Dying Light 2: 15 BEST Weapon Mods

We have listed five of best weapon mods you should use in Dying Light 2.

A basic understanding of all the Best Weapon Mods in Dying Light 2 is integral for any player who wants to survive in the hostile city of Villedor. In fact, it might not be a stretch to say that playing through the title without this knowledge is the inferior way to play. This isn’t even a controversial opinion, and everyone knows that half the fun in these games is crafting weapons with over-the-top appearances and attacks.

Key Highlights
  • Mods can be attached to players’ weapons in available modification sockets.
  • Regular weapons have only two modification sockets, which are ‘Tip’ and ‘Shaft’, whereas rarer artifact weapons have an additional ‘Grip’ socket too.
  • Applying a weapon mod to a weapon will also add 50 durability points.
  • The Fling mod (tip) has a ‘Blast’ elemental effect, which deals devastating damage to targets.
  • The Venom mod (tip/shaft) applies the poison effect to your weapon.
  • The Slaughter mod (shaft) applies the Bleed status to the group of enemies in front of the player.
  • The Catapult mod (shaft) hits an entire group of enemies with ‘Blast’ instead of a single one like Fling.
  • The Acid mod (tip) deals great damage on hit and stuns multiple enemies.
  • The Flame mod (tip/shaft) transforms your weapon into a fire-spreading one.
  • The Puff mod (tip) lets you blow back enemies and deal huge amounts of damage.
  • The Slit mod (tip) applies a Bleeding effect on the enemy for 15 seconds and damages them over time.

You Might Find This Interesting: Dying Light 2 Builds

Before getting into the details, here’s a comparison between maxed-out Weapon Mods in Dying Light 2:

Weapon Mode NameMax LevelMax Bonus DamageElemental Damage
(per second)
Elemental Damage DurationCritical Hit Chance
Fling - (Tip Mod)Level 9Plus 16%320.0N/A25%
Venom - (Tip Or Shaft Mod)Level 9Plus 16%20.020 secs25%
Slaughter - (Shaft Mod)Level 9Plus 16%16.025 secsN/A
Catapult - (Shaft Mod)Level 9Plus 16%320.0N/AN/A
Acid - (Tip Mod)Level 9Plus 16%20.020 secsN/A
Flame - (Tip Or Shaft Mod)Level 9Plus 16%25.08 secs25%
Puff - (Tip Mod)Level 9Plus 16%320.0N/AN/A
Slit - (Tip Mod)Level 9Plus 16%16.025 secs25%
Spark - (Tip Mod)Level 9Plus 16%50.05 secs25%
Bane - (Shaft Mod)Level 9Plus 16%20.020 secsN/A
Infected ArrowsN/AN/AN/AN/AN/A
Inferno - (Shaft Mod)Level 9Plus 16%25.08 secsN/A
Avalanche - (Shaft Mod)Level 9Plus 16%24.08 secsN/A
Empowerment - (Grip Mod)Level 9N/AN/AN/AN/A

1. Fling – (Tip Mod)

fling weapon mod screenshot
Blast weapon mod Fling
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+16% 320 N/A 20% N/A
  • Blueprint: The player can buy it from the Peacekeepers’ Floating Fortress vendor.
  • Crafting: 10 Scraps, 2 Leather, 1 Weight.

Fling is an excellent mod to use on a strong weapon. It has a strong “Blast” elemental effect which is excellent for taking down tougher enemies. It hits a single enemy you were targeting in front of you and then does devastating damage to them.

You can acquire its blueprint very conveniently, and it requires basic materials to craft. Best of all, it is fun to play around with as it sends your foes flying.

2. Venom – (Tip or Shaft Mod)

Dying Light 2 Venom Weapon Mod
The Venom weapon mod
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+16% 20 20s 25% N/A
  • Blueprint: The player can buy it from the Bazaar vendor.
  • Crafting: 10 Scraps, 5 Rags, 1 Pigment.

As the name suggests, Venom applies the poison effect to your weapon. It is officially known as the “Toxic” status effect in the game, and it does damage instantly and over time. The duration time is good, and it can be extra useful while taking down human enemies.

3. Slaughter – (Shaft Mod)

Dying Light 2 Slaughter weapon mod
Bleed mod Slaughter
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+16% 16 25% N/A 60s
  • Blueprint: The player can get this from the Fish Eye vendor.
  • Crafting: 10 Scraps, 6 Resin, 2 Blades.

