Crops in RimWorld come in all shapes and sizes and can be grown in a growing zone or a hydroponics basin. Their growth depends on many factors, including fertility, temperature, and light. Moreover, each crop has a different growth period and yield. It is understandable, then, how deciding on the best crop to grow in certain situations can be difficult, especially if you are a newer player.
Crops are an essential resource in the game RimWorld. Crops serve as a raw material for many other materials in the game.
- Psychoid Leaves: Valuable for generating income through Psychoid Tea and drugs (yayo and flake), especially yayo.
- Rice: Suitable for early-game with a fast growth cycle but requires significant labor.
- Corn: Ideal for late-game due to low labor needs and long growth period.
- Potatoes: Best for infertile soil, high chemfuel yield, but short shelf life.
- Cocoa: Good for long trips, produces chocolate with recreational benefits and low addiction risk.
- Haygrass: Efficient in greenhouses and early-game hydroponics.
- Cabbage (Vanilla Plants Expanded mod): Resistant to toxic fallout, fast growth.
Best Cash Crop: Psychoid Leaves
If you want to rake in some dough for your colony quickly, look no further than Psychoid Leaves, our pick for the best cash crop in RimWorld. These are some leaves that tend to be addictive. Psychoid Leaves can produce two items: Psychoid Tea and drugs.
Although Psychoid Tea does not provide nutrition, it has other benefits for your pawns. Like beer, Psychoid Tea can lead to elevated moods, reduced pain, and lowered fatigue. The upside here is that it requires less time and labor to make and does not get your pawns hungover like a bottle of beer would. Additionally, making the tea lets you train cooking for your pawns.
However, Psychoid Leaves are the best cash crop because of their second product: drugs. The two drugs you can make from this crop are yayo and flake, both of which can be quite addictive. Both sell fairly well, although flake sells for less since it is a weaker form of yayo.
As such, you will want to concentrate on yayo if you want to make the best of this cash crop. Moreover, if you happen to use yayo on your pawns, it can lead to a significant mood boost. This essentially means that they can live in worse conditions without getting all cranky. A little cruel, maybe, but economical!
To protect your RimWorld colony against external threats, go through our list of the 18 Rimworld Best Melee Weapons.
Best Early-Game Food Crop: Rice
Rice is one of the earliest crops you will come across in RimWorld. Incidentally, it is also our pick for the best food crop for the early game and the best hydroponics crop in RimWorld.
Rice is among the few food sources you start the game with. As such, it has a short growing period of 3 days minimum. The express growing times make it suitable for tundra biomes as well. Rice also lends the most significant amount of chemfuel from a single setup.
Therefore, the rice crop ensures a constant food supply for your pawns, making it the best food crop for RimWorld’s early game. Its labor-intensive nature also means that it lets you level up your pawns’ Grower skill much quicker early on.
However, this also means that this food crop isn’t the best for mid to late game since your RimWorld pawns may be too busy with other tasks such as base defense or research to engage in consistent harvesting and replating.
Aside from being RimWorld’s best food crop for the early game, rice is also your best bet when using hydroponics. With the ideal conditions that hydroponics provide, growth rates for rice can be boosted by 230%. It means you can harvest the crop in less than two days.
The high turnover rate also means that power loss due to solar flares and eclipses should not be as damaging. Hence, if you plan on using hydroponics, rice is the best crop you can farm in RimWorld.
The major downside is its intense labor cost, so rice is the worst crop for work efficiency. Therefore, you would do well to diversify away from rice as your food crop of choice once you progress in your game.
Best Late-Game Food Crop: Corn
As you move on and progress, your best food crop choice should shift towards corn. The crop can grow in average and fertile soil and has decent health. It means that planting conditions will have a more negligible effect on corn than other crops.
It does have a longer growing period, but that means you need to expend less labor on it than rice. Since labor becomes a valuable resource later in the game, this work efficiency is a big plus.
Aside from being the best food crop in RimWorld’s later game, corn can also net you decent amounts of cash. Each harvest of corn gets you 22 units, each with a market value of 1.1. Therefore, if you plant fields full of corn, the dough quickly adds up.
Conversely, since this food crop takes a much longer time to mature, it is best to diversify and accompany it with other crops. That way, if your corn farm does go awry, you will have a food source to fall back on. The extended growth period is also why we do not recommend corn for tundra biomes.
Make sure to have the best hydroponics system by checking out our guide on RimWorld Hydroponics Layout.
Best Crop for Infertile Soil: Potatoes
Think of potatoes as the strong survivalists of RimWorld’s crops, best for when you do not have the best growing conditions. As such, potatoes thrive in desert environments and tundra biomes. However, they do not respond well to the luxury of rich soil or hydroponics in terms of growth rate. Hydroponics does maximize the nutrition per pawn work for potatoes so that it can be worth a go.
Additionally, potatoes provide the most chemfuel per pawn work. They do have short-shelf lives, though. That means you will want to consume them quickly and have a consistent supply available if you’re going to adopt them as the main crop for your game.
Best Crop for Long Trips: Cocoa
Sometimes, you need something reliable that you can use in a pinch. That is where cocoa comes in, our pick for the best crop for more extended storage periods. Cocoa is a versatile food that can lead to multiple by-products.
It is on this list, though, because cocoa and its by-products have very long shelf lives. Therefore, if you prepare for a trip or an extended expedition in RimWorld, the cocoa is your best friend.
The mention of cocoa would be incomplete without mentioning its most important by-product: chocolate! Though it does not do much for nutrition – filling up only 10% of your pawn’s hunger bar – its real strength lies in its recreational effects.
If you are in a situation where you direly need to fill up your pawns’ recreation bars to avoid going over the edge, feed them some chocolate. It spares you the effort of going after other recreational sources, most of which are limited in terms of their availability. Moreover, chocolate possesses a minimal risk of addiction.
Similar Crop Guide: Stardew Valley Best Crops
Best Crop for Greenhouse: Haygrass
Hey, not all the best RimWorld food crops have to be for your pawns, right? Haygrass is explicitly farmed for pets and farm animals. Granted, it is not as nutritious and convenient as simply using nutrient paste. However, it is the only option you will have early on in the game since nutrient paste requires research to unlock.
The hay grass crop also distinguishes making the best use of greenhouses in RimWorld. Additionally, it will always remain more efficient in terms of work required than other crops you farm on hydroponics systems.
Best Mod Crop: Cabbage
Stepping outside the confines of the base game, RimWorld also has some fascinating crops to offer in its various mods. One such mod – the Vanilla Plants Expanded mod – features the cabbage crop, which is our pick for the best mod crop in the game.
Cabbage does not stand out, particularly concerning its nutrition or yield values. Where it does distinguish itself, however, is in its resistance to toxic fallout.
Toxic fallout essentially damages all plants within its radius, eventually causing them to wither out and die. Afterward, you need to clean up the poisonous fallout or wait for it to disappear before you can resume farming on that land. However, the cabbage crop is immune to toxic fallout.
It means that it does not die if caught in the radius; instead, it simply stops growing. Once the poisonous fallout has been dealt with, your cabbage can start to grow again from where it left off.
Moreover, since cabbage has a relatively fast growth rate, with a minimum of 6.2 days, it can help maintain food supplies even amid disaster. It is the main reason cabbage is the best out of the other mod crops in RimWorld.
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