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    3 hours ago

    Looks Like Assassin’s Creed Shadows Is Already Headed Toward Monetization Hell

    With physical copies requiring internet, insane pricing, and paywalled content, Ubisoft's massacre of Assassin's Creed…
    7 hours ago

    6 Superhero Games Other Than Batman: Arkham And Marvel’s Spider-Man You Need To Play

    The Marvel's Spider-Man and Batman: Arkham franchises aren't the only set of superhero games you…
    8 hours ago

    Japanese Video Game Studios Need To Stop Catering To The Overseas Audience

    Japanese video game studios tend to "improve" their game for the overseas audience, which usually…
    20 hours ago

    5 Extremely Hyped Games That Failed Right After Launch

    Many prominent entries, initially expected to take over the industry, broke our hearts when they…
    21 hours ago

    It’s Time To Admit Assassin’s Creed 3 Wasn’t That Bad

    Assassin's Creed 3 is one of the most hated games in Ubisoft's popular game series,…
    21 hours ago

    Superliminal Is A Benchmark For Modern Puzzle Games

    Superliminal takes the aspect of lucid dreaming, tying it together brilliantly with liminality and puzzle-solving…
    2 days ago

    6 Games That Make You Feel Overpowered As Hell

    While some video games overwhelm you with sheer scale, titles like Asura's Wrath and Doom…
    2 days ago

    The Downfall Of Call Of Duty Zombies

    Call of Duty Zombies sacrificed atmosphere and wonder weapons for copied maps and cheap thrill,…
    2 days ago

    Ubisoft Portraying Yasuke As A Samurai Is A Massive Contradiction To Actual History

    Ubisoft's portrayal of Yasuke as a samurai in Assassin's Creed Shadows has sparked a controversy…
    2 days ago

    I’m All In For Hellblade 2, But The Last-Minute Embargo Is Questionable

    Fantastic games like Hellblade 2 should have nothing to hide; early reviews only strengthen its…
    4 days ago

    N64: Recompiled — Creating Native PC Ports Is A Godsend For Game Preservation

    In a time when companies don't care about preserving games, I have high respect for…
    5 days ago

    Free-To-Play Arena Breakout Infinite Is Putting Tarkov To Shame

    Escape from Tarkov's controversies open the door for Arena Breakout Infinite, a free-to-play action-packed extraction…
    5 days ago

    Why You Should Be Excited For Zenless Zone Zero

    Zenless Zone Zero is bound to be filled with captivating combat, fluid animations, interesting lore…
    6 days ago

    Remembering Gaming’s Forgotten Mascots

    Over the years, we've seen many gaming mascots fall into obscurity, so let's take a…
    6 days ago

    ULTRAKILL’s “Full Arsenal” Update Made Me Fall In Love With It All Over Again

    With the "Full Arsenal" update, Ultrakill makes a bold comeback, and it's impossible to overstate…
      2 hours ago

      Limited Run Games: There’s Still Demand For Physical Media, But Not In “Traditional Way”

      Limited Run Games believes that more companies will start selling a limited number of physical media in a decade.
      1 week ago

      Norihiko Hibino Interview: The Composer Talks About Why He Didnt Return For Bayonetta 3

      While appreciating PlatinumGames for their work on Bayonetta 3, Norihiko Hibino states he didn't understand the concept of the title.
      3 weeks ago

      Songs Of Silence Developer Says Publishers Rarely Support Innovative Ideas Now

      Chimera Entertainment is hoping that Songs of Silence will be the game that gets the developer through the industry's dark times.
      3 weeks ago

      Chants Of Sennaar Interview: There Are No Plans For Additional Playable Content

      Despite great reception, developers of Chants of Sennaar consider the game to be complete as it is and have no plans for major updates.
      4 weeks ago

      Arcade Paradise VR Interview: New Version’s More Of A Sister Game Than A Port

      The Game Director of Arcade Paradise VR considers the VR version to be a separate game as the team reworked a lot of the original content.
      4 weeks ago

      Shockbyte Interview: Palworld’s Launch Was 25x Larger Than Minecraft For The Company

      Shockbyte believes that Palworld would not have survived server-hosting costs at launch, and its multiplayer strategy paid off well.
      4 weeks ago

      Chaosium Interview: Expect To See More Board Games In Near Future, Says Creative Director

      Aside from focusing on board games and RPGs, Chaosium could be working with other publishers like Focus Home Entertainment and Bethesda.
      4 weeks ago

      Shurick Agapitov Interview: Discussing The Metaverse, Web3 Gaming, And More

      The Founder and CEO of Xsolla says that adopting Web3 gaming technology is a critical evolutionary step for the industry.
      4 weeks ago

      Warframe Interview: “Any Loose Ends In The Overall Narrative Are In Our Sights,” Says Dev

      While discussing the future of Warframe, Rebecca Ford said the team plans to wrap up any loose ends relevant to the current in-game events.
      April 19, 2024

      Naraka Interview: Dev Would Love To Create A Movie Or TV Series Based On The IP

      The Lead Designer of Naraka: Bladepoint has also confirmed that at least one new map will be released in 2024.
      April 17, 2024

      Broken Roads Interview: Devs Discuss Sound Design, Disco Elysium, And More

      Speaking to us, the developers of Broken Roads reveal how they refrained from playing Baldur's Gate 3 to avoid getting many mixed ideas.
      April 16, 2024

      Predecessor Interview: Work On Two New Game Modes Is Underway, Says Dev

      The developer is excited to share details on one of these modes at a later date, says that internal tests have been "unbelievably fun."
      April 15, 2024

      Runes of Magic Interview: Gameforge Discusses Commitment To Mitigate P2W Elements

      Gameforge wants to maintain a level playing field for players and mitigate any P2W elements that may disrupt the integrity of Runes of Magic.
      April 11, 2024

      Smite 2 Interview: Devs Are “Keenly Aware” Of Shortcomings Of Other Live Service Sequels

      The developers of Smite 2 explain to us how it has taken into consideration the challenges faced by other live service titles.
      April 9, 2024

      Saga Mainnet Interview: Discussing Web3, Game Preservation, And Job Security

      We discussed the launch of Saga Mainnet with Rebecca Liao and how this Web3 infrastructure fits into the current volatile gaming industry.
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