The Mortar is a useful card in Clash Royale, but to make the most of it, you need to use it in an effective deck. The card is easy to use but also possesses high damage and ranges at a modest Elixir cost. Moreover, it can be mastered to great effect. Therefore, this guide will take you through the best mortar decks, including great cycle decks, that you can use in the game!
What Are Mortars?
The Mortar is a defensive building card that uses chip damage to defeat enemies from a distance. This separates it from cards like P.E.K.K.A. and Balloon which rely on high damage for a short duration. As such, getting even a few successful shots off of your Mortar can help you towards victory.
The Mortar is a common card that can attack ground targets at a range between 3.5 – 11.5. It has a deployment time of 3.5 seconds, a hit speed of 5.0 seconds, and a lifetime of 30 seconds. The Elixir cost is 4.
Mortars can take out bulky troops and opposing towers from the player’s own territory. Its area-of-effect damage is also useful for crowd control. Therefore, it is mostly used offensively and hence placed towards the front so that it can attack the enemy Crown Towers.
Best Mortar Decks in Clash Royale
Due to their high utility, Mortar decks are usually focused on using the Mortar as the main mode of attack while using other cards to protect and assist it. The dead zone also means that players will need to pair the Mortar with some form of tank or splash unit for when the enemy gets too close.
Common meat shields and damage-absorbers can be the Knight, P.E.K.K.A., Ice Golem, Rascals, or other Legendary cards. Spells like The Log, Fireball, Arrows, Earthquake, and Rocket are also used to damage the enemy directly and weaken their pushes and their defenses.
Other damage-delivering cards to aid the mortar, like Bats, Minions, Mega Knight, and Musketeer, are also a plus point. With that said, here are some of the best mortar decks in the game that you can use right now! You may also need trade tokens at some point in the game!
Mortar Miner Rascals Cycle Deck

- Rascals
- Dart Goblin
- Miner
- Bats
- Guards
- Mortar
- Fireball
- The Log
Average Elixir: 3.25
The Mortar is the main mode of attack here. Rascals and Guards can provide effective tanking for the Mortar by taking on troops such as the Hog Rider and The Giant. The Dart Goblin can defend the Mortar with its quick, ranged attacks. Therefore, players can place it close behind the mortar.
Furthermore, the Miner can act as a good distraction while also gathering good hit points on the Crown Towers. They are also likely to get ignored by the enemy if a lot is going on. Similarly, Bats can also slowly chip away at enemy reinforcements to keep your Mortar alive for longer.
In terms of Spells, The Log can counter any smaller units the enemy sends against your mortar, such as Goblins or Skeleton Army. Moreover, flying units such as the Minion Horde are ideally taken out by the Fireball. The latter is also a useful defensive tool.
An effective two-way attack can also be made. Players can deploy Rascals close to their King Tower who will make their way towards a bridge. On the other bridge, cards like the Miner, Bats, and Dart Goblins can be deployed to take on the other tower.
Since this deck has a low average Elixir requirement, the Double Elixir time can also let you put up two Mortars at once. In the late game, the Mortar can also be used defensively by placing it closer to your own towers.
Canon Cart And Mortar Duo Attack Deck

- Guard
- Cannon Cart
- Minion Horde
- Mortar
- Spear Goblins
- Miner
- Fireball
- The Log
Average Elixir: 3.5
This deck is similar to the first since it also has a low average Elixir cost. This means it can be cycled quickly.
Instead of the Rascals, however, it uses the Cannon Cart. When deployed, the cart moves forward until it breaks from enemy damage. When it does, it becomes a cannon that attacks enemy Crown Towers. Therefore, it can divert a lot of firepower towards itself and damage enemies while also shielding your own troops.
The majority of the damage will be given by Mortars, whereas the Miner and Spear Goblins can help with chip damage. For countering enemy troops, the Minion Horde will prove useful since it can quickly deal high damage to large troops.
Furthermore, for direct targeting and engagement, the Fireball can come in handy. This makes this one of the best mortar decks in Clash Royale.
Mortar 3.0