Slaughter is another great weapon mod that I suggest you apply to your fast-swinging weapons. You can craft it with common materials; it does great damage over time. The best thing about it is that it applies the “Bleed” status effect to a group of enemies in front of the player. 

The main downside to the Slaughter is its cooldown. The player must wait a bit before unleashing the mod’s effects. I think it’s fair because it does great damage and would be too overpowered otherwise. 

4. Catapult – (Shaft Mod)

Dying Light 2 Catapult weapon mod
Excellent Blast mod Catapult
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+16% 320 N/A N/A 60s
  • Blueprint: The player can buy it from the Peacekeepers’ Floating Fortress vendor.
  • Crafting: 10 Scraps, 2 Leather, 2 Weights.

Catapult is another stellar mod on my list. In my opinion, it is the far stronger version of Fling as instead of hitting one enemy with “Blast,” it hits an entire group in front of the player. The only reason someone would prefer Fling over this is if they are exploring an area with fewer enemies or a single boss.

In my opinion, the only thing Fling has over Catapult is that it doesn’t have a cooldown. Catapult has a justified cooldown, which goes away fairly quickly, so you don’t have to worry about it that much.

5. Acid – (Tip Mod)

Dying Light 2 Acid weapon mod
Toxic weapon mod Acid
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+4% 8 10s N/A N/A
  • Blueprint: The player can buy it from the Fish Eye vendor.
  • Crafting: 10 Scraps, 3 Rags, 1 Cleaning Supplies.

Acid is easily among the very best Dying Light 2 Weapon Mods. It does great damage on hit, but what makes it extremely viable is that it stuns enemies. You can literally stun multiple enemies by putting them in a state of torsion when you use this. It is great and opens up so much combo potential and killing variety.

6. Flame – (Tip or Shaft Mod)

Dying Light 2 Flame weapon mod
The best crowd-control mod Flame
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+16% 25 8s 25% N/A
  • Blueprint: The player can buy it from the Bazaar vendor and the Peacekeepers’ Floating Fortress vendor
  • Crafting: 10 Scraps, 5 Resin, 1 Alcohol. 

Next, I have Flame, a mod that turns your basic weapon into a badass fire-spreading one. The best thing about Flame, which sets it apart from other “Fire” mods, is that its effect can actually spread from one enemy to others. 

This makes it deadly and places it among the strongest ones in the game, but the best thing is that there is no cooldown. It is effortlessly one of the best crowd-control weapon mods in the game.

7. Puff – (Tip Mod)

Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+17% 40 N/A N/A N/A
  • Blueprint: Can only be purchased from the vendor at the Peace Keeper’s Floating Fortress
  • Crafting: 10x Scraps, 2x Leather, and 2x Weights.

The Puff weapon mod allows you to deliver a devastating blow with the help of the Power Attack, which is available for all melee weapons in the game. First, the Puff mod has to charge as you use it in combat and build up the meter. Once that’s done, players can unleash the mod on command and blowback any enemies in their sight. The uses for this are numerous, from pushing enemies off rooftops to their deaths.

8. Slit – (Tip Mod)

Dying Light 2 Best Weapon Mods
Slit.
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
N/A 4 15s 8% N/A
  • Blueprint: This can be purchased from the vendor at the Fish Eye.
  • Crafting: 10x Scraps, 5x Resin, and 1x Blade.

The Slit mod is a powerhouse that applies the bleeding effect on enemies for 15 seconds, damaging them overtime for 4 points per second at the base level. Even without further upgrades, this mod can absolutely rend both human enemies and special infected.

During the early game, I highly recommend carrying at least one weapon on you with this installed at all times. You never know when you’ll be backed into a corner by an especially powerful foe, but you’ll be glad you have a weapon capable of downing them in a handful of seconds.

9. Spark – (Tip Mod)

Dying Light 2 Best Weapon Mods
Spark.
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+4% 15 4s 8% N/A
  • Blueprint: This can be acquired from the ‘Spark of Invention’ side quest.
  • Crafting: 10x Scraps, 5x Wiring, and 1x Electrical Part.

Spark adds an electrical effect to your weapon that deals extra damage and stuns your enemies, leaving them unable to do anything for a few seconds. But on top of this, the electricity from the attacks also arcs to nearby foes, allowing you to damage multiple targets simultaneously.

