Bluepoint Games Is Working On an Unannounced PlayStation 5 Title
The company CEO has hinted at something huge
Bluepoint Games has seemingly made a name for itself following the enthralling remake of The Shadow of the Colossus in 2018. Not only that, but the Texas-based studio has had the privilege of making Uncharted: The Nathan Drake Collection right alongside Gravity Rush. To add to that is the ever-enticing Demons Soul’s Remake that went on to become one of the launch titles for the PlayStation 5.
The studio has a history of producing PlayStation-only games, and now we have reason to believe that it is onto something big for the next-gen console. Peter Dalton, the Chief Technology Officer at Bluepoint Games, has left a subtle description of what’s the current focus of Bluepoint Games.
Looking at the CTO’s LinkedIn profile, the “Current Projects” section clearly states that the studio has an unannounced title in the works and that Peter is “working extremely hard to push the bounds of what Bluepoint is capable of.” Take a look at this scene yourself below.
Bluepoint Games was founded in 2006 by members of the Metroid Prime series engineering staff. Their first IP ever was Blast Factor and it was one of the first games that came out for the PlayStation 3 back in 2006. A couple of years later the studio dealt with the ports of the remasters of God of War and God of War II.
The list goes on and on where Bluepoint Games has produced titles for Sony, but there is indeed one instance where the studio was selected by EA and Respawn Entertainment thanks to its increasing reputation to co-develop Titanfall for the Xbox 360. Other than that, the party has been wholly shifted towards PlayStation and Sony.
Taking into account their impressive history, it seems that Bluepoint Games might be working on a AAA title for the PlayStation 5. Multiple job listings have also been updated not longer than a week ago where positions are open for a Senior Designer, Senior VFX Artist, and more. While the job descriptions do not reveal anything of particular interest, it could be a sign that the studio is recruiting talented people for their upcoming IP. We’ll have to wait and see how true that turns out.
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