Fallout New Vegas: How To Find All Companions?

Fallout New Vegas has 8 Companions in total that you can recruit.

In Fallout New Vegas, companions are unique NPCs that the courier can recruit as their party members. There are a total of eight of these in the base game, and each of them has unique affiliations and quests that the players can choose to undertake.

Key Takeaways
  • Recruit companions by completing quests in Fallout New Vegas.
  • There are 8 companions, some in the main questline, and others in specific locations.
  • ED-E: Fix the broken-down robot to recruit it.
  • Rose Of Sharon Cassidy: Found in the barracks of the Mojave Outpost’s Base.
  • Craig Boone: Located in the mouth of the T-Rex Monument in Novac Town from 9 PM to 9 AM.
  • Veronica Santangelo: Wandering in the 188 Trading Post, Northwest of Boulder City.
  • Other companions include Arcade Gannon, Rex, Lily Bowen, and Raul Tejada

Fallout New Vegas Companions

Here’s all the information on companions: 

Companion NameUnique WeaponsPerks GivenLocation
ED-E- Zapper- Enchanced Sensor
- Camarader-E
It can be found in Nash Residence.
Rose of Sharon Cassidy- Cass's Caravan Shotgun
- Cass's Combat Knife
- Whisky Rose
- Calm Heart
- Hand of Venegence
She can be found in NCR base Mojave Outpost.
Craig Boone- Boone's Scoped Hunting Rifle
- Boone's Machete
- SpotterHe can be found in small town of Novac.
Veronica Santangelo- Veronica’s Power Fist
- Veronica’s 10mm Pistol.
- Scribe Assistant
- Bonds of Steel
- Causeless Rebel.
She can be found wandering near 188 trading post.
Arcade Gannon- Arcade Gannon’s Plasma Defender
- Arcade Gannon’s Ripper.
- Better Healing.He can be found in Old Mormon Fort.
RexNone.-Search And Mark
-Faithful Protector
-Unshakeable Tracker
-Blood of The Legion.
Rex can be found in King's School of impersonation building.
Lily Bowen- Lily’s Vertibird Blade
- Lily’s Assault Carbine
- Stealth Girl.She can be found in Jacobstown.
Raul Tejada- Raul’s .44 Magnum Revolver
- Raul’s Lead Pipe.
- Regular Maintenance
- Full Maintenance
- Old Vaquero
Raul is locked inside prison building all way up Black Mountain.

ED-E

Fallout New Vegas Companions
ED-E [Screenshot by eXputer]
  • Unique Weapons: Zapper.
  • Perks Given: Enhanced Sensors and Camarader-E.

After leaving the starting town of Goodsprings for the first time and making their way south, players will come across the town of Primm. It’s difficult to miss because there’s a massive rollercoaster within the location that can be seen from quite a distance.

One of the houses in this town is called the Nash residence, and inside, you can find a broken-down robot sprawled out over a counter. This is ED-E, but it first must be fixed before it can join you on your journey. There are three ways to do this.

Fallout New Vegas Companions
The Town of Primm [Screenshot by eXputer]
If you have a Repair skill of 65, you can straight-up fix ED-E and have it instantly become available as a companion. Alternatively, with a Science skill of 55 and a Repair skill of 35, you can pass two different skills checks to repair the eyebot.

Once fixed, ED-E can always be found inside the Nash residence. It is the first of the only two non-humanoid companions in Fallout New Vegas.

Rose Of Sharon Cassidy

Fallout New Vegas Companions
Rose of Sharon Cassidy [Screenshot by eXputer]
  • Unique Weapons: Cass’s Caravan Shotgun and Cass’s Combat Knife.
  • Perks Given: Whiskey Rose, Calm Heart, and Hand of Vengeance.

In the southwesternmost part of the Mojave Wasteland, there is an NCR base named the Mojave Outpost. No quest will draw players to this location, but the entrance of the base is marked by two giant statues shaking hands. This is known as the Unification Monument.

Rose of Sharon Cassidy, or Cass for short, can be found in the barracks here. In order to recruit Cass, players need to start a conversation with her, after which she will direct them to the Crimson Caravan Company and begin the quest ‘Heartache by the Number.’

Play through this quest until you get to the point where you have to convince Cass to sell her caravan company. To successfully do this, you have to pass one of four different skill checks.

Fallout New Vegas Companions
Mojave Outpost [Screenshot by eXputer]
After the quest is completed, Cass becomes available as a companion and can always be found in the Mojave Outpost’s barracks.

Craig Boone

Fallout New Vegas Companions
Craig Boone [Image by Us]
  • Unique Weapons: Boone’s Scoped Hunting Rifle and Boone’s Machete.
  • Perks Given: Spotter.

As part of the main story, players will visit the small town of Novac. What makes this settlement stand out from all of the rest in Fallout New Vegas is the giant Dinky T-Rex monument. You can enter this structure and head up to its mouth, which essentially acts as a sniper’s nest.

Boone is on duty here from 9 PM to 9 AM, during which time the player can talk to him and ask him about his wife. After a bit of dialogue, you can agree to help him discover his spouse’s fate and start the quest ‘One for My Baby.’

Now talk to one of the inhabitants of Novac named No-Bark Noonan, who will tell you about the shady things happening in the motel lobby. Following this conversation, go to the lobby yourself.

