Ghostwire Tokyo is one of the weirdest games I’ve got to play this year. It’s full of unique game mechanics and a twisted story that works, well, at least sometimes. In the midst of all the cool enchantments and nightmare-inducing demons, I’ve come up with the best Ghostwire Tokyo settings. These can boost performance and give you decent visuals, too.
- Power Management Mode: Set this to Prefer Maximum Performance to boost your GPU’s clock speed and achieve the best possible FPS.
- Motion Blur Quality: Set this to Off to improve performance.
- Global Illumination: Set this to SSAO to improve performance without sacrificing too much visual quality.
- Level Streaming Distance: Set this to 1 to improve performance.
- Upscaling: Use DLSS (Quality) or TSR (Ultra Quality) if possible to improve performance without sacrificing too much visual quality.
Here are some settings tune-ups you should perform before playing Ghostwire Tokyo:
Setting | What to Set it to |
---|---|
Screen Mode | Fullscreen |
Resolution | Your Native Display Resolution |
Vertical Sync | Off |
Frame Rate Cap | Unlimited |
Brightness | Your Preference |
Colorblind Mode | Your Preference |
Motion Blur Quality | Low |
SSS Quality | High |
SSR Quality | Cinematic |
Global Illumination | SSAO |
Shadow Map Quality | Low |
Level Streaming Distance | According to GPU VRAM |
Texture Streaming Quality | Cinematic |
Ray Tracing | Off |
Upscaling | DLSS or FSR (Depends on GPU) |
Threaded Optimization | On |
Triple Buffering | Off |
Vertical Sync | Off |
Best Ghostwire Tokyo Graphics Settings
Now that you’ve confirmed where your PC stands when it comes to running Ghostwire Tokyo, let’s start optimizing its graphics settings. All these best Ghostwire Tokyo settings are tuned to give the best mix between performance and visuals.
Screen Mode: Fullscreen
Fullscreen is the best screen mode in Ghostwire Tokyo as it helps your PC exclusively focus resources on the game. However, if you alt+tab a lot, then you can switch to borderless windowed. However, it will negatively impact performance.
Resolution: Your Native Display Resolution
Use your native resolution in the display resolution setting. It helps improve the game’s clarity phenomenally and removes any blurriness from textures.
Verticle Sync: Off
Don’t use V-sync as it caps your FPS to screen’s resolution. It also introduces input lag that can be really bad in some cases. In case you’re experiencing screen tearing, you can turn it back on.
Frame Rate Cap: Unlimited
Don’t set a Frame Rate Cap to limit your frames. Simply select Unlimited here.
Brightness: Your Preference
Set brightness according to your preference here.
Colorblind Mode: Your Preference
If you require the assistance of colorblind mode in Ghostwire Tokyo, you can turn it on here.
Motion Blur Quality: Low
Motion Blur Quality in Ghostwire Tokyo isn’t the best one there is. It makes the game really blurry when spinning the camera. Best turn it to low or disabled.
SSS Quality: High
Set the Subsurface Scattering (SSS) Quality to high. Lowering this setting won’t net you any improvement in performance. So no need to lower it.
SSR Quality: Cinematic
Set ScreenSpace Reflections (SSR) Quality to Cinimematic as lowering it won’t net you any FPS performance. However, if you want to get a slight performance boost, you can turn it off completely.
Global Illumination: SSAO
Global Illumination isn’t a taxing setting at all. However, I saw the most consistent performance and visuals at SSAO.
Shadow Map Quality: Low
Shadow Map Quality is more of a hit-or-miss setting. This can either give you a tremendous boost in performance or do nothing at all. Try setting it to low first and see if you get any performance gains. If there’s no improvement in performance at low levels, you might as well increase it to high for better visuals instead.
Level Streaming Distance: According to GPU VRAM
The Level Streaming Distance setting decides when the environment textures will start to load as you approach them. What you set here depends on the Vram of your graphics card. If you have a 4GB graphics card, I recommend turning it to either 1 or 2. If your GPU has memory over 8GB, use 4 here.
Texture Streaming Quality: Cinematic
There is not much performance difference between Cinematic and Low on Texture Streaming Quality. There was a maximum 2% performance boost, turning it down from cinematic to low. So, best to leave it at maximum.
Ray Tracing: Off
If you’re looking for a great mix between performance and quality, it’s best to turn Ray Tracing off. It’s a tremendously taxing feature for Nvidia GPUs. And, to be honest, the game already looks great even without Ray Tracing.
Upscaling: DLSS or FSR
The Upscaling setting depends on whether you have an Nvidia GPU or an AMD one. If you’re using an Nvidia GPU, then select DLSS (Mode: Performance) here. If you have an AMD GPU, then use FSR. Both will give you a tremendous boost in FPS for minimal to no visual loss.
Using the settings above is sure to give you a significant performance boost in Ghostwire Tokyo. In case you want to bump up the visuals even more, increase some of the quality options.
Why don’t you swag your character up after boosting in-game settings by checking out our guide on All Outfits Locations in Ghostwire Tokyo?
