, the gaming industry is booming, with something interesting to offer here and there. But with such a massive industry, it can be hard to distinguish the right voice from the wrong.
At eXputer, however, we have industry veterans who have sunk hundreds and thousands of hours into various games over the years and are, hence, capable of forming a well-thought-out opinion regarding new releases, industry affairs, and more. Stay tuned to the site and join in the discussion ahead.
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Black Myth: Wukong’s Combat Gives Sekiro A Run For Its Money
Black Myth: Wukong's fast-paced gameplay and aggressive playstyle are so addictive that they remind me of Sekiro's brilliant combat.
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Silent Hill 2 Remake Is A Sleeper GOTY; Bloober Should Be Proud
Silent Hill 2 has been received exceptionally well, despite initial player concerns regarding the overall quality of the remake.
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Dying Light 3 Has To Seriously Improve Upon Its Predecessor’s Biggest Shortcoming
Dying Light 3 has the world's eyes on it, and it's natural to expect Techland making it a major improvement over its predecessor.
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With Almost 5 Years Gone, The Question For Game Of The Decade Stands Perplexed
Over the last 5 years, titles like Cyberpunk 2077, Baldur's Gate 3, and Elden Ring make a strong case for being the game of the decade.
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Questionable Data Collection Is Why I Can Never Trust Tencent
Tencent might become Ubisoft's savior, but exposing my data to non-optional, kernel-level software and spyware products is much worse.
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Tencent’s Buyout Of Ubisoft Could Save The Company
Despite Ubisoft's reputation and stock prices at their all-time low, Tencent may be the silver lining they need to make a fresh start.
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Concord Should’ve Seen Its Failure Coming In Light Of Previous Shooter Projects
Concord has been an absolute failure following its release, bombing tremendously in terms of player count and overall sales.
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As God Of War Ragnarok Turns Nearly Two, It Still Remains Blissfully Wonderful
God of War Ragnarok is nothing less than a sheer delight to play from start to finish, even nearly 2 years after its launch.
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Ghost Of Yotei Moving On From Jin Sakai Seems Like The Right Decision
Ghost of Yotei is touted as a brand-new experience by Sucker Punch Productions, succeeding the legendary Ghost of Tsushima.
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Please Don’t Screw Up The Max Payne Remakes, Remedy
As the creator of the originals, Remedy must deliver on the Max Payne remakes especially when Rockstar is also backing the budget.
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Starfield Turns A Year Old Today, Echoing A Tale Of Dull Ambition
Starfield came out on this day on September 6, 2023, failing to live up to the hype it garnered in all the years prior to its release.
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Sony Executive Admits Company Needs To Work On Having More Original IPs
Sony CFO says that the company lacks the creation of enough original IPs, but this statement spans more than just Sony's gaming division.
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Gamers Need To Understand That Popularity Cannot Turn A Bad Game Into A Good One
Many video games that get popular and consumed by the video gaming community turn out to be subpar or short of expectations.
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Fortnite Deserves All The Hate It Gets
Fortnite set the bar for battle royale games, but it fell off due to its subpar mechanics and problematic player base.
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Black Myth: Wukong Demonstrates The Effectiveness Of An Anti-Sweet Baby Game
While diversity and inclusion are important topics, it doesn't help when they're forced everywhere; Black Myth: Wukong took the right step.
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I Can’t Remember The Last Time I Saw A Game Fail As Hard As Concord
Merely days into its release, Concord's numbers have dropped down to embarrassing levels, and not even 50,000 copies sold.
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Black Myth: Wukong Is Not The Game For You If You Can’t Stand Soulslikes
Packing all the bells and whistles of a traditional Soulslike with no difficulty options, Black Myth: Wukong packs a tough fight.
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The Open-World Genre In Gaming Has A Quantity Over Quality Problem
More developers need to focus on what makes open-world games like Elden Ring and RDR2 pop, instead of focusing on needless map expansions.
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Remembering Batman: Arkham Asylum, An Icon That Came Out 15 Years Ago On This Day
Batman: Arkham Asylum first launched in the European market on August 28, 2009, leaving behind a whole legacy today.
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The Persona Franchise Needs To Start Adding Personality To Their Protagonists
Having a character that you shape yourself is nice and all but can we finally get a Persona protagonist that feels more vocally involved?