Halo Could Be Shifting To Unreal Engine 5

The developer of the FPS game, 343 Industries, could be ditching the Slipspace Engine for Unreal.

Halo is one of the biggest franchises in the world of gaming. The series has become a staple of Microsofts flagship Xbox consoles and has been around for decades now. But, the recent history of this great franchise does have a few hitches. 

Its most recent game in the series, Halo: Infinite was a huge letdown for the fans of the franchise after release. Players criticized a lot of things from the lack of content and progression system even though the story got high praise. Things got so bad that Halo: The Master Chief Collection passed it at one point in Twitch viewers.

But, it has made a return to form recently with the new Forge mode attracting a lot of players. Doubts about the making of Halo: Infinite still linger though, as one developer on the game criticized the tools used. Now, there might be a permanent change coming to the development of Halo.

Major Takeaways:

  • Halo might be switching to Unreal Engine 5.
  • ACG says this switch is happening for sure.
  • Nothing certain at this point this is just a rumor.

343 Industries might be switching up their development engine to the in-trend Unreal Engine 5 for Halo. A new report from industry insider Jeremy Penter tells us that this change is happening. Hence, the Halo team is ditching their Slipspace Engine for Unreal 5. 

First, we heard of this when Certain Affinity Tweeted about their partnership with Halo. The game developer posted several job listings which hinted at the use of Unreal Engine 5. Some of these jobs required “In-depth knowledge of the Unreal engine” for new technology and much more. 

But, nothing was sure and this could have been just a precaution from Halo. If they wanted to make the change in the future, having people with knowledge of the system would certainly help a lot. An insider like ACG corroborating it, however, makes this story seem a little more legit. 

Halo Unreal Engine 5
Expert familiarity with Unreal Engine 5 is a requirement for the job

Even now it is still a rumor and you should certainly take it with a grain of salt. But, the rumors coupled with the job listings do present some pretty good evidence in favor of this. ACG was wrong about Assassins Creed so it is still uncertain if Halo will make this switch. 

With the number of developers switching to Unreal Engine 5 this does seem like a logical move. Epics engine is one of the best tools for developers right now. So, one of the biggest franchises in the world getting on this bandwagon is not nonsensical. 

Hopefully, we get a clear announcement from 343 Industries about this. But whatever happens, the next Halo game will look more promising with Unreal Engine 5.

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ACGCertain Affinity

Ahmed Mansoor is a News Writer who has a deep passion for single-player adventure games. He loves to keep tabs on the gaming and technology industries and loves to break stories that interest his audience. He has a Bachelor’s Degree in Journalism and several years of experience writing for games. Experience: 3+ Years || Education: Bachelor's in Journalism || Written 600+ News Stories.

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