The latest installment in the FIFA franchise has not launched yet, and it’s already disappointing PC gamers. It appears that the game’s PC edition is not going to sport the features of next-gen consoles. FIFA 22 is advertised to boast “HyperMotion” gameplay technology that’s reinforced with live motion and Artificial Intelligence to make every in-game moment lifelike.
That, along with other anticipated features won’t be making it to the FIFA 22 PC edition and the reason that this is happening has been explained since last year. The game’s Executive Producer, Aaron McHardy told Eurogamer last year – why Xbox Series X|S and the PlayStation 5 would get gen five features of FIFA, while PC would get only gen four.
Aaron said, “When we looked at what generation to put the PC game on, we looked at our fans and what capabilities they had with the hardware they have. We have that information to understand what the power of the PCs out there in the world are. When we looked at that, in order to run the gen five game, our min spec would have been at a spot that would have left a lot of people out in the cold not being able to play the game.”
EA has decided to lock PC players out for FIFA 22’s next-gen features. They believe that not every PC rig, especially not what most people have, can afford to run the base specced out version of the game. While this may sound controversial, as Redditors have taken to the internet and expressed their disappointment, EA thinks to be doing the right thing. Therefore, difficult decisions had to be made in order to make the game playable across all platforms. Aaron continues, “So we made the choice to keep the PC version of the game on the gen four version of FIFA so that we can open the doors and be inclusive to everybody who wants to play FIFA.”
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