With the sheer size of Baldur’s Gate 3’s world, it’s no surprise fans are still discovering easter eggs and references more than a month since its PC release. But this recent discovery, made by a dataminer might be the best one yet. Turns out, in one of the cutscenes, Karlach actually looks directly through the screen, addressing the player, instead of Tav.
Just Karlach randomly becoming aware of her status as a video game character nbd. pic.twitter.com/9Vzq2n8AfW
— Chubblot (@chubblot) September 16, 2023
The scene starts with Karlach talking about how she’s learned a couple of nifty tricks during her time working for Zariel. One such technique allows her to look at a person to determine if they’re telling the truth or not. But here’s where things get spicy. Karlach changes the target of her questions from Tav to the player. And in a very Undertale-esque fashion, players are able to play along and reveal the circumstances of the situation to her.
The dialogue that follows is incredibly meta and one of the coolest interactions in the game.
I see… a great web. Intersecting lines—permutations—and behind them, chaos. And then the hand that decides: yes, no. But it barely knows itself. I’m stuck here, forever. In these tangled lines, in these hundred hours, or less, or more…”
It’s clear the fourth-wall-breaking interaction aims to show Karlach slowly realizing she’s in a video game. And as a cherry on top, she finally embodies the developers, asking the player if they’re having fun. Players can choose to answer this as they wish. The whole scene is a unique addition that’s so rare that it hasn’t even been naturally discovered by players just yet.
However, for anyone who’s curious, Chubblot, the dataminer, uploaded the full version of the scene on YouTube. A snippet that Chubblot posted on Twitter also garnered quite a bit of traction from fans. Eventually, Samantha Béart, the voice actor for Karlach also added her two cents. She congratulated the dataminer for the find, though refrained from talking about it just yet.
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Turns out, she’s waiting for fans to discover the interaction organically so the context is clear. Considering how rare the scene is, Chubblot initially thought it to be a piece of cut content that was still in the game. But it looks like there’s still a way to somehow trigger it in-game. This would likely be in repeat playthroughs. Karlach’s likely going to be a mainstay in most parties until fans discover how to get this to occur.
It’s also got fans excited about how many other little and rare interactions could be present in Baldur’s Gate 3. The series has had a history of adding unique, fourth-wall-breaking moments. In Baldur’s Gate 2, for example, you could encounter a party who double-cross you, fail, and reload their saves to fight again. Stuff like this adds a ton of replayability to the game, making it all the more engaging across multiple playthroughs.
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