Ghostwire Tokyo System Requreiemnts

Here’s a detailed breakdown of all the system requirements to run Ghostwire Tokyo. If your system falls short of even the minimum system requirements, I’m afraid that this optimization guide won’t have any effect on your game’s performance.
Nvidia Control Panel Settings

Now that we’ve thoroughly configured the best Ghostwire Tokyo settings for in-game graphics options let’s go one step further. Let’s proceed to optimize the Nvidia Control Panel settings for Ghostwire Tokyo to optimize the performance even further.

Anisotropic Filtering: Application Controlled
Set Anisotropic Filtering to Application Controlled since Ghostwire Tokyo is already using game-level Anisotropic Filtering. There’s no need to use the driver-level Anisotropic Filtering setting.
Antialiasing FXAA: Off
Turn off FXAA Antialiasing as we’re already using DLSS in the game. Then again, even if you don’t have an RTX GPU, I’d still not recommend turning this on as FXAA just doesn’t look great in Ghostwire Tokyo.
Antialiasing – Gamma Correction: On
Keep the Antialiasing Gamma Correction setting to its default values. However, some system configurations have experienced an FPS boost when this setting was turned off. Try both ways and see what works for you.
Antialiasing – Mode: Application Controlled
As discussed earlier, Since we’re already using DLSS in Ghostwire Tokyo, we really don’t need to enforce any driver-level anti-aliasing. Best leave Antialiasing Mode to Application Controlled.
Antialiasing Transparency: Off
You should also turn off Antialiasing Transparency as it can cause stability issues and even FPS Drops in Ghostwire Tokyo. Plus, there’s no need for it in the game anyway as most of the effects work flawlessly without driver intervention.
Low Latency Mode – On
Low Latency Mode is almost a must-have for Ghostwire Tokyo. It helps significantly reduce any input lag you might be experiencing. It makes the overall game snappier and helps you time those energy blasts better.
Max Frame Rate – Off
Don’t cap your FPS in Ghostwire Tokyo. If you don’t have any other apps running in your background, might as well let the game run in its best form. However, if you’re fine with locked 60 FPS and want to let other apps use have available system resources like a recorder or live-streaming app, then you can cap your FPS.
Monitor Technology: G-Sync
If your display monitor supports variable refresh rate technology like G-sync, you can enable it here.
Multi-Frame Sampled AA (MFAA): Off
MFAA is Nvidia’s own antialiasing tech that’s designed to remove jagged edges on in-game textures using its own proprietary algorithm. However, it works in some games, and in most, it ends up costing a lot of FPS. So, in Ghostwire Tokyo, best leave it off and forget about it.
Power Management Mode: Prefer Maximum Performance
This is one of the major settings that’ll enable you to boost and maintain consistent performance in Ghostwire Tokyo. Putting Power Management Mode to Prefer Maximum Performance will let your GPU run at its maximum clock speed, achieving the best-case FPS. However, if you’re on a laptop, it’s best to do this setting in game-specific settings instead of global to avoid your GPU draining the battery.
Preferred Refresh Rate: Highest Available
The preferred Refresh rate will set your monitor’s refresh rate to the highest possible.
Shader Cache: On
Shader Cache builds up over time as you play games. It helps a ton when it comes to loading them quicker and displaying textures the best way possible. Best turn it on.
Texture Filtering – Anisotropic Sample Optimization: On
Anisotropic Sample Optimization helps optimize your in-game assets and textures to use GPU resources optimally. This means a better-performing game with little to no visual cost.
Texture Filtering Quality: High Performance
Now Texture Filtering Quality setting depends highly on what kind of PC you have. In the best-case scenario, you have a high-end PC that can take on Ghostwire Tokyo at 1440p high settings, you can set Texture Filtering Quality to “High Quality”. However, for best performance, best turn it to either “Performance” or “High Performance.”
Texture Filtering Trilinear Optimization: On
Texture Filtering Trilinear helps improve Ghostwire Tokyo’s performance as well. Similar to Anisotropic Sample Optimization, it also optimizes the textures and gives you a boost in performance in some areas.
Set Threaded Optimization To On
Ghostwire Tokyo benefits from using all the cores on your CPU. So best turn Threaded Optimization on to help improve the performance of Ghostwire Tokyo.
Set Triple Buffering To Off
Triple Buffering is a component of Vertical Sync. Best leave it off since we have no plans of activating V-sync.
Vertical Sync – Off
As always, we should disable V-sync to avoid capping FPS to the refresh rate of your monitor and increasing input lag. However, if you face a lot of screen tearing, enable V-sync in the in-game settings instead of here.
After you’ve successfully made the changes, close the Nvidia Control Panel, and that’s it. All settings are applied so all you need to boot up the game and see the performance improvement. Or you can continue reading this best Ghostwire Tokyo settings guide for more tips on how to boost performance.
Ghostwire Tokyo is filled with audio logs that give you the lore of the game. Better catch them all!
The Best Ghostwire Tokyo Settings For AMD Radeon Panel

This section of the best Ghostwire Tokyo settings will cover AMD Radeon configuration. These settings are tuned to give you the best possible performance out of your hardware in the game. Since the current optimization state isn’t the best for Ghostwire Tokyo, these AMD settings are sure to give your game a well-needed boost.
