Over 250 Devs Are Working On The Next Mainline Witcher Game, Reveals CD Projekt Red

The number will soon increase after the Cyberpunk 2077 new expansion drops.

Story Highlights

  • CD Projekt Red has confirmed that over 250 devs are working on the next mainline Witcher game.
  • The biggest team is currently brewing the Cyberpunk 2077 DLC with 300 devs.
  • More devs will move over to The Witcher game after launching the Cyberpunk 2077 DLC.

CD Projekt Red has recently published its quarterly financial reports for the current FY, and it has also updated the studio’s various current junctures. The company has provided updates on the current dev groups working on the next Cyberpunk 2077 expansion and the codenamed project Polaris, the next mainline Witcher game. The team busy brewing the expansion is the largest at the moment, but things are about to take a turn soon.

A team of 300 crew is currently working on the pre-release phase of the Cyberpunk 2077 expansion, as per the transcript of the earnings call. While the figure dwindled after the end of last year, it still remains the biggest. The next mainline Witcher title seemingly has nearly 260 devs toiling hard on the project, and the number is expected to grow soon as the core team wraps up the Cyberpunk 2077 expansion in the near future.

At the end of July, the Phantom Liberty team, working on the pre-release phase, consisted of 300 people. That’s fewer than at the end of 2022, but it remains our biggest team. On the other hand, The Polaris team has grown to
almost 260 developers by the end of July,” said CD Projekt Red CEO Adam Kicinski.

Adam later says that the team working on the Cyberpunk 2077 DLC will eventually be transferred over to the descendant of The Witcher 3. However, that does not mean the devs will not support the DLC after it launches, as the CEO clarified in the earnings report.


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The CEO has also provided updates on another The Witcher project, codenamed Project Siruis, confirming again that the multiplayer title has been scaled down. It was shrunk because the studio had to allocate resources more efficiently for its The Witcher projects that are currently in the works.

Sirius is smaller – as mentioned in our Q1 presentation, we’ve changed our
approach to this project, so that’s it concerning resources allocated to The Witcher IP.”

Lastly, the studio is satisfied with its planned transition to the Unreal Engine in the future. The CEO clarified that most of the team is already familiar with the engine, so it will not end up being a hindrance to the devs. Moreover, Cyberpunk 2077 Phantom Liberty DLC is the last major project on the company’s proprietary engine.

The details around the next mainline Witcher entry are still shrouded by an aura of mystery. Some rumors rising from job listings have suggested that co-op and multiplayer features could be included in the game, but take it with a grain of salt.

Similar Reads: Starfield Will Not Have Mod Support On PC At Launch; Will Be Added Later On, Confirms Pete Hines.

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Source
CD Projekt Red

Shameer Sarfaraz is a Senior News Writer on eXputer who loves to keep up with the gaming and entertainment industries devoutly. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.

Experience: 4+ Years || Education: Bachelor in Computer Science.

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