- Archers
- Ice Spirit
- Inferno Dragon
- Knight
- Mortar
- Arrows
- Fireball
- The Log
Average Elixir: 3.0
Due to the incredibly low Elixir cost, this is another very quick mortar cycle deck. Therefore, even if your Mortar gets taken out by counters such as a Rocket, you can quickly cycle through your cards and get your Mortar back up and running.
In this deck, the main tank is the Knight. Conversely, to deal with enemy tanks, this deck has the Inferno Dragon. This card can provide heavy damage and can effectively chip away the health of larger enemy units. Moreover, the Ice Spirit can provide air support and can also be cycled quickly due to its low Elixir cost of 1.
Players can deploy Archers farther back and direct each of them to go down a different bridge. In this way, the enemy is forced to spread out their firepower, which can open up attack opportunities.
In terms of Spells, the Arrows can prove useful against swarms like the Minion Horde. The Log can be used on smaller troops. Furthermore, the Fireball can help with direct Tower damage.
Mortar Inferno Double Minions Siege

- Fire Spirit
- Minions
- Mortar
- Ice Golem
- Mega Minion
- Inferno Tower
- Skeleton Army
- The Log
Average Elixir: 2.9
This is a deck based purely on chip damage. Since cards like the Mega Minion and Ice Golem can be countered and stopped from progressing, and no other cards can damage Crown Towers directly, players will rely solely on their Mortar and The Log. These will slowly eat away at the enemy towers.
However, the Ice Golem is still useful in its own right. It can effectively counter the Knight and the Dark Knight, thereby providing a good anchoring role. Moreover, the Mega Minion, along with the Minions, works well to counter pushes from the air.
The Inferno Tower also works well with the Mortar. Players can deploy both alongside each other. The Inferno Tower can quickly take out large tank units such as The Giant. It can, therefore, counter pushes from the enemies and keep the Mortar safe.
The Skeleton Army, in turn, can work well with the Inferno Tower. This is because the swarm of skeletons can help keep smaller enemy troops at bay, thereby protecting both the Inferno Tower and the Mortar. The Fire Spirit is another card that can be quickly cycled due to its low Elixir cost, providing both air and ground support.
Barbarian Launcher Skeleton King Miner

- Arrows
- Cannon Cart
- Dart Goblin
- Minion Horde
- Miner
- Mortar
- Skeleton Army
- Skeleton King
Average Elixir: 3.8
This deck rocks the Skeleton King as the main damage-taker of the team. However, this does mean that players will need to be sufficiently leveled up to unlock the Skeleton King first.
The Skeleton King does area damage, making him very useful against a cluster of opponents. Moreover, when players use their cards such as Miner or Arrows to take out enemy troops, the Skeleton King collects their souls and uses them to spawn more Skeletons of his own. This makes him a walking spawn point with plenty of reinforcements in the bag.
However, since the Skeleton King is a Legendary card, only one of him can be deployed at any time. This means that players will have to wait for their Skeleton King to die before being able to send another one.
Like previous decks, the Minion Horde can provide air support, whereas the Dart Goblin can attack from a distance. The Miner is also useful for chipping away at enemy towers.
Mortar Skarrel Zap Bait

- Fireball
- Goblin Gang
- Knight
- The Log
- Mortar
- Musketeer
- Skeleton Barrel
- Spear Goblins
Average Elixir: 3.1
This is another useful Mortar cycle deck due to its low-Elixir cards. It relies on three main cards to deal damage: Mortar, Fireball, and The Log. Other cards can do some damage as well, but they will be less vital to your attack.
The deck also has plenty of potential to bait and distract the opponent. For example, the Skeleton Barrel targets an enemy building and releases multiple Skeletons there. The Goblin Gang also spawns six goblins – three with spears and three with knives – on the ground. This distracts the enemy and allows the Mortar to do its job safely.
Moreover, these distractions also force the enemy to use up Spells like The Log. When players bait out these Spells, it opens up opportunities to cycle through multiple cards and overwhelms the enemy. For example, the Knight and the Goblin Gang can be coupled together to make a strong push.
Aside from this, the Knight serves as the main tank for the team. The Musketeer also provides good damage from a range. This lets her chip away at enemy health bars to a significant extent. Therefore, this turns out to be one of the best mortar decks in Clash Royale.
Mortar Rocket With No Defense

- Fire Spirit
- Minions
- Archers
- Knight
- Mortar
- Musketeer
- Rocket
- The Log
Average Elixir: 3.3
In this deck, along with the Mortar, players can also use the Rocket for damage. The former can chip away at the Crown Towers, while the latter can be used to finish off any Towers with low health.
Rockets can also be useful due to their splash damage. If the enemy throws a card like a Balloon, Musketeer, or Witch near their King Tower, these troops will slowly make their way to the bridge. Players should wait and attack with the Rocket as soon as these enemies are close to their Crown Towers. In doing so, they will take out the troops and get decent damage on the towers as well.
Again, the Knight serves as a good meat shield, and the Fire Spirit can attack any air targets that come your way. And as before, the Musketeer does decent damage from far-off, making her a good choice in any strategy.
Miner Prince Mortar