Radeon Anti-Lag: Enabled
Radeon Anti-Lag is a great tech from AMD that helps reduce input latency and makes controls responsive. It’s a similar technology to Nvidia’s Reflex or Low-Latency Mode and works just as great.
AMD Radeon Chill: Disabled
It’s recommended that you disable AMD Radeon Chill. This will significantly down-clock your AMD GPU to favor lower temperatures. It will result in a severe loss of performance, which isn’t favorable.
Radeon Boost: Disabled
Now, this setting might give you the impression that it’s going to boost the performance somehow, but it has a downside to it. Though it does achieve better performance, it does so by downscaling your game’s resolution. It makes everything blurry; hence, the trade-off to achieve better performance is definitely not worth it.
Image Sharpening: Enabled
You might need to turn on Image Sharpening in Ghostwire Tokyo because the game can be blurry at times. I’ve noticed some areas of Tokyo lose their details even at higher settings but using image sharpening worked for me. I recommend turning it on and adjusting the sharpness slider according to your taste.
Radeon Enhanced Sync: Enabled
Now I’m against the idea of using any type of Vertical Synchronization variation in games. But, Radeon Enhanced Sync worked great for Ghostwire Tokyo in my testing. It helped reduce screen tearing significantly while also not affecting input latency in-game. However, that doesn’t mean input latency isn’t affected at all, but the effect was too little to notice in actual gameplay. So, best keep it on.
Wait for Vertical Refresh: Always off
Since we’re already using Radeon Enhanced Sync, there’s no need to enable Wait for vertical Refresh. Best leave it at off.
Now that we’re done applying the global settings, let’s step into the advanced settings.
Antialiasing: Use Application Settings
We have already configured the Antialiasing setting in-game. Hence, there’s no need to enforce any driver-level Antialiasing.
Antialiasing Method: Multisampling
Using Multisampling Antialiasing is a great way to improve visuals in the game with little to no effect on Ghostwire Tokyo’s performance.
Morphological Antialiasing: Disabled
Morphological Antialiasing is known to be taxing and cause several performance issues like FPS drops within games. Best leave it at off.
Anisotropic Filtering: Disabled
Ghostwire Tokyo is already configured with the best setting for Anisotropic Filtering. There’s no need to set any driver-level Anisotropic filtering here.
Texture Filtering Quality: Standard
Standard Texture Filtering Quality is a great mix between decent visuals and good performance.
Surface Format Optimization: Enabled
Keep the Surface Format Optimization Enabled as it helps optimize several surfaces in-game to improve performance.
Tessellation Mode: Override Application Settings
Override the Application Settings for Tesselation mode to unlock the setting below.
Maximum Tessellation Level: Off
We need to completely disable any form of driver-level tesselation to avoid any performance hiccups. So it’s best to set the Maximum Tesselation Level to off.
OpenGL Triple Buffering: Disabled
It’s a variation of the V-sync technology. Since we’re already using AMD Radeon Enhanced Sync, there’s no need to use triple buffering on top of it.
Reset Shader Cache: Perform Reset
It’s best that you perform a Shade Cache Reset if you have recently. Shader Cache builds up automatically in your system as you play different games. It’s the data that helps load your game assets smoothly and even improve load times. However, sometimes this data can get corrupted or even fill up, causing bad performance in games. It’s best to perform a Shader Cache Reset every once in a while to avoid bad performance in games.
And there you have it. We’ve successfully configured the best Ghostwire Tokyo settings for AMD Radeon. Now all you have to do is launch the game and experience the performance boost yourself. However, if you’re looking to boost the performance of your game and PC even further, then keep reading because we’ve got more optimizations in store.
Did you know there’s a reference to Fallout 4 in Ghostwire Tokyo? Here’s where you can get the Fallout 4 suit in Ghostwire Tokyo.
Ghostwire Tokyo Optimization Thoughts
Ghostwire Tokyo may be a weird game, but it’s one of the most unique games I’ve played in previous years. Its unique blend of combat by casting spells and sending out energy blasts really brought my childhood fantasies to life.
However, the game is only fully enjoyed when running on a stable FPS. Since the game’s been recently launched, players could wait a decent amount of time before there’s a major update fixing the performance of Ghostwire Tokyo. However, until that happens,
I hope that my best Ghostwire Tokyo settings are able to provide the performance you were looking for in the game. As always, it’s a pleasure bringing fresh content for newly released games to our readers, and we hope to hear from you guys in the comments below. For now, Adios!
Patch 1.007 Update Notes
Ghostwire Tokyo Latest Patch:
Intel XESS
- For the PC version, this update includes support for Intel’s XeSS AI-enhanced upscaling that enables enhanced performance with high-definition visuals.
Updated to AMD FSR 2.1
- The game’s upscaler has been updated to AMD’s FSR 2.1
- We are aware that some visual graphics-related bugs may occur due to this update to FSR2.1, and we intend to fix those issues in a future patch.
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