This Assassin’s Creed Odyssey best abilities list examines some of the most valuable powers and skills found within the game. Most of these are not available until well into the game, so players may have to max level up significantly before getting their hands on them.
We’d also like to acknowledge that many readers may disagree with our choices, but that’s an understandable position to take given the plethora of abilities at your disposal. Regardless, we’ve tried our best to ensure that this list is balanced with abilities from each of the three skill trees.
So with this guide, we’ll highlight what we think are the best abilities in the game.
Best Abilities In Assassin’s Creed Odyssey
Depending on their playstyle, players can choose to invest in three different classes of abilities in Assassin’s Creed Odyssey.
You are never forced into one path, since the game is extremely generous with ability points.
- Assassin: The Assassin skill tree is primarily focused on stealth abilities that allow you to take out enemies and keep yourself hidden quietly. Some also focus on applying poison to weapons or calling your crew for help. The Spear of Leonidas, which replaces the Hidden Blade in this game, is the primary source for most of these skills.
- Hunter: Dealing damage from a distance is the focus of the Hunter skill tree. Most of the abilities here are centered around some form of ranged bow attack. You can also invest in tame animals if you choose, or craft special ammunition like explosive arrows.
- Warrior: Intended for those who like to get up close and personal, the Warrior skill tree is all about melee combat. These abilities focus on hard and fast attacks that stagger, disarm or otherwise shred through foes in seconds.
It’s also worth mentioning that some of the abilities we’ll showcase are not simple skills. They are enhanced versions of abilities that can only be gotten through playing The Fate of Atlantis expansion pack.
With that out of the way, let’s dive into the Assassin’s Creed Odyssey best abilities list.
Rush Assassination – Assassin
During stealth, you don’t get a lot of chances to close the distance between yourself and your targets quickly. More often than not, you have to painstakingly crawl through cover to reach a position where you can initiate a single attack. But that’s where the Rush Assassination comes into play.
This ability allows you to throw the Spear of Leonidas at an enemy, and instantly jump to their location. What follows next is a powerful assassination attack that not only deals a lot of damage, but can also be chained to another enemy in range. Upgrading this ability to level 3 allows you to deal even more damage, and chain the attack to three other enemies in a row.
So what you have here is a single stealth attack that can kill a maximum of four foes with a single-use. We cannot recommend this enough.
Death Veil – Assassin
Death Veil.When you kill enemies during stealth, their bodies don’t magically disappear. They stay exactly where you left them, waiting for any incoming patrols to spot them. So in order to clean up after themselves, players have to constantly pick up corpses and stash them away from any prying eyes.
But what if you didn’t have to worry about disposal anymore? What if there was an ability that would make dead bodies vanish automatically? Perhaps something like the Death Veil?
With this passive ability, every assassination takes care of itself. All you have to do is ensure that the death is, in fact, a stealth kill with the Spear of Leonidas, and the corpse will instantly dissipate into thin air.
Death Veil is invaluable for Assassin builds, but it is unfortunately acquired through the first episode of the Legacy of the First Blade expansion. If you don’t have it purchased, the ability won’t even show up in the abilities tab.
Critical Assassination – Assassin
As you progress through the game and level up, you’ll begin to notice that a lot of stronger enemies don’t die with a single assassination attack. They have too much health, and the damage indicator doesn’t display that your attack will kill them.
In situations like these, you should use the Critical Assassination ability. With this active, players can sneak up behind enemies and hold down the assassinate button instead of pushing it once. The meter will take a few seconds to fill up, but you’ll perform a slightly extended kill animation after that.
At the cost of a more considerable charge time, you get an attack that deals significantly more damage than a usual assassination. After upgrading this skill to level 3, you can deal exactly 300% more damage. Pair this with gear that boosts Assassin damage, and you’ll even be able to take down elite units in one hit.
Hero Strike – Assassin
The final ability in this class is technically not a stealth attack. But it does utilize the Spear of Leonidas, which mainly deals Assassin damage.
Hero Strike is a skill that deals 60%, 80%, and 100% damage at each respective level. This might not seem like a lot at first glance, but it’s worth keeping in mind that this is Assassin damage we’re talking about. The values for this stat are always much higher than either Warrior or Hunter damage. So even at the lowest level, we’re talking about a lot of power.
