Story Highlights
- Alan Wake 2, the fabulous masterpiece of 2023 overflowing with creativity still couldn’t make a profit.
- Choosing to stay on Epic only and omitting a physical release preferred by many were the causes.
- There’s still time to fix things, releasing the game on Steam might alleviate this jeopardy.
When you hear that a game didn’t make enough profit, what is the first thing that comes to your mind? “The game must’ve been bad,” right? Well, not always. Sometimes, a brilliant game is a victim of unfortunate circumstances. Region or platform restrictions, competitive release, marketing mismanagement; stuff like this can contribute to this undeserved underperformance.
Alan Wake 2 — A Masterpiece Struggling Commercially
What prompted me to select this topic, you ask? It’s nothing other than Alan Wake 2 and the unfortunate financial situation surrounding it.
I’m sure you’ve heard it by now, but the critically acclaimed crown jewel of 2023 is not doing so well in the earnings department. There’s no doubt Alan Wake 2 has surpassed its predecessors and become the fastest-selling game for the developer, but the fact remains that the game has yet to make a profit, despite being so widely renowned.
Alan Wake 2 still hasn’t recouped investment, Revenue decreased by 24% despite its release
byu/AboveSkies inKotakuInAction
It goes without saying that Alan Wake 2 is one of the best games of all time, and I’ve praised its creative design and narrative direction every chance I got. If Alan Wake 2 had won GOTY instead of Baldur’s Gate 3, trust me I would’ve been completely okay with it; the game deserved as much. All the awards and critical praise it has received? Justified.
Alan Wake 2 received honors at The Game Awards 2023, winning in Best Art Direction, Best Narrative, and Best Game Direction. Big thanks to everyone who voted in #thegameawards and congratulations to all the winners! 🏆 🎉
Read more: https://t.co/GHoSA9jzNx#alanwake #alanwake2 pic.twitter.com/pXQCL9c1GZ
— Alan Wake 2 (@alanwake) December 8, 2023
It beckons a question. If that is indeed the case, why hasn’t a game so great been able to turn a profit even after all this time? I might have some answers for you, as per my understanding of the situation.
Choosing Epic Over Steam Was A Big Mistake
As I mentioned earlier, Alan Wake 2 is a gem victim of unfortunate circumstances, but in its case, these situations do not stem from an external cause. The decisions involved here could very well have been avoided; we wouldn’t even be here discussing this. Unfortunately, here we are.
The first, and I believe the most critical mistake that handicapped this masterpiece from the start was the fact that it was released only on Epic Games, not Steam. The game is an Epic exclusive; funded and published by Epic Games.
Some people ARE SUPPORTING ALAN WAKE 2, MEANWHILE EPIC SAY “FUK U BRO THANKS FOR THE MONEY RETARD”
byu/Gontreee infuckepic
Practically everyone in the world knows and acknowledges that nothing can beat Steam. From its overwhelming popularity, enormous care for the consumer, massive player base, and user-friendly features, Steam is in a class of its own. Yet you choose Epic Games over this unanimously superior service.
Epic Games is notoriously hated among PC gamers, simply because of how buggy and unresponsive its launcher is, and how it refuses to implement corrections to its services. Couple that with the downright insane sales and gaming value on Steam, and there’s no way anyone would ever pick Epic over an objectively better platform.
Digital-Only Has Serious Consequences
The first decision jeopardized Alan Wake 2’s chances on PC, and this second one did so on consoles. Alan Wake 2 was a digital-only release. There was no physical disc; it was only available digitally through the online stores of the respective platform. This was done to keep its price controlled, but if you ask me, it did more harm than good.
News: Alan Wake 2 is a Digital Only Title. pic.twitter.com/b5faOhNIQq
— Cheap Ass Gamer (@videogamedeals) May 24, 2023
The Physical vs. Digital debate has been going on for a long time now. Both sides have compelling points, and making a choice is hard. However, that doesn’t mean the companies choose for you. This right of choice should never be taken away. Alan Wake 2 didn’t give it to the players, it was digital-only.
If I talk about myself, I have always been a pro-physical game, and I’ll continue to be, now more than ever. Physical games have undeniable advantages, but the most important is a grounded sense of ownership. Physical media has a real existence, a proof-of-purchase in the flesh (more like plastic). In a time when digital stuff is hell-bent on taking away this right, I’ll stick to the physical media, thank you.
A huge reason to continue buying physical games
byu/Hwbam33 ingamecollecting
You’ll be surprised by how many people share my sentiment and will stick to their choice. This is one of the reasons for Alan Wake 2’s dilemma, it turned away a vast group of people with a decision that harmed no one but itself.
I’ll buy when they release on disc, I have enough to play atm, I’m in no rush nor wanting to buy digital.
— Corey ✏️ (@CoreyHikari) October 28, 2023
Alan Wake 2 Still Has Some Room For Damage Control
With all said and done, I still believe the situation can be salvaged. As great a game as Alan Wake 2 is, it has the potential to spring back once some complaints have been resolved. If a game is bad and then also a victim of bad decisions, it’s hopeless. But not Alan Wake 2.
Given it is not in Steam or Physical, I am worried ALAN WAKE 2 dont sell well, and it would be a pity, it is a MASTERPIECE….incredible love put in the game ….my GOTY
byu/Azrael699 ingaming
This damage control can come in the form of a physical copy. A disc version of the game can still be released, appealing to all the physical users out there. The second point, however, might not be fixable. The game is an Epic-funded and published product, and will probably stay so unless Epic ever changes its mind. Remedy opting for Epic really was a foolish move.
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