Mario Rabbids Director Wants To Make A New Rayman Game

"I would be crazy to not take that chance," says the director.

Story Highlights

  • In an interview with Nintendo Everything, Mario Rabbids director Davide Soliani expresses keen interest in developing a new Rayman game, citing it as the ultimate creative experience for a developer.
  • According to Soliani, the lack of realism in the game makes creating everything, from objects to enemies to the environment, a creative expression and “a form of art.”
  • It has been a decade since the last mainline game, with the highly regarded Rayman Legends releasing in 2013, leaving fans eagerly awaiting news of a new installment.

In an exclusive interview with Nintendo Everything, Mario Rabbids director Davide Soliani expressed keen interest in seizing the opportunity to develop a new Rayman game and considered it the ultimate potential from a developer’s perspective. His previous involvement in developing the Game Boy Color version of the game in 2000 further fueled his interest in the project.

If I had the opportunity, I would be crazy to not take that chance. To be honest, yes. I mean, Rayman is the type of game that has no realistic element. And because there is no realism, everything that you create in the game comes from your fantasy and the fantasy of the team. And so, [everything] from a chair to a table to an enemy to the environment is a form of art, is creating something from scratch. So to me as a developer, it’s the pinnacle of all the possibilities. You can go crazy and create your own stuff, as we did in Sparks of Hope. I think I would be crazy to not take that opportunity if given the chance.”

According to Soliani, Rayman is a game where everything is created from imagination, making it the ultimate creative experience for a developer. The lack of realism makes creating everything, from objects to enemies to the environment, a creative expression and “a form of art.” He concludes by saying that he would be “crazy” not to seize the opportunity if it’s presented to him.

Rayman's gameplay focuses on different styles of 2D platforming
Rayman’s gameplay focuses on different styles of 2D platforming

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Rayman might not be as big as Sonic or Mario, but the character’s debut in 1995 has generated a significant fanbase spawning over 12 games. Overall, the gameplay is mainly focused on 2D platforming where Rayman defeats enemies and collects Electoons scattered throughout the stages. The most popular entries in the franchise are Rayman Origins, Rayman 2, and Rayman Legends which are quite well received by fans and critics.

It has been ten years since the release of a new mainline game, with Rayman Legends’ initial launch on Wii U in 2013, followed by a port for the Nintendo Switch in 2017. Therefore, it is no surprise fans have been waiting so long for a new entry in the beloved franchise. Only time will tell when a new game will be announced and which game studio will end up developing it.

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Source
Nintendo Everything

Ahmed Mansoor is a News Writer who has a deep passion for single-player adventure games. He loves to keep tabs on the gaming and technology industries and loves to break stories that interest his audience. He has a Bachelor’s Degree in Journalism and several years of experience writing for games. Experience: 3+ Years || Education: Bachelor's in Journalism || Written 600+ News Stories.

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