One of the best things about this skill is that it fits in beautifully in a Warrior build as well since it is unblockable by most humanoid enemies. When using it, the player traps them in a short sequence where three separate blows are delivered. It’s an excellent way to buy yourself some extra time during a frantic encounter.
We highly recommend that you invest in Hero Strike if you intend on completing the Daughters of Artemis questline.
Devastating Shot – Hunter
When dealing with elite enemies, regular arrows do not cut them at times. Even properly placed headshots can have little to no effect. Sometimes you require a singular destructive arrow that can take down even the most hardened foe.
Devastating Shot is exactly what you want in these situations, since it is a powerful ability that significantly amplifies your Hunter damage. The attack is a glowing arrow that takes a few seconds to charge up. But once it’s released, it can deal up to 400% Hunter damage at level 3.
You can even use special ammunition like Explosive and Paralyzing arrows with this skill. The elemental buildup of fire and poison arrows is also greatly increased.
The Devastating Shot is even pretty useful in direct combat. If you want to accurately take down a target from among a large crowd, this should be your go-to attack.
Predator Shot – Hunter
For stealth archer builds, there is absolutely no ability that comes even close to the Predator Shot. It might not be the most flashy-looking skill in the Hunter tree, but it is the most versatile.
Essentially, the ability allows you to launch an arrow from your bow and follow its trajectory. As long as you hold down the attack button after aiming, players can direct the path of the shot and take it wherever they want. Imagine a heat-seeking missile that you’re fully in control of, and you can use it to reach areas that are otherwise out of your view.
Once again, you can use all special arrows with this ability, and the damage dealt can scale up to 600% at level 3. Additionally, the distance traveled by the arrows is also increased up to 150% at the maximum level, letting you stay as far away from the impact zone as possible.
Might of Artemis – Hunter
The Might of Artemis is not a basic ability; it is an enhancement that replaces the Rain of Destruction skill in the Hunter tree. You have to play through episode 1 of the Fate of Atlantis expansion to get it.
Unlike most bow skill, this is not intended to be used from a distance. It is an area-of-effect attack that rains down a burst of golden arrows in a small radius around you. So the applications for such an ability are exclusively for open combat.
When a player finds themselves surrounded by a group of foes, the Might of Artemis can be instantly triggered to deal 450% Hunter damage. The enemies in the range are also stunned for 5 seconds after this, and they take bonus critical damage from other melee attacks and abilities during this period.
Sparta Kick – Warrior
On top of looking iconic, the Sparta Kick is one of the most valuable abilities in the Warrior tree. It is a mighty kick by itself, but depending on the situation, its function can change.
Using the skill on a single enemy with low health will knock them out and make them available for recruiting. But if you use it from a high ledge instead, the resulting fall is enough even to kill elite enemies with full health. A single kick is enough to knock back one foe in a crowded brawl with multiple combatants and stagger the rest with a shockwave.
All in all, this is a fantastic ability to have. Not only is it highly adaptable, but it’s also actually one of the first skills you can purchase in the game.
Fury of The Bloodline – Warrior
In terms of pure style, no skill comes even close to the Fury of The Bloodline ability. The start of this move locks you into a brutal animation where a single enemy is stabbed six times with the Spear of Leonidas. It’s a feast for the eyes, but you have to play through the third episode of the Legacy of the First Blade expansion to get it.
Each of these attacks deal 150% Warrior damage by themselves, which is arguable not a lot. But the great thing about the Fury of The Bloodline is that it can generate four adrenaline segments. This is the resource used to initiate abilities in the game.
If you ever find yourself in a situation where you’re backed into a corner, this skill will give you a much-needed boost. You’re also utterly invulnerable during the 6 to 7 seconds of the animation playing out, so you can use this time to take a breather as well.
Ares Madness – Warrior
Ares Madness enhances the highest tier skill in the Warrior tree, the Battlecry of Ares. In terms of raw damage, nothing beats this ability in open combat.
When used, the Spear of Leonidas is briefly restored to its unbroken state for 18 seconds. During this time, the player can access a unique moveset that deals 35% Assassin damage with each attack. We’ve already established earlier that this is higher than either Hunter or Warrior damage.
Additionally, all enemy attacks are non-lethal for the duration, and the player cannot be staggered. But they also cannot use any other ability until Ares Madness finishes.
This has been eXputer’s Assassin’s Creed Odyssey Best Abilities Guide. If you’re interested in more articles about this series, why not check out our review of Assassin’s Creed Valhalla.
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