Xbox Series X to Run Marvel’s Avengers on Native 4K at 60 FPS, Unlike PlayStation 5

The perks of being the more powerful console begin to take shape

PlayStation and Xbox duking it out together have been commonplace for quite a while now. With the Xbox Series X being capable of 12 teraflops of GPU performance, Microsoft’s next-gen console packs more power than the PlayStation 5 on paper. However, it’s only now that we can witness first-hand the major differences between these top runners.

Marvel’s Avengers didn’t have the loftiest of debuts, but word from the developer to revitalize sales looked promising. The idea was to drop fresher content to keep gamers hooked and enthralled, and the last DLC to arrive for the game was Kate Bishop – Hawkeye’s protégé.

However, Square Enix revealed in a blog post that Marvel’s Avengers’ next-gen upgrade would be releasing on the 18th of March. Fans can expect cross-generation multiplayer, a free upgrade for current-gen owners, and lightning-fast loading times. Of course, the upgrade wouldn’t be complete without revisited visuals, and this is where the Xbox Series X takes the cake.

An in-depth comparison of the specifications of the PlayStation 5 and the Xbox Series X|S explain how the game will run on both consoles. For starters, here’s the specs-sheet for the PlayStation 5.

Marvel's Avengers on the PlayStation 5
Marvel’s Avengers on the PlayStation 5

Furthermore, here’s what the Xbox Series X|S is capable of in terms of running Marvel’s Avengers.

Marvel's Avengers on the Xbox Series X|S
Marvel’s Avengers on the Xbox Series X|S

What Does the Comparison Indicate?

The difference between the heavy-hitting next-gen consoles is rather clear. According to the comparison shown above, it seems that the PlayStation 5 will be able to run Marvel’s Avengers in two different modes.

The first one is called “Highest Performance Mode” and it’ll be equipped to play the game at full-fledged 60 FPS, but at checkerboard rendered 4K resolution. This is a less power-consuming rendering technique that is able to upscale pixels and boost the resolution. It won’t be something similar to native 4K, but it’ll do its best to come close.

The other mode is called “4K Mode” and it’ll offer native 4K resolution for Marvel’s Avengers but at a mere 30 FPS. It’s up to you to decide which one are you going to opt for.

On the other hand, we have the more power-oriented Xbox Series X. Gamers won’t have a choice to choose from here—since they probably don’t need to—and can only play the game in its default setting. That setting, however, will be native 4K at 60 FPS – the real deal.

Since there’s no checkerboarding involved, the Xbox Series X definitely comes out on top of the PlayStation 5 in this respect. We’ve yet to see more instances like this.

The Xbox Series S being considerably underpowered will host the game on 1440p which is basically 2K resolution. Other features such as haptic feedback is to be entertained on the PlayStation 5’s DualSense.

Now that the difference is apparent, what’s going to be your two cents on this? Do let us know down in the comments section.

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Matt Hunter is our New Releases Editor with one of the coolest Aliases ever. He loves chasing after the latest scoop in the gaming and tech industries and covers it with the utmost urgency. You’ll find him breaking some of the best news stories for his audience. He also likes to dive into interesting leaks and rumors. You can also follow Matt's gaming activity on his Steam Profile. Experience: 3+ years || Education: Bachelor's in Journalism || Ghostwritten for Several Publications || Broken 300+ Articles || Mainly Covers New Game stories on eXputer

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