![Red Dead Redemption](https://cdn.exputer.com/wp-content/uploads/2023/10/Red-Dead-Redemption.jpg)
Story Highlights
- Rockstar Games has released the 60 FPS mode for Red Dead Redemption on PS5 via backward compatibility in the Patch 1.03.
- Fans had long been demanding the release of the mode.
- The title will remain locked at 30 FPS on PS4 and Nintendo Switch.
Rockstar Games has tacitly brought out the highly desired and requested 60 FPS mode for Red Dead Redemption in the recently released Patch 1.03. The update was released for the PS4 version of the game but, as later confirmed by the studio, the 60 FPS mode is only available for PS5. The players can access the option by running the PS4 version on PS5 via backward compatibility.
Despite the recent release of Red Dead Redemption Remaster on PS4 and Nintendo Switch on 17 August, it appears both consoles have been left out. It came as a surprise to many who highly anticipated a 60 FPS mode for both consoles. For now, their users will have to suffice with playing the game on 30 FPS. The option to enable 60 FPS mode on PS5 can be found in the Display Menu.
Red Dead Redemption, including Undead Nightmare, now supports up to 60 FPS on PlayStation 5 via backward compatibility. pic.twitter.com/XMLIe6gYo4
— Rockstar Games (@RockstarGames) October 4, 2023
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- Red Dead Redemption 2 Gets An Unofficial 60 FPS Patch For PlayStation 5
- The Rumored Red Dead Remaster Could Also Release On Nintendo Switch
- The Original Red Dead Redemption Gets Rated In Korea Out Of Nowhere
The Patch also fixed some general bugs and brought some unspecified improvements to the gameplay. It also “added an option to enable subtitles upon first booting the game.” Patchnotes read as the following:
- Added an option to enable 60 FPS when played on PlayStation 5 via backward compatibility
- Added an option to enable subtitles upon first booting the game
- General bug fixes and improvements
Rockstar Games faced fierce backlash and mauling after the announcement of the Red Dead Redemption Remaster for PS4 and NS over the fact that the game was locked at 30 FPS and the PC snub. The decision to release a Remaster without 60 FPS baffled many fans who believed that the true potential of the remake would remain untapped. Some even called the remaster a “lazy” port because of its lack of any new features.
For the Xbox owners, consoles were excluded from Red Dead Redemption Remaster due to backward compatibility with Xbox 360. As a result, it’s unlikely that Xbox’s next-gen consoles will receive a 60 FPS mode, leaving them stuck at 30 FPS for now.
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