- Bats
- Dart Goblin
- Fireball
- Goblin Gang
- The Log
- Miner
- Mortar
- Prince
Average Elixir: 3.3
The major difference in this deck is the Prince. He can charge to deliver extra damage, and also has good health.
His presence opens up a useful double-attack opportunity. Players can deploy their Mortar on one side of the arena and Prince on the other. If the enemy tries to counter with something like Skeleton Army or Goblins, The Log should prove quite useful in clearing the path for Prince to advance. In this way, damage can be done to the towers.
A more conventional way of playing this deck would be deploying the Mortar and using the Prince as a tank and the Miner for slow chip damage. This will ensure that the Mortar can be protected and freely fire at enemy Towers. Otherwise, the Mortar can be used as bait on one side and an attack can be done using Prince and Miner from the opposite side.
The Miner can also act as a damage-taker, while the Bats, Dart Goblin, and Fireball can provide air support for the mortar. The Goblin Gang spawns six spear- and knife-wielding goblins who are useful for taking on ranged opponents like the Musketeer. Lastly, The Log is always a useful tool, especially against the likes of the Knight and the Dark Knight.
Mortar Musk Pump Fireball Cycle

- Ice Spirit
- Skeletons
- Mortar
- Ice Golem
- Fireball
- Musketeer
- Elixir Collector
- The Log
Average Elixir: 3.0
This is one of the best Mortar cycle decks in Clash Royale owing to the presence of the Elixir Collector. When deployed, this card periodically gives you Elixir. Therefore, if you can get two of these Collectors up and running, you will be at a massive advantage. Moreover, they should be deployed in a safe position, such as behind your tower.
Furthermore, most other cards in the deck require very little Elixir. For example, the Ice Spirit and Skeletons cost 1 Elixir each, whereas the Ice Golem costs 2 Elixir. In fact, the highest Elixir cost is of the Elixir Collector itself, which is 6. As such, once the Collectors are in play, you can deploy the rest of your cards in very short succession.
This deck has great win potential, especially during Double Elixir time. It can even let you deploy multiple Mortars at the same time. Hence, it can enable a large offensive and force the enemy to divide their attention and firepower.
However, players should prioritize carefully to ensure that they can bring at least one enemy Tower down. This is because aside from the Mortar, Fireball, and The Log, the deck does not have many direct-damage options. As such, having a clear target in mind will help you in securing the win.
Lastly, the deck is not great at defense and does not have many tank options. However, owing to the incredibly quick cycle potential, players should try to put up a continuous attack and leave the enemy no room to strategize.
Barbarian Launcher Archer Queen Bowler Valk

- Archer Queen
- Barbarian Barrel
- Bats
- Bowler
- Earthquake
- Mortar
- Skeletons
- Valkyrie
Average Elixir: 3.3
The star of this deck is the Archer Queen, who does require higher levels for players to unlock. She can damage troops from a range and also provide competent air support. The Bats also help in air support, whereas the Skeletons allow for quick cycling and fast-paced attacks.
Aside from this, the deck focuses on splash damage with cards such as the Bowler. If the enemy deploys swarms like the Skeleton Army or Goblin Gang or deploys multiple heavier cards like the Witch and the Wizard, the Bowler can be an effective tool since he can deal damage to many foes at once.
Similarly, the Valkyrie is also a good tank against heavier units. It can not only halt them in their tracks but can also provide sufficient amounts of damage. Another notable addition is the Barbarian Barrel, which does less damage than The Log but releases a Barbarian upon release. As such, it can serve as a useful alternative.
Lastly, the Earthquake is also a useful Spell that can assist your Mortar by damaging the Crown Towers. Therefore, this deck provides a unique combination of cards, making it very notable in our list of the best mortar decks in Clash Royale!
Hog EQ Mortar

