The Armored Core franchise has not seen a new entry for a long time, with the last game launching a decade ago. FromSoftware has kept itself busy with developing titles in various other series, such as Dark Souls and Bloodborne, and all that expertise will soon be integrated into the newly announced Armored Core 6 game.
The Armored Core fans were worried that the new installment may play out like a Soulsborne game, something like Elden Ring for instance. Hidetaka Miyazaki recently appeared in an interview with IGN and cleared the dilemma once and for all.
The interview features interesting first details for the upcoming and long-awaited Armored Core 6, and it has also supposedly calmed a conflict in the community. The developer has commented on various things like how the older games have impacted the development, the approach to the game’s playstyle, and many other details.
- Hidetaka Miyazaki has revealed the first details regarding the highly anticipated Armored Core 6, discussing things like how Soulsborne would not inspire its gameplay style and will still feel like a proper Armored Core title like its predecessors.
- However, the combat will share its essence with other series; for instance, players will require to find an opening while attacking the opponents.
- Armored Core 6 will not be fully open and will reportedly keep its mission-based structure to the single-player.
- The title will seemingly feature a new story and does not have direct links to any older renditions.
- The multiplayer mode will also play out similarly, as we witnessed in the older entries. Moreover, more details regarding multiplayer will come in the future.
Hidetaka Miyazaki cited, “No, we’ve not been making a conscious effort to try to direct it towards more Soulsborne type gameplay. First of all, let me just make that clear.” The game will reportedly not be any closer to the Soulsborne-type games like the prior installments.
In other words, the Armored Core series will keep the core that makes it so remarkable. Hidetaka continued, “The essential direction of [Armored Core VI] was to go back and take a good look at the core concept of Armored Core and what made that series special.”
As per Hidetaka, the core concepts of Armored Core 6, such as assembling and customizing the personal mechs, and having a “high level” of control over them, will be rejuvenated through the modern lens to provide a next-gen experience.
Armored Core 6 will also share some concepts with games like Sekiro since Hidetaka was its lead designer. Aspects like, “aggressive, speed change and action-oriented fighting,” will reportedly be similar to Soulsborne games. For instance, players will need to keep attacking opponents until an opening emerges to pursue it.
Additionally, the title will boast its mission-based structure to the single-player mode and it is not fully open. Hidetaka clarified more concerning the gameplay, “The general game cycle is to clear missions and you earn money and use money to buy more expensive weapons and parts for your mech.
Armored Core 6 also incorporates a “brand-new story.” Players who have not relished the older entries will find the same enjoyment as the veterans in the community. In other words, there are no direct connections to any of the previous Armored Core titles.
Furthermore, the title will also feature a versus mode; the multiplayer will play out like the older Armored Core entries in its essence. The mechs can be customizable and pit against any real players. Hidetaka also mentioned that more details are slated for a later date.
While the announcement at the Game Awards 2022 was met with great applause and excitement, deep down fans have shown concern about how much Soulsborne would impact the Armored Core 6’s anticipated gameplay and combat.
However, the new interview has alleviated the players’ concerns that suspected the new game may deviate too much from its well-established game structure. Watch the mesmerizing world premiere trailer of Armored Core 6 revealed during The Game Awards 2022 event below:
What are your thoughts about FromSoftware‘s upcoming and highly-anticipated Armored Core 6 not playing like a Soulsborne title? Did you initially also consider the possibility of the next Armored Core feeling more like a hardcore Soulsborne experience? Let us know your opinions in the comments below.
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