Street Fighter 6 Was Developed With eSports In Mind, Capcom Confirms

The confirmation comes from company president Haruhiro Tsujimoto.

                                                                            Story Highlights

  • Street Fighter 6 is the upcoming latest game in the Street Fighter series developed by Capcom. 
  • According to Capcom’s president Haruhiro Tsujimoto, Street Fighter 6 is developed from the beginning with Japan’s developing eSports scene in mind. 
  • Capcom has also taken measures in order to slowly bring casual players into the eSports scene.

In an interview with Japanese media site Famitsu, Capcom president Haruhiro Tsujimoto confirmed that the upcoming Street Fighter 6 is developed with eSports in mind. When discussing Capcom’s plans for the future, Tsujimoto-san mentioned: 

Capcom is also focusing on esports, but when I first worked on Street Fighter IV, such a culture had not yet taken root in Japan, and JeSU (Japan eSports Union) was finally launched while Street Fighter V was being developed. Let’s get serious and make it exciting.” “Street Fighter 6 was developed from the beginning with the development of e-sports in mind, so I expect it to be very exciting.”

Tsujimoto-san further expresses his worries regarding the hesitation that newcomers feel when looking at the eSports communities of fighting games, thinking of them as exclusives clubs where “only professionals participate.” This is why Street Fighter VI is designed to encourage new players into delving within the game’s online and eSports community.

Tsujimoto-san mentioned the game’s single-player aspect and how it is meant to introduce newcomers into what he described as the “fun of fighting games” by having them play in a safe and solo environment. 

Therefore, in “Strike 6″, the most particular thing is that the game design is conscious of letting people play a mode that can be enjoyed as a single player, rather than playing head-to-head games all of a sudden, and then learning the ‘fun of fighting games’ from there.”

The interview further goes on about various aspects of the game such as Battle Hub, which lets players take their custom-made avatars into a “metaverse-like” area that’s designed to look like an arcade. The environment is meant to simulate old-school fighting game communities of yore where you would settle your beef with little Billy over a round of Street Fighter on the arcade surrounded by other kids and teenagers. 

Street Fighter 6 in general is looking to shake up the status quo for fighting games to come. Introducing an entirely new kind of single-player formula with the World Tour game mode, and boasting an unprecedented level of detail and care towards each individual aspect of the game that has been shown to date. 

Street Fighter 6 launches on June 2 for the PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Steam

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Source
Famitsu

Nameer Zia is a video game News Writer on eXputer obsessed with hunting down all the latest happenings in the industry. Nameer has been gaming for more than 15 years, during which he has spent more than 3,000 hours on Overwatch 1 & 2. As a literature student, his literary chops feed into his passion for games and writing, using eXputer as the medium to deliver the latest news in the industry. Websites such as GamingBolt and IGN have also credited his works.

Experience: 4+ Years || Previously Worked At: Tech4Gamers || Education: Bachelors in English Literature.

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