In recent times, EA has filed a patent for voice-controlled characters in video games on Patentscope. While this is something that isn’t ubiquitous as of yet, we’d love to see what EA has in store for the not-so-distant future.
A portion of the patent’s abstract reads, “Systems and methods are disclosed for enabling a player of a video game to designate custom voice utterances to control an in-game character. One or more machine learning models may learn in-game character actions associated with each of a number of player-defined utterances based on player demonstration of desired character actions.”
Simply put, such games will allow your voice to be the major controller, or perhaps, this might fit in as a gimmicky feature that only a handful of IPs would implement. Either way, the prospect does sound cool.
There’s even a detailed plan laid out by the company itself. This scheme has also been elucidated in the patent – read more about it here. In the meantime, take a look at it below.
Voice controls can surely be fun and entertaining, but they belong nowhere near competitive gameplay. However, EA is more than welcome to change our minds.
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