EA Registers a Patent For Voice Controlling Game Characters

Futuristic planning over at EA HQ

In recent times, EA has filed a patent for voice-controlled characters in video games on Patentscope. While this is something that isn’t ubiquitous as of yet, we’d love to see what EA has in store for the not-so-distant future.

A portion of the patent’s abstract reads, “Systems and methods are disclosed for enabling a player of a video game to designate custom voice utterances to control an in-game character. One or more machine learning models may learn in-game character actions associated with each of a number of player-defined utterances based on player demonstration of desired character actions.”

Simply put, such games will allow your voice to be the major controller, or perhaps, this might fit in as a gimmicky feature that only a handful of IPs would implement. Either way, the prospect does sound cool.

There’s even a detailed plan laid out by the company itself. This scheme has also been elucidated in the patent – read more about it here. In the meantime, take a look at it below.

EA's Plan of Action
EA’s Plan of Action

Voice controls can surely be fun and entertaining, but they belong nowhere near competitive gameplay. However, EA is more than welcome to change our minds.

What do you think of all this? Let us know in the comments below.

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Matt Hunter


With four years of experience as a tech writer on a multitude of websites, Matt Hunter currently reports to eXputer with the latest in gaming.

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