Modder Unofficially Fixes Age-Old Issues With Prince of Persia: The Two Thrones

The issue was fixed in an unofficial patch, which has been released by an independent modder, DawidFreeman.

Story Highlights

  • The mouse-camera sustainability in Prince of Persia: The Two Thrones has been massively improved after an unofficial patch by an independent modder.
  • The modder, known as DawidFreeman, got rid of the “Mouse Deadzones” that were restricting the mouse movements to the x-axis and y-axis.
  • All the problems couldn’t be fully rooted out because of Ubisoft‘s hard coding of the game’s code.
  • According to the modder, the fix can only be perfected with access to the source code of Ubisoft’s production.

An independent modder, known as DawidFreeman, has fixed more than a decade-old mouse and camera issues with the PC version of Prince of Persia: The Two Thrones. The problems were first identified when the title was released for PC in 2005. They had posed a major gameplay hindrance to the players wanting to play action-platformer with a mouse.

The Unofficial Patch for The Two Thrones
The Unofficial Patch for The Two Thrones

The Two Thrones has suffered “Mouse Deadzones” in its time, which made it impossible for players to use the mouse in any direction other than the x-axis and y-axis. With that said, it bears noticing that “Mouse Deadzones” are deliberately built into games so that older, overused controllers do not cause on-screen movements while lying still.

The ones in Prince of Persia: The Two Thrones were also enabled for mouse input, which made it unsustainable for PC players to play it using a mouse. In his patch, Dawid went through the grueling task of removing those “deadzones” and reworking how the camera behaves. The modder has largely fixed the issue but, as he himself pointed out, he is still unable to code out the issue completely.

YouTube video

In other words, his fix has improved the mouse input, but the problem still remains to some extent as the fix is not perfect. Dawid pointed out a few complications that impede him from completely rooting out the bug. According to him, Ubisoft, the developers of Prince of Persia: The Two Thrones, has hard coded the camera part which makes it impossible to come up with complete.

It is only possible by having access to the source code of the action-adventure game. He further wrote,

Folks from Ubisoft decided to hard code that part of the camera in a very weird way, which is very hard to fix without source code. In the Vanilla version you can only move the camera in x or y-axis (THERE WAS NO DIAGONAL SUPPORT) which made playing this game almost impossible using a mouse. Thankfully, I’ve managed to fix that problem.”

The issues with mouse mobility in Prince of Persia: The Two Thrones were identified more than a decade ago. At first, the players thought there was something wrong with their mouse sensitivity or camera settings. But as they soon came to realize, the problem was with the game’s code. But no one had been able to come up with a solution until now.

Prince of Persia: The Two Thrones is an action-adventure platform game released in 2005. It was developed by Ubisoft and received largely positive reviews.  met commercial success as well selling 1.5 million copies within a month of release. Prince of Persia: The Two Thrones is available on Mobile, PlayStation 2, PlayStation 3, PSP, PC, Xbox, Wii, and GameCube.

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Najam Ul Hassan is a News Reporter on eXputer who enjoys investing hours in his favorite video game titles. When he’s not playing games, he’s practicing Journalism. He began his career on eXputer after combining his limitless love of video games and all things geek with his considerable writing experience. He has been cited numerous times by several noteworthy publications and sites such as Game Rant, Yahoo, PlayStation LifeStyle, VGC, VG247, TheGamer, among others. Experience: 2+ Years || Education: Masters in Mass Media Communication || Written 300+ News Stories.

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