Story Highlights
- Starfield is an upcoming open-world sci-fi RPG in development by Bethesda Game Studios.
- Bethesda’s Senior Vice President of Marketing Pete Hines says it will take a massive amount of time to truly understand what Starfield is.
- Pete Hines says that he’s not even close to scratching the surface of what Starfield has to offer after 150 hours.
- According to Pete Hines, playing Starfield will feel like playing different games within a game.
Fellas you might wanna take a few days off if you’re planning to play Bethesda’s upcoming Sci-Fi exploration RPG, Starfield. According to Bethesda Vice President Pete Hines during a live interview at Gamescom, Starfield is going to be utterly massive and it’s going to take a lot of time to see everything it has to offer. In fact, he says that he’s still not close to seeing everything in the game after spending 150-160 hours on it.
There’s not enough time that I’m comfortable enough [to say] ‘now you’ve played it enough Starfield to get what this game is’. I’m at 150-160 hours on my current playthrough, and I haven’t even come close.”
It has to be clarified that this is not a metric to judge the length of the game’s story, but the density of its content as a whole. Starfield director Todd Howard has clarified that the game’s main story should take players around 30-40 hours for a casual playthrough. The statement itself can be found at 1:08:58 in the following video.
When talking about the variety of things to do, Hines adds that playing Starfield feels like getting to play a bunch of different games in one game, claiming that it surpasses the kind of gameplay variety and player freedom from Bethesda’s other titles like Fallout and Skyrim.
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One of the primary aspects Hines focuses on is the agency in how players will approach the experience. More than any other Bethesda game before, it is truly embracing the role-playing nature of Bethesda games. Players can assimilate themselves into any kind of role they want and just go wild with it, comparing it to the experience of playing an almost entirely different game within the game.
It feels when you’re playing it almost like there are a bunch of different games inside one game, and I get to decide how much time I want to spend, in a way you haven’t really seen in a Fallout or Skyrim. Those things are still ‘I can spend all my time picking flowers in The Elder Scrolls’, but it doesn’t feel as wholly different as the entire space game that exists, the entire ‘live on a planet,’ the freeform exploration, the combat, which factions, taking sides. It’s just amazing to see how it all comes together.”
Starfield is shaping up to be a new standard in open-world exploration. The previews from journalists and casual players have resulted in an overwhelmingly positive response in favor of the game. Most of them in particular emphasize the game’s gargantuan amount of content and the sheer size of its universe. When referring to the game’s many planets, director Todd Howard also mentioned that only 10% of Starfield’s planets will have life in them.
Starfield launches on September 6 for Steam, Xbox Series X, and Xbox Series S.
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