Terraria Devs Donate Godot And FNA With $100,000 In Response To Unity Runtime Fee Policy

The devs also want to pay an extra $1k/Month to respective game engines.

Story Highlights

  • Terraria devs, Re-Logic, has recently announced its strong stance against the new Unity install runtime fee policy.
  • Re-Logic is donating a gargantuan $100,000 to Godot and FNA game engines. It also plans to pay a monthly $1000 to both game engines in the future to stand in solidarity with the community. 
  • The sponsoring of the game engines will ensure that Godot and FNA can stand against the competition and thrive into becoming more affluent in the industry.
  • Unity has apologized recently for its change and also elaborated on them. The company has promised to make essential changes that may incline more towards the demands of the devs.

The gaming industry has been in an uproar because of the new Unity install runtime fee policy, and Terraria developers, Re-Logic, has joined the fray. The indie team has declared that it stands against the new change by Unity and is donating a staggering $100,000 to Godot and FNA game engines. Moreover, it also plans to pay a monthly $1000 to both game engines in the future to stand in solidarity with the community. 

The Terraria team clarified its strong stance against Unity in a new statement and also wanted to make a point while supporting smaller game engines by donating a huge sum. The sponsoring of the game engines will ensure they can thrive amongst the giants, with both choices serving as a huge player in the indie game community.

Even if Unity were to recant their policies and statements, the destruction of trust is not so easily repaired. We strongly feel that it is now equally important to get behind some of the other up-and-coming open source game engines. Lighting some candles in an otherwise dark moment,” read the statement.


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Re-Logic is among the 500 devs that stand against new Unity runtime fee changes, signing the collective letter against the company to turn off all IronSource SDK and Unity Ads monetization for the time. The whole Unity Engine drama has grown exponentially ever since it was announced. The devs are concerned because the runtime fee policy could shake the industry’s roots in many ways.

The solidarity and donation to other game engines may push Unity to make massive changes. Re-Logic recognizes that the new runtime fee policy will make things quite hard for small indie devs who could fail to profit from their titles. Unity has tried to handle the growing aversion of the ecosystem, apologizing for its recent runtime changes. The company later clarified that runtime fees would not target further than 4% of devs’ revenues, but the damage was already done.

It has also announced bringing new changes to its new policy to possibly lean more towards quenching the demands of the gaming industry. We can anticipate to hear more in a “couple of days.

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Shameer Sarfaraz is a Senior News Writer on eXputer who loves to keep up with the gaming and entertainment industries devoutly. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.

Experience: 4+ Years || Education: Bachelor in Computer Science.

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