How Games Mastered The Secret Art Of Storytelling

And why this isn't everyone's cup of tea.

Story Highlights

  • Video games are most enjoyable when devs let players make explorations on their own. 
  • Multiple factors come into play here, including movement, environment, and scarcity. 
  • Execution matters the most for the narrative campaign of any game, even more than the writing. 

There’s always more than one way to tell a story and have it resonate with the audience. You could craft a bundle that contains all the necessary ingredients: a solid hook at the start, build up to something crucial, add in a few relevant monologues that connect the audience with the characters, and arrive at the climax. That’ll deliver a perfect story, but how do you go about adding the master touch? Quite simple, really.

To have something truly stand out, the audience must experience it in their core. This is where immersion comes in, and modern technology has opened several ways for developers to build mechanics that help the player feel the weight of every moment, every step through the game’s story.

It all begins with the basic technique of research. Whether you’re drafting a report to pitch an idea or just compiling data on the kind of game design favored by players, you’ll see how essay writing help begins by assigning a term to the actions taken by end-users and their methods of interpretation.

Interacting With An Environment

A landscape may discreetly deliver the message, but the underlying truths are only discovered when said landscape is explored. How it’s all constructed is what makes the difference.

Think of a dragon’s carcass at the top of a snow-covered cliff. As you gaze below, a huge crate catches your eye. This setup will tell you much of what transpired without the need for words.

The element of perception creates a personal connection, which leads to the birth of emotion. This also signifies the value of pacing. After all, in a place that begs exploration, you’d never want to rush past.

Scarcity Plays A Major Role

Remnant-2
Remnant Is a Shining Example of the Notion | Source: GodisaGeek

Any given situation can tell you a lot about individuals. How they handle it, their mindset, innate resourcefulness, and much more. The same rule applies in games, albeit in a different manner.


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For example, a horror game that enables the use of firearms yet places emphasis on ammo scarcity and the discovery of resources communicates clearly. Such a setup impacts your decision-making and tests your morality.

After all, our decisions are based on situation, circumstance,s and goals, be it within a game or without

And Then They Move

You’d think this is a subtle tactic since who would pay much thought to movement, right? Well, you’d be surprised. Restrictive speeds are the first attractors, and that’s exactly why portrayal matters.

Think of an injured warrior who just emerged victorious from a battle that challenged him in areas beyond the physical. As he pushes his body towards the end while recalling all that happened, you feel a connection that’s often overlooked.

Final Thoughts

Honestly, it’s all about how you present the story. You may craft a perfect dish, but can’t present it to the judge in a pot; a plate would be too simple.

That’s where you let creativity do its thing.

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Summary
[su_list icon="icon: plus" icon_color="#0F90CE"] Story Highlights Video games are most enjoyable when devs let players make explorations on their own.  Multiple factors come into play here, including movement, environment, and scarcity.  Execution matters the most for the narrative campaign of any game, even more than the writing.  [/su_list] There’s always more than one way to…
Ahmed Faizan is eXputer's News Editor who’s been keeping up with the gaming and technology industries since he was 14. If there’s a buzz in the industry, Faizan's news report will be among the first you’ll read on the internet. He’s got a Bachelor's in Journalism and has several years worth of experience reporting on the gaming industry. Experience: 6+ Years || Education: Bachelor's in Journalism || Published 200+ News Stories

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