Mudassir Hussain
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Interviews
Green Hell Devs Have No Intention To Release The Title On Subscription Services
Although the current-gen update is in the works, the team confirms they do not have any plans to release Green Hell on subscription services.
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Interviews
EVE Online Interview: Team Has Plans To Bring The Universe To Film And Television
As EVE Online continues to shine and reach new audiences, the team believes it's now inevitable to bring the universe to film.
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Interviews
Dead By Daylight Interview: Devs Currently Have No Plans To Move On From Last-Gen Consoles
The Dead By Daylight team has no plans to move on from last-gen consoles as a massive player base in the title is still last-gen players.
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Interviews
Atari Interview: The Company Has No Plans To Enter The Modern Console Market
Atari has confirmed that it has no plans to enter the modern console market despite the recent success of its most recent hardware, 2600+.
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Interviews
Starship Troopers: Extermination Devs Have No Regrets Moving To Unreal Engine 5
The developer believes switching to Unreal Engine 5 for Starship Troopers: Extermination was vital to offer a more compelling experience.
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Interviews
Bloodborne X Minecraft Interview: Modder Aims To Complete Project By 2025
While there is no release date for the Bloodborne X Minecraft project, Potomy says he wants to finish the mod by next year.
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Interviews
Turbo Golf Racing Interview: Dev Believes Game Pass Release Was A Major Boost
The developer states that launching Turbo Golf Racing on Game Pass brought in millions of players, which was vital for the game's success.
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Interviews
Trove’s Developer Excited For A Potential Sequel
The developer says that while a sequel sounds exciting, the team will continue to work on Trove, making it the best it can be.
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Interviews
Boosteroid Plans On Adding More AAAA Titles Exclusively To The Service
The VP of Marketing at Boosteroid revealed that the company is in talks with major publishers to secure exclusive games on the service.
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Interviews
Limited Run Games: There’s Still Demand For Physical Media, But Not In “Traditional Way”
Limited Run Games believes that more companies will start selling a limited number of physical media in a decade.
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Interviews
Norihiko Hibino Interview: The Composer Talks About Why He Didnt Return For Bayonetta 3
While appreciating PlatinumGames for their work on Bayonetta 3, Norihiko Hibino states he didn't understand the concept of the title.
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Interviews
Songs Of Silence Developer Says Publishers Rarely Support Innovative Ideas Now
Chimera Entertainment is hoping that Songs of Silence will be the game that gets the developer through the industry's dark times.
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Interviews
Chants Of Sennaar Interview: There Are No Plans For Additional Playable Content
Despite great reception, developers of Chants of Sennaar consider the game to be complete as it is and have no plans for major updates.
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Interviews
Arcade Paradise VR Interview: New Version’s More Of A Sister Game Than A Port
The Game Director of Arcade Paradise VR considers the VR version to be a separate game as the team reworked a lot of the original content.
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Interviews
Shockbyte Interview: Palworld’s Launch Was 25x Larger Than Minecraft For The Company
Shockbyte believes that Palworld would not have survived server-hosting costs at launch, and its multiplayer strategy paid off well.
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Interviews
Chaosium Interview: Expect To See More Board Games In Near Future, Says Creative Director
Aside from focusing on board games and RPGs, Chaosium could be working with other publishers like Focus Home Entertainment and Bethesda.
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Interviews
Shurick Agapitov Interview: Discussing The Metaverse, Web3 Gaming, And More
The Founder and CEO of Xsolla says that adopting Web3 gaming technology is a critical evolutionary step for the industry.
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Interviews
Warframe Interview: “Any Loose Ends In The Overall Narrative Are In Our Sights,” Says Dev
While discussing the future of Warframe, Rebecca Ford said the team plans to wrap up any loose ends relevant to the current in-game events.
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Interviews
Naraka Interview: Dev Would Love To Create A Movie Or TV Series Based On The IP
The Lead Designer of Naraka: Bladepoint has also confirmed that at least one new map will be released in 2024.
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Interviews
Broken Roads Interview: Devs Discuss Sound Design, Disco Elysium, And More
Speaking to us, the developers of Broken Roads reveal how they refrained from playing Baldur's Gate 3 to avoid getting many mixed ideas.