Story Highlights
- Turbo Golf Racing is a vehicular golf racing video game.
- It was released over two years ago and became a massive release for Hugecalf Studios.
- We interviewed Liam Nougher, Producer at Hugecalf Studios, over an email Q&A session.
Turbo Golf Racing is the second overall title and the first self-published game from the European indie video game developers Hugecalf Studios, released in 2022. It is the developer’s most ambitious project to date, and thanks to its launch on Xbox Game Pass, the title saw over one million players just during its early launch.
The game has seen many changes during its two-year early access and was finally released earlier this year. To learn more about the development process since its initial launch and the impact subscription services, like Game Pass, have made on Turbo Golf Racing, we spoke with the developers at Hugecalf Studios over an email interview.
Liam: Hugecalf Studios started work on Turbo Golf Racing in 2019. Over the 5 years, the company grew from a team of 3 to a team of 14, releasing Turbo Golf Racing in Early Access in August 2022 and later fully releasing the game in April 2024.
Liam: Turbo Golf Racing saw over 1 million players through Early Access, many of whom joined the Discord community, contributing feedback and suggestions to improve the game. Across 11 patches, we added many requested features, including garage load-outs, a new golf mode, ranked play, and custom games. Through analytics, we highlighted flaws in player onboarding, which led us to improve our tutorial and implement objectives for new players to complete.
Liam: Self-publishing was not an easy decision; it came with a lot of work, but we knew our talented team at Hugecalf had the skills to take on publishing duties. Through self-publishing, we’ve managed to retain creative control and remain flexible regarding development goals.
Liam: We’re extremely proud of Turbo Golf Racing; the game has been a much larger project than our first title, When Ski Lifts Go Wrong, and has exceeded our expectations mechanically and aesthetically. Early on in development, we made some key design decisions to limit player collisions; if we were to create Turbo Golf Racing 2, we’d love to explore including player collisions in the game.
Liam: As we have through Early Access, we’ll continue to listen to community feedback. Currently, we’re focused on addressing any crashes or bugs players are experiencing within our 1.0 update. Any future seasons would typically contain 10 new levels, 40 new seasonal rewards, and potential new game modes, missions, and features.
Liam: We believe Turbo Golf Racing is a great game in its own right. Despite the obvious similarities to Rocket League, Turbo Golf Racing plays more similarly to Mario Kart or Golf With Your Friends. We hope Turbo Golf Racing’s success is due to its being a great game rather than another game’s downfall.
Liam: Xbox Game Pass attracted a lot of Game Preview players to our title, many of whom provided great insight into how we could improve the game.
Liam: We’ve benefited a lot from being included in Game Pass. Outside of the subscription, we’ve received dash support, offered a Game Pass Perk, and been featured across Xbox Game Pass socials to promote Turbo Golf Racing. The surge of players Game Pass generated was integral to improving Turbo Golf Racing during Game Preview.
Liam: We’re open to eventually releasing Turbo Golf Racing on PlayStation Plus once our Xbox Game Pass duration expires.
Liam: We’d just like to say thank you to everyone who’s supported us through our Early Access journey and those who continue to support us now. We’ve thoroughly enjoyed working in Turbo Golf Racing and are excited for what’s to come.
Turbo Golf Racing is a vehicular golf racing video game by Hugecalf Studios that was released in early access on August 4, 2022, on Xbox One, Xbox Series X|S, and PC. It saw a full release on April 4, 2024, on the same platforms alongside PlayStation 5. We thank the developers at Hugecalf Studios for taking the time to answer our questions.
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