Story Highlights
- As per the game directors, Avowed’s world will feature “darker, scarier” areas and “tonal variety.”
- We’ll see enough variations in biomes instead of only having colorful places that we’ve seen.
- The companions will stick around for the rest of the game, and some quests will also need them.
In an interview with the Kinda Funny podcast, Avowed game director Carrie Patel and gameplay director Gabriel Paramo confirmed that players will see a lot of variety while exploring. So far, we’ve mostly seen colorful and mystical biomes that are far from scary. However, Paramo confirms that “darker, scarier areas” await players in the otherwise lively world. You can also expect to see enough “tonal variety” in the game characters.
There will likely be enough variations in biomes to create a perfect balance. Regardless, Patel confirms that the devs are targeting to make Avowed’s experience comparable to Pillars of Eternity 2: Deadfire. So, we can expect similar elements in the upcoming RPG.
If you actually go through and explore the world, you’re gonna find darker moments. We’ve shown the vibrant, colorful things, but there’s some darker, scarier areas too,” says Gabriel Paramo.
Companions In Avowed Will Play A Huge Role In Gameplay
The game directors also touch on how companions will affect Avowed’s world. They will stay with the player for the rest of the game once they have joined. You may find them hanging out at the campsite when they’re idle. Additionally, some quests may require you to take a companion with you. These details confirm that they will be a dynamic part of the RPG. Four companions have been confirmed so far, named Giatta, Kai, Marius, and Yatzli.
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- Avowed Director Says Obsidian Is Working On The Game’s Combat Amid Criticism.
For those not in the know, Avowed is slated to release sometime this year for PC and Xbox Series X|S consoles. Unfortunately, no exact release date has yet been confirmed by the devs, but we can expect the fantasy RPG to be released in the last quarter of this year.
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