10. Bane – (Shaft Mod)

Dying Light 2 Best Weapon Mods
Bane
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
N/A 6 10s N/A 180s
  • Blueprint: This can be purchased from the vendor at the Fish Eye.
  • Crafting: 10x Scrap, 3x Rags, and 1x Cleaning Supplies.

Bane and other similar mods that deal toxic damage have a unique effect that you might not otherwise associate with them.

Players can stagger their foes and then use their disoriented bodies to jump and deliver aerial attacks like the Vault Power Kick. So, while I am tempted to tell players to use this weapon mod, it would be remiss if I didn’t mention that they should wait until they have abilities like the Vault Power Kick unlocked beforehand. It’s still powerful either way, though.

11. Reinforcement – (Grip Mod)

Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+13% N/A N/A N/A N/A
  • Blueprint: Can only be purchased from the vendor at the Peace Keeper’s Floating Fortress
  • Crafting: 20x Scraps, 2x Weights, and 1x Leather.

Reinforcement mod allows you to decrease the rate at which a weapon’s durability decreases. It doesn’t give your gear any flashy effects like fire or lightning, but it does make great weapons last even longer than they normally would.

12. Infected Arrows

Dying Light 2 Best Weapon Mods
Infected Arrows.
  • Blueprint: This can be purchased from the vendor at the Fish Eye.
  • Crafting: 10x Scraps, 1x Feather, and 3x Uncommon Infected Trophies.

Infected Arrows allows you to fire projectiles laced with the Zombie virus at human enemies and turn them into Virals. And as they turn, they start attacking their own companions and thin out the herd for you. So you can watch from a distance as allies start tearing each other apart, leaving your hands clean for a moment or two.

13. Inferno – (Shaft Mod)

  • Blueprint: This can be acquired from ‘The Rain’ main quest.
  • Crafting: 10x Scrap, 3x Resin, and 1 Oxidizer.

It seems almost blasphemous to make a Best Weapon Mods list without an entry that deals fire damage in Dying Light 2. So Inferno is a Blast-type mod capable of burning enemies with a controlled explosion that deals a lot of damage.

The fire can also spread to any enemies that happen to come into contact with the original targets of the attack, making it perfect for crown control. Like all Blast mods, Inferno can only be used after it charges up over a short period of time.

14. Avalanche – (Shaft Mod)

Dying Light 2 Best Weapon Mods
Avalanche
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
N/A 8 4s N/A 180s
  • Blueprint: This can be purchased from the vendor at the Fish Eye.
  • Crafting: 10x Scraps and 1x Weight.

The Avalanche is a Blast-type mod that charges up over time and can be triggered manually by the player. As expected, this applies a frozen effect that immobilizes enemies in place for a short time.

Players can use this weapon mod as an opportunity to freeze foes in their tracks and then take that time to line up a few perfect power attacks that deal tremendous damage. Avalanche is a great damage dealer and an escape tool, so it’s a must-have for anyone venturing at night.

15. Empowerment – (Grip Mod)

Dying Light 2 Best Weapon Mods
Empowerment.
Damage bonus Elemental damage Elemental damage duration Critical hit chance cooldown
+4 N/A N/A N/A N/A
  • Blueprint: This can be purchased from the vendor at the Bazaar.
  • Crafting: 20x Scrap, 2x Blades, and 1x Leather.

There may be times in the game when you find an Artifact class weapon that looks cool and feels incredible, but maybe it’s not as strong as some other weapons. Or perhaps you already have a weapon that does decent damage, but you wish it could do much more.

In situations like these, the Empowerment mod can come in handy by allowing you to increase significantly the base damage dealt by a particular weapon. Empowerment mod instantly boosts the equipment’s usability, making it more effective in combat. As previously mentioned, this is a Grip mod, so it can only exclusively be used on Artifact weapons.

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Moiz Banoori is the brains behind eXputer. Having worked at various Video Game sites, with 8 years of Content Writing Experience and a Journalism Degree at hand, he presently monitors teams, creates strategies, and publishes qualified pieces through his aptitude at eXputer. Feel free to get in touch with him through his gaming profile on Steam and PSN.

Experience: 8+ Years || Manages Teams, Creates Strategies, and Publishes Guides on eXputer || Education: Bachelors in Journalism.

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