Fallout New Vegas Companions
The Town of Novac [Image by Us]
Once the deed is done, you can talk to Boone once again to complete the quest and convince him to become your companion.

Veronica Santangelo

Fallout New Vegas Companions
Veronica Santangelo [Image by Us]
  • Unique Weapons: Veronica’s Power Fist and Veronica’s 10mm Pistol.
  • Perks Given: Scribe Assistant, Bonds of Steel, and Causeless Rebel.

A bit after players leave the town of Novac; they should arrive in a location known as Boulder City. The first main quest of the game that started in Goodsprings comes to a conclusion here.

After you’re done with the quest, follow the road heading directly northwest of the town until you arrive at a small NRC settlement called 188 Trading Post. Veronica can be found wandering here alongside a bunch of other NPCs.

She is the most effortless companion to recruit in the game because all you have to do is talk to her and not be aggressive. There are no skill checks involved during the conversation.

Fallout New Vegas Companions
188 Trading Post [Image by Us]
Once the conversation ends, Veronica becomes available as a companion.

Arcade Gannon

Fallout New Vegas Companions
Arcade Gannon [Image by Us]
  • Unique Weapons: Arcade Gannon’s Plasma Defender and Arcade Gannon’s Ripper.
  • Perks Given: Better Healing.

After finally reaching New Vegas for the first time, you can visit a number of different locations in the slums surrounding the area. This is known as Freeside, and it contains a few new factions that players can interact with and do quests for. It should also be noted that none of the locations here have map markers.

There are a few different ways that you can convince this character to join you as a companion.

If the player has an Intelligence of 3 or lower while talking to Arcade, he will notice this and decide to join you out of pity. If your Intelligence stat is a few points higher than 3, you can use alcoholic items like the Large Wasteland Tequila to reduce it temporarily.

Fallout New Vegas Companions
Old Mormon Fort [Image by Us]
If all else fails, you can always take the Confirmed Bachelor perk to persuade him into becoming a follower.

Once any of these conditions are met, Arcade Gannon will be available as a Fallout New Vegas companion.

Rex

Fallout New Vegas Companions
Rex [Image by Us]
  • Unique Weapons: None.
  • Perks Given: Search And Mark, Faithful Protector, Unshakeable Tracker, and Blood of The Legion.

If you ignore the Old Mormon Fort and keep going straight after entering Freeside from the north gate, you will come to a gate that lets you enter the inner part of the slums. Here, you can find the King’s School of Impersonation building.

This location is run by a gang of Elvis impersonators known as The Kings, and players can talk to their leader to get the ‘G.I. Blues’ quest. Once it has been completed, talk to the leader once more and ask him about his robot dog to start a new quest called ‘Nothin’ But a Hound Dog.’

Fallout New Vegas Companions
King’s School of Impersonation [Image by Us]
Players are given Rex as a companion automatically as soon as this new quest starts, but they can also see it through to the end to fix their new cyberdog companion and give him some additional buffs. You can choose between increased damage, speed, or health points.Once the quest is finished, and Rex has been fixed up, he can always be found at the King’s School of Impersonation. He is the second and final of the non-humanoid companions in Fallout New Vegas.

Lily Bowen

Fallout New Vegas Companions
Lily Bowen [Image by Us]
  • Unique Weapons: Lily’s Vertibird Blade and Lily’s Assault Carbine
  • Perks Given: Stealth Girl.

Players who decide to complete the ‘Nothin’ But a Hound Dog’ quest mentioned above will eventually visit a secluded location called Jacobstown. It’s a small settlement in the mountains populated by Super Mutants and Nightkin.

The biggest building here is the Jacobstown lodge, inside which you can find an NPC named Doctor Henry. Talk to him to get the quest ‘Guess Who I Saw Today,’ which allows you to talk to Lily and then bring her along as a companion.

Fallout New Vegas Companions
Jacobstown [Image by Us]
Lily is the only mutant companion in Fallout New Vegas.

Raul Tejada

Fallout New Vegas Companions
Fallout New Vegas Raul Tejada [Image by Us]
  • Unique Weapons: Raul’s .44 Magnum Revolver and Raul’s Lead Pipe.
  • Perks Given: Regular Maintenance, Full Maintenance, and Old Vaquero.

Raul is the final companion on this list, and getting to his location is the most challenging task out of all the other companions. I do not recommend that you try and reach him if you are not sufficiently leveled up and equipped with heavy weapons.

To recruit him, players first have to make their way to the Black Mountain, directly in the middle of the Mojave Wasteland. When they are in the vicinity of the location, the Black Mountain Radio signal will show up on their Pip-Boy, guiding them to the area.

Fallout New Vegas Companions
Black Mountain [Image by Us]
After Raul has been freed, he will ask to join the player on their journey.

However, keep in mind that Raul is the only one of the Fallout New Vegas companions who does not stay in the location you found them in. Instead of heading back to the Black Mountain when dismissed, he will go to his shack to the east of New Vegas.

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Huzaifa is eXputer's Review Editor, who’s all about RPG games. He’s got several years of experience critically judging games and writing his unbiased thoughts on them. You can also find his content published on sites like Twinfinite & GearNuke. Huzaifa has been gaming for 23+ years, during which he managed to amass 400+ hours on Elden Ring! You can follow his gaming activity on his Xbox and Steam Profiles.

Experience: 5+ years || Previously Worked At GearNuke & Twinfinite || Mainly Covers RPG Guides & Latest Games Reviews

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