Modding continues to be the gift that keeps on giving, as a modder by the name of “Aydan Watkins” has added the iconic “Solid Snake” from the Metal Gear Solid games into one of the most unexpected games imaginable: Resident Evil 1.
- Modder Aydan Watkins is working on a mod that adds the legendary Solid Snake into the world of Resident Evil.
- Includes various touches from the Metal Gear Solid games, such as Snake’s iconic death screen and the Game Over screen from the original Metal Gear Solid.
- Resident Evil continues to foster a dedicated and passionate modding community.
Aydan Watkins has previously created various mods for the classic Resident Evil games, from total conversions to model swaps. His recent mod, however, brings back the iconic soldier for a trek through the zombie-infested hallways of the Spencer mansion.
— Aydan (@ClassicREMods) January 8, 2023
Some of Aydan’s other works include total conversions, such as Resident Evil Deep Freeze and Resident Evil Containment, for Resident Evil 2 and 1, respectively.
Even the oldest games in the RE series continue to thrive in the present day not only because of an enduring legacy but also due to their fantastic modding community that keeps these games alive through sheer love and dedication.
And while Metal Gear Solid as a series has been largely left by the wayside, it continues to experience representation through such fan collaborations.
Both games in their heyday were the pioneer of something entirely new and special.
While Resident Evil brought with it the beginning of an entirely new genre as the game literally starts with the phrase “Enter the Survival Horror,” Metal Gear Solid was a transformative game that redefined both stealth gameplay and storytelling in 1998.
While its PC counterpart, Thief, was more subtle and immersive, taking the fantasy of being a thief and stretching it to the absolute limit. Metal Gear Solid was about that bombastic Hollywood spectacle, like playing through a Mission Impossible movie but with way more family drama.
Meanwhile, Resident Evil introduced a very specific brand of horror that was less about gunning down hordes of monsters and more so about cautious exploration, resource management, and puzzle-solving.
Instead of recklessly gunning down monsters, you were forced to choose when to pick a fight and when to run away from enemies.
It’s wholesome to see folks bringing together these two iconic franchises for such interesting crossovers.
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