Castlevania II: Simon’s Quest is a side-scrolling platformer whose initial release dates back to 1987. Thanks to the game’s iconic stature and fan-favorite remarks, YouTuber BMC WarMachine has taken it upon himself to develop a remake of the then-popular title called Castlevania Chronicles 2: Simon’s Quest, and it looks surreal.
To this, fans and viewers who have taken a glance at the project are lauding the efforts of the developer left and right, saying that the fan service that Castlevania II: Simon’s Quest is receiving now is well justified. Others have pointed out Konami for not doing what BMC WarMachine is out there accomplishing for the action platformer.
- Castlevania II: Simon’s Quest came out in August 1987 as the direct successor to the first Castlevania game. The duo of games was both published and developed by Konami.
- In recent times, YouTuber BMC WarMachine uploaded a video on his channel, detailing that a remake of the iconic Castlevania II: Simon’s Quest is in the works by them.
- Some of the title’s most prominent features include controller support, a save and load system, and a switched-up currency system.
- You can become a beta tester for the game by sending an email to “email@example.com.”
BMC WarMachine certainly seems to be getting everyone all aboard the hype train. The game’s visual quality and several other apparent changes look terrific from a broad perspective. Check out the reveal video of the remake ahead, uploaded to YouTube.
Fans can’t get enough of what the remake is packing for aspiring players. It looks like an apparent visual overhaul with key changes to the gameplay mechanics. The developer says that they’ve been working on the project for about 5 months now and that they’re “currently up to the Dracula fight so the game is nearly done.”
Perhaps, one of the best changes that the remake is going to be blessed with is the alternative currency system as opposed to purchasing in-game items with hearts. You’ll now be left collecting Gold for buying weapons and times. Hearts will only come into account when you’re buying sub-weapons in the title.
In addition to that, the various Mansions that the protagonist needs to explore have been revamped right from the ground up, so you’ll be finding unexpected surprises and a lot more room for exploration just as well. Each Mansion will see to it that a boss awaits you by the end of it.
Defeating the high-ranking enemy would reward you with one of Dracula’s Remains, the retrieval of which would allow you to progress the mainline story. There’s also the addition of more acquirable weapons, so the combat system will see its fair share of diversity too.
Furthermore, enemy difficulty has been given a tweak too and the title will generally play out harder than its original counterpart. And our favorite new feature so far, there’s the inclusion of a World Map that will allow you to navigate your in-game surroundings and negate tons of confusion right from the get-go.
Now that we’re months into the game’s development, the creator of the remake—BMC WarMachine—has begun beta testing for Castlevania Chronicles 2: Simon’s Quest. If you feel you’re up for it, send an email over to the person involved and things will get picked up from there hopefully.
What do you think about this exceptionally bright remake of one of the best games in the Castlevania series? Do let us know in the comments section ahead.
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