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    17 hours ago

    Bloodborne’s Potential Remaster Continues To Be Sony’s Biggest Missed Opportunity

    Sony is missing out on a hugely profitable opportunity by ignoring fan demands for a…
    2 days ago

    Suicide Squad’s Bad Sales Prove Shooting Yourself In The Foot Is Never A Good Plan

    Suicide Squad: Kill The Justice League sales disappointed WB, and I don't understand what it…
    6 days ago

    Tomb Raider 1-3 Remastered Masterfully Preserves The Original Experience

    Tomb Raider 1-3 Remastered showed me how to perfectly retain the original's spirit, and now…
    1 week ago

    Xbox May Opt For “Timed Exclusivity” In Future, But Should Never Fully Abandon It

    Abandoning exclusives meant while Microsoft could still profit, Xbox would be doomed as a platform;…
    1 week ago

    [Exclusive] Microsoft Has An All-Digital, White Xbox Series X In The Works

    According to sources close to us, a white-colored Xbox Series X is in the works…
    1 week ago

    Palworld and Helldivers 2 Prove That No One Wants $70 Games

    It's good that unique projects like Palworld and Helldivers 2 are successful in an industry…
    1 week ago

    5 Details You Missed From The Elden Ring Shadow Of The Erdtree Trailer

    From distorted worlds and superb area design variety to downright crazy bosses, Shadow of the…
    1 week ago

    Helldivers 2 Should Remind Sony Of Its Lack Of Multiplayer Games

    Single-player exclusives aside, Sony's multiplayer ground has stayed barren after the PS3 era; Helldivers 2…
    2 weeks ago

    Suicide Squad’s Reception Should Be A Wake-Up Call For Developers

    Suicide Squad: Kill the Justice League is a failed experiment that other developers shouldn't try…
    2 weeks ago

    Go And Vote For Onimusha In Capcom’s Survey, This Gem Deserves As Much

    Onimusha deserves a proper Resident Evil-style comeback as much as the other Capcom gems, and…
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      6 days ago

      Nakwon: Last Paradise Caters Players Who Looked Forward To The Day Before

      The Director of Nakwon: Last Paradise says the team is also considering fan-requested changes while planning to expand the map vertically.
      1 week ago

      Wakerunners Interview: Devs Are Working On A Replay Feature For Next Test

      The Director of Wakerunners confirmed that the team is working on a replay feature that will allow players to rewatch their handiwork.
      2 weeks ago

      Avatar Fan Game Creator Blames Lack Of Vision For No AAA Avatar Games

      The Creator of Four Seasons believes that a lack of vision on how to approach the Avatar IP could be the reason for no AAA ATLA games.
      2 weeks ago

      Gaijin Entertainment Plans To Release Five Major War Thunder Updates Per Year

      The Game Director of War Thunder confirms the studio's plans to release at least five major content updates per year.
      3 weeks ago

      Gryphline Expresses Interest In Releasing Arknights: Endfield On Xbox

      Gryphline has confirmed to us that the team wants to release the game on all platforms, and is "trying" to cover as many of them as possible.
      3 weeks ago

      Wo Long: Fallen Dynasty Dev Confirms No Plans For Cross-Platform Play

      The Director of Wo Long: Fallen Dynasty has confirmed that Team Ninja does not plan to add cross-platform play due to some constraints.
      February 1, 2024

      [Exclusive] Phantom Blade Zero 30-Min Demo Will Be Invite-Only

      eXputer recently interviewed Soulframe, the Game Producer of Phantom Blade Zero, discussing brand new details about the title.
      January 31, 2024

      Bingo Brawlers Is The Perfect Way To Bring Elden Ring Into Esports

      The creator of Bingo Brawlers says that the online tournament can translate well into Esports LAN Events for Elden Ring and other games.
      January 29, 2024

      ININ Games: The Demand For Long-Lost Titles Could Lead To Restoration Projects

      One of the pioneers of game preservation, ININ Games, says that the recent demand for old titles could result in more restoration projects.
      January 29, 2024

      The Day Before Parody Game Could Take The Dev Up To 8 Years To Complete

      The developer of The Day After explained how even with funding and a publisher, finishing the project could take him up to 8 years.

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