Destiny 2 Fans Are Fed Up With The Way Bungie Is Handling The Game

Many have accepted the death of Destiny 2.

Story Highlights

  • Bungie recently released Destiny 2’s State of the Game dev update, which has caused a tremendous amount of backlash from the community.
  • While fans love the quality of the gameplay, the lack of PvP content and Bungie’s indecisiveness has made them question the direction Destiny 2 is taking.
  • Another unsettling thing is the hyper-monetization surrounding the game, despite calling itself “free-to-play.”
  • Fans believe Destiny 2 will fade into history once Marathon releases, or even worse; Marathon might be subjected to the same treatment as Destiny 2 after a certain period. 

Bungie and the Destiny 2 community have been disconnected for some time, but the recent state of the game dev update seems to be the straw that broke the camel’s back. Even though Bungie promised that season 22 would revive the PvP mode, the dev update severely lacked changes for Crucible. If that wasn’t enough, the developer seems to have abandoned the PvEvP mode Gambit as a ritual activity.

https://twitter.com/DestinyTheGame/status/1687135012859125760

Destiny 2 season 22 was supposed to revitalize the PvP content, but Bungie has clarified that it does not want to spend resources in that department and would rather use it for other PvE content in the game. Fans have started pointing out that Bungie gets a lot of money from Destiny 2 because of its “pay-to-win” nature, so where is that money going if not toward the content the community wants?

When we do focus our resources on building new Crucible maps, it comes with the tradeoff of multiple teams’ bandwidth on work that contributes to a variety of experiences that players also hold dear, such as new story or Exotic mission content, core activities that make up the foundation of each Season, or new destinations. Similarly, bringing back reprised maps also involves extensive porting to the latest version of Destiny 2, which requires additional resources to ensure the maps work correctly for multiple game modes and play styles for years to come,” says Bungie.

Another reason why fans are upset is due to the apparent death of Gambit. Players expected it to receive some attention in season 22. Still, unfortunately, Bungie believes that “these updates didn’t move the needle for player engagement,” referring to the Gambit revamp that came with The Witch Queen expansion. Bungie has taken away the last bit of relevancy Gambit held and has termed it “entirely optional.

Players have pointed out that we didn’t release a new armor set for the ritual playlists (Vanguard, Crucible, Gambit) with Lightfall as previously called out in our yearly release schedule. Delivering ritual armor sets at the rates we have in the past has become increasingly challenging, especially considering these sets have historically had very low adoption by players as both base armor and cosmetic ornaments,” says Bungie.

Lastly, the lack of ritual armor sets was a major complaint of Destiny 2 fans. Bungie’s reasoning for that did not entertain the fans at all. They find it ridiculous, especially since the developer continues bringing more paid armor sets into the game. One player said, “You telling me they can’t make an armor set for the ritual activities, but they can constantly stock eververse with insane sh*t. The reason we didn’t wear the previous ritual armor set is because it looked like sh*t LMFAO.


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This has caused fans to lose hope for Destiny 2 and Marathon, considering how this has become a pattern for Bungie. One user said, “If this is the future of Destiny 2, then don’t expect anything different from Marathon Community sentiment was the lowest its ever been, and somehow it got lower. Activision wasn’t the problem, Bungie is.

Destiny 2 is touted as a free-to-play, although many would beg to differ on that, first-person RPG game developed by Bungie. The game was released as pay-to-play in 2017 for Xbox One, Windows, and PlayStation 4, later dropping that status on October 1, 2019, and opting for the GAAS model. In December 2020, Destiny 2 was released on PlayStation 5 and Xbox Series X|S.

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Source
Bungie

Saad is a News writer at eXputer. With vast journalistic experience working for a multitude of websites, Saad currently reports to eXputer with the latest news and dishes out his opinions on a frequent basis. He's currently studying Game and Interactive Media Design, which has further increased his knowledge about the ins and outs of the industry.

Experience: 1+ Year || Covers News Stories on eXputer || Education: Bachelors in Media Science.

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