5 Games With Great Gameplay But Terrible Endgame Content

These games do not end on a high note, that's for sure.

Story Highlights

  • Many games feature great gameplay elements but end up with subpar endgame content.
  • Players who reach the finale in these titles often feel underwhelmed and left out.
  • Gamers have no reason to continue playing games without good post-game content.

A hallmark of most AAA experiences is the post-game content they offer for a lot of players. Unfortunately, many titles tend to start strongly, only to progress downhill as the gameplay goes on. It can sap the fun out of an otherwise great time, especially for veteran players who pour hours into a game. Also, after completing the campaign, the endgame content defines the retention of most players.

But if that’s lacking, then were all those hours spent grinding and getting to the end even worth it in the first place? I suspect the answer would differ for each player, of course. Nevertheless, these games do not reward the diligence of players who have completed the main objectives—and instead only focus on the journey.

AAA Games Whose Endgame Content Leaves Much To Be Desired

Therefore, I’ve decided to jot down a list of some successful AAA releases that boast great gameplay elements but subpar endgame content. I—and many others—have often felt disappointed and neglected after reaching the post-game in the following games. 

Note: Do expect occasional spoilers here and there.

1. Diablo 4’s Endgame Is A Motley Of Dull Loot Grind And Repetitive Farming

So, Blizzard Entertainment has surely improved its latest action RPG compared to the last release. While the general gameplay scratches the Diablo itch I’ve been looking for, the endgame is not as satisfying as expected. Compared to Diablo 2, the game’s itemization is tedious, and the repetitive nature of farming for specific items and Ubers soon becomes dreary.  

Diablo 4 is a step-up from past releases but still fails to delivers in other regards | Image Source: Steam
Diablo 4 is a step up from past releases but still fails to deliver in other regards | Image Source: Steam

And the massive power gap between casual and hardcore players is also a major hindrance for most players. Diablo 4’s endgame content is a far cry for me—compared to an ARPG like Last Epoch, which keeps you engaged with its rich and diverse content and unique dungeon types. Here’s hoping Blizzard will continue to improve the post-game content in the game.

2. Genshin Impact: A Lack Of Endgame And Disrespect For Veteran Players

There isn’t a lot to do in Genshin’s post-game if you think about it. Spiral Abyss is the only semblance of any endgame, which features multiple floors chock-full of enemies and modifiers. There is no replayable content besides it after a certain point. Sure, limited events do happen but they feel tiring after a certain point. 

Genshin Impact Significantly Lacks Endgame Content Compared To Others In The Genre | Image Source: IGDB
Genshin Impact Significantly Lacks Endgame Content Compared To Others In The Genre | Image Source: IGDB

Some veterans even argue that the RPG is dying because of many questionable decisions made by Hoyoverse. The studio could turn things around by adding more formidable challenges for the veterans, alongside new mechanics that could make gameplay interesting.

3. Dragon’s Dogma 2: Subpar Endgame Experience Compared To DD: DA

Now, don’t get me wrong, DD2 is a treat despite its fair share of issues. However, we have already been spoiled by Dragon’s Dogma: Dark Arisen. It is unjustifiable how endgame content is added. You beat the titular dragon and usher in The Unmoored World. Then, the landscape of the overworld changes with new loot and tons of bosses.

But the issue begins with the timed post-game content. You are put on a timer to fight a few unique bosses and hard enemies while stopping the fog from spreading before it destroys parts of the world.

Dragon's Dogma 2's endgame is rough in execution and leaves more to be desired | Image Source: Steam
Dragon’s Dogma 2’s endgame is rough in execution and needs massive improvements | Image Source: Steam

Additionally, the transition into the endgame feels abrupt and lacks solid buildup. You have to gather the nations together, but there are no new quests about leaders, dialogues, or interesting cutscenes. In short, it could be much better story-wise. It’s not that the endgame sucks; there is not much in it for players right now. Compare all you get in Dragon’s Dogma: Dark Arisen, and you will also feel a wave of gloom washing through. 

4. Hogwarts Legacy’s Post-Game Content Could Use Many Additions 

The Wizarding World entry is among the most satisfying recent AAA single-player titles. But it doesn’t feature much endgame content once you deal with the main in-game objectives. One might argue that it’s a single-player one-and-done experience, but I feel like an RPG ought to be generous to players who stay until the end.

Hogwarts Legacy Endgame content does not have much to offer | Image Source: Steam
Hogwarts Legacy Endgame content does not have much to offer | Image Source: Steam

Once you deal with most of the main and side quests, the Merlin Trials may catch your eye. But besides that, there is not much to do besides flying around on your broom. And even if you are a completionist who plays to earn all the trophies, the little to no replay value eventually forces you to put the game down.

5. Skull And Bones’ Endgame Is Quite Lackluster For An “AAAA” Title

I don’t think Ubisoft’s recent release is up there in the gameplay department compared to others on the list. However, the crux is quite fun if you set aside low expectations. What irks me deeply is the abysmal lack of things to do in the endgame once you sail through the little content.

Skull And Bones' endgame content is pretty disappointing after such a long development time | Image Source: IGDB
Skull And Bones’ endgame content is pretty disappointing after such a long development time | Image Source: IGDB

Surely the current and upcoming seasons will keep introducing more content. But there is much post-game content to be desired for now.

Overall, in most games, you eventually reach a point where there isn’t much left to do. But some devs have handled the dilemma wisely and turned it around to their advantage—Monster Hunter: World rushes to my mind when thinking about a good post-game experience.

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Shameer Sarfaraz is a Senior News Writer on eXputer who loves to keep up with the gaming and entertainment industries devoutly. He has a Bachelor's Degree in Computer Science and several years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.

Experience: 4+ Years || Education: Bachelor in Computer Science.

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