Story Highlights
- Baldur’s Gate 3 is the latest game in the Baldur’s Gate franchise developed by the developers of Divinity Original Sin, Larian Studios.
- According to Larian boss Swen Vincke, Baldur’s Gate 3 will be 200 hours long for completionists, with a standard playthrough lasting 75-100 hours.
- The game will also place a high emphasis on replayability with its huge array of branching paths, classes, sub-classes, races, and sub-races.
CRPG fans are going to be in for a treat with the upcoming Baldur’s Gate 3, as Larian boss Swen Vincke confirms that it’s going to take approximately 200 hours to complete every piece of content in the game. On speaking with IGN, Vincke confirmed that while a standard playthrough of the game will take around 75 to 100 hours, completing everything in the game will take around 200 hours for the average player.
Between 75 and 100 hours, that’s what we’re seeing. That’s not doing everything, that is just going to be a playthrough. There will be people who will be way over that, the ones who want to do everything. They will probably hit 200 hours, I think. On average we’re seeing people who are going through take about 75 to 100 hours.”
Vincke further suggested that playing with a group of friends will ensure that your first playthrough alone will last for around a full year or more, between arranging daily or weekly sessions between friends to make progress, comparing it to how sessions work in D&D. He also confirmed that Baldur’s Gate 3 will have drop-in/drop-out multiplayer.
People who are going to be playing in multiplayer, they’ll take a year, a year-and-a-half. They will make their regular sessions where they play, like D&D.”
Vincke also spoke about the replay value of the game, citing it as a major factor in its longevity. Referring to Divinity Original Sin 2 as a game that’s still being explored and mined for its endless depth and complexity to this day, he mentioned that Baldur’s Gate 3 is a vastly bigger game with “significantly more layers of depth to it also.”
It has an enormous amount of replay because there are so many ways to do things. I think people will re-roll a lot. We have this insane amount of classes, sub-classes, races, sub-races. This is not a small game you’re going to be done with in a month.”
The game will also be divided into major chunks that serve as transitions from chapter to chapter. These moments are meant to be points of respite in between sessions of the game. Parts of the game where you can call it a day and go spend your time with some other game or just take a break in general.
There will be moments where you can say, ‘you know what? I’ll stop here and try something else,’ and then I’ll pick it up again. It’s big enough,”
Baldur’s Gate 3 launched on Early Access on Steam back in October 2020, since then the game has been in active development and is finally set to launch on August 3 on PC, after its date was pushed forward from August 31. The PlayStation 5 version, however, has been delayed to September 6 launching on the same date as Bethesda’s sci-fi exploration RPG, Starfield.
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