- Bats
- Earthquake
- Hog Rider
- Mortar
- Musketeer
- Skeletons
- Giant Snowball
- Valkyrie
Average Elixir: 3.0
Again, this specific deck focuses on the Mortar and the Hog Rider for providing the main DPS (damage per second). If the enemy deploys spawners like the Goblin Hut, Furnace, or other buildings that keep spawning troops periodically, the Hog Rider can be used to bring them down. This will free up the Mortar to focus on the enemy’s Crown Towers.
Alternatively, the Mortar can be set up in a defensive position to protect your assets. In this case, the Hog Rider can be used to create advances onto the enemy towers. Furthermore, in Double Elixir time, both the Mortar and the Hog Rider can be deployed simultaneously to make a heavy push onto the enemy Towers. Of course, you can always use both cards to target separate Towers as well.
Some other plays with this deck can be sending the Hog Rider and the Musketeer together while using the Skeletons, Bats, and Valkyrie to defend. This can be effective since the Musketeer can back up the Hog Rider from a distance and the Valkyrie can act as a heavy tank unit. This also means that with the Valkyrie as a tank, players can deploy cards like Bats and Skeletons behind her.
Moreover, spells like the Earthquake and Giant Snowball give players some other direct-attack options as well, if need be.
Mortar Hog P.E.K.K.A. Bait

- Goblin Gang
- Hog Rider
- Minion Horde
- The Log
- Mortar
- E.K.K.A.
- Spear Goblins
- Zap
Average Elixir: 3.6
This deck has among the highest Elixir costs on our list, meaning that it isn’t really focused on cycling cards. Instead, it puts emphasis on the P.E.K.K.A., the Mortar, and the Hog Rider. The former is often used against larger units since it can deliver quick damage to them. It can also be used for defense.
Similarly, Hog Rider can help in the attack by clearing space and giving the Mortars free reign to fire at the enemy towers. To help with the attack, cards like the Goblin Gang, Spear Goblins, and Minion Horde can deliver high damage as well. As such, they can help deal with cards like the Balloon.
The deck also has useful Spells. The Zap resets the damage of cards like the Inferno Tower and the Inferno Dragon while also stunning and damaging enemies. The Log, of course, helps clear smaller troops from the arena when needed.
Although this deck has a slower cycle than others, players can take advantage of it during Double Elixir time. During this phase, it is possible to overwhelm your opponent with your P.E.K.K.A, Mortars, and Hog Rider.
Mortar Princess Rocket Cycle

- Ice Spirit
- Skeletons
- Archers
- Knight
- Mortar
- Rocket
- The Log
- Princess
Average Elixir: 2.9
This is one of the original Mortar cycle bait decks in Clash Royale and is still among the best. The three main damage cards here are the Princess, Rocket, and Mortar.
As before, the Rocket is ideally used on a spot where it can damage both troops and towers. This makes full use of its splash damage capabilities. Also, the Knight can tank from the front and protect your troops behind.
Another benefit of this deck is its ability to bait out enemy Logs. For example, players can deploy the Princess near a bridge from where she can fire at enemy Crown Towers without being in their range of fire. Similarly, a Mortar can be deployed near the other bridge to attack another tower.
To counter this, the enemy will need to use their Logs. Moreover, the enemy will have to choose which target to engage. In this way, players can effectively disperse enemy firepower. Therefore, a combination of, say, 2 Princesses and 1 Mortar, can be seriously damaging to the enemy side.
Mortar Ghost Miner

- Bats
- Royal Ghost
- Goblin Gang
- Minion Horde
- The Log
- Miner
- Mortar
- Zap
Average Elixir: 3.0
The major difference in this deck is the Royal Ghost. He makes his way to the enemy towers invisibly and then attacks them. The enemy can counter this by deploying troops on the Ghost’s path. However, since he does good splash damage, he can take out swarms with ease. He can, therefore, act as a good lead troop and tank for your attack.
Otherwise, this is purely a bait cycle Mortar deck. It quickly deploys troops and Mortars without giving the enemy time to strategize. For example, players can use the Miner, Minions, and Bats on one side with the Royal Ghost on the other. Alternatively, they can use the Royal Ghost backed up by Bats and the Minion Horde.
In this way, the Mortar will be kept safe, and can easily chip away at the enemy Crown Towers.
Mortar Miner Minion Horde

- Bats
- Goblin Gang
- Minion Horde
- Knight
- Miner
- Mortar
- Princess
- Zap
Average Elixir: 3.1
This is another quick cycle mortar deck based on chip damage. The Knight serves as your main tank. He also combines with the Bats, Goblin Gang, and Minion Horde to act as your main line of defense. Here the Minion Horde is especially useful since they are quick and can attack both air and ground targets.
Although the deck is mainly defense-oriented, it can also be used to attack if things are going well. For example, players can deploy the Miner and Bats on one side of the arena. On the other side, they can deploy a Mortar accompanied by a Knight. This can be useful to overwhelm the enemy.
What’s more, the Princess can also be deployed behind. It can take out troops from a distance, thereby assisting other ground troops. Furthermore, it can also attack enemy Crown Towers if deployed within range.
All in all, this is a very holistic Mortar deck and possesses both defensive and offensive characteristics.
Hogging The Mortar

- Bats
- Goblin Gang
- Hog Rider
- The Log
- Mortar
- Rascals
- Spear Goblins
- Zap
Average Elixir: 3.0
Like the first deck in our list, this deck also makes use of the Rascals. They work well with the Mortar because they serve as the tank. Moreover, while one takes the lead in attacking the opponent, two more troops damage the enemies from a distance. This makes for a very useful combo and frees up your Mortar to reign down fire.
Aside from this, the Hog Rider is useful for offensives pushes. In terms of Spells, Zap is useful for taking out air targets, whereas The Log does good crowd control on the ground.
As before, the main star of this deck is the Mortar. If players can use it even to get 1-2 good hits onto enemy Towers, it can go a long way towards getting them the win. And due to a low average Elixir cost of 3.0, this is another useful deck for quick cycling.
Mortar Decks By Top Players
Another way to use some of the best Mortar decks in Clash Royale is to take a look at what the top players in the game are using. These players have collected thousands of trophies throughout their careers. As such, they know how to make the perfect Mortar decks, and using them is sure to give you an advantage.
Therefore, here are some of the best Mortar decks used by the top players in the game!
Mohamed Light

- Archer Queen
- Ice Spirit
- Miner
- Mortar
- Poison
- Skeletons
- The Log
- Valkyrie
Average Elixir: 3.0
Mohamed Light is a Clash Royale Esports player from Egypt. He has played for teams such as Baguettes Esports and Urban Esports. Moreover, he currently plays in the Master III League and is the Co-Leader of ‘The Golden Wing’ clan. At the time of writing, he has 6600 trophies in the season.
Mohamed Light has had an immensely successful run in Clash Royale. He won the Clash Royale League 2022, the ESL Snapdragon Pro Series Season 1, the Masters Challenge 2022, and the Queso Cup 2022 Golden, among others. He is also an avid YouTuber.
Stardust

- Archer Queen
- Fire Spirit
- Miner
- Mortar
- Poison
- Skeletons
- The Log
- Valkyrie
Average Elixir: 3.0
Stardust is a Clash Royale Esports player from Russia. He has played for Team Liquid. Moreover, he currently plays in the Master III League and is a member of the ‘Tourist’ clan. At the time of writing, he has 6669 trophies in the season.
Stardust was the top player in the Ladder in December of 2020, and in January, August, November, and December of 2019. He also ranked #2 in the Bren Chong Cup 2 ASIA.
Clown

- Archers
- Ice Spirit
- Mortar
- Rocket
- Skeletons
- The Log
- Tornado
- Valkyrie
Average Elixir: 3.0
Clown is a Clash Royale Esports player from South Korea. He has played for teams such as Threat Level and Urban Esports. Moreover, he currently plays in the Master III League. At the time of writing, he has 6806 trophies in the season.
Clown stood first in the Global Tournament Season 29 (SD). Furthermore, he was #16 in the RoyaleMSTRS S2 Week 3, and #23 in the ESL Snapdragon Pro Series 2022 NA Season 1 Split 2.
Makarîous

- Bats
- Fireball
- Guards
- Hog Rider
- Minion Horde
- Mortar
- Spear Goblins
- Zap
Average Elixir: 3.3
Makarîous is a Clash Royale Esports player from Egypt. He has played for Slayer eSports. Moreover, he currently plays in the Master III League and is a member of the ’50 STARS’ clan. At the time of writing, he has 6,627 trophies in the season.
Makarîous stood third in the Global Tournament Season 33. Furthermore, he finished at the seventh and eighth position of the Ladder in February 2020 and August 2018 respectively.
CAPGUN

- Archer Queen
- Guards
- Ice Spirit
- Miner
- Mortar
- The Log
- Valkyrie
- Zap
Average Elixir: 3.0
CAPGUN is a Clash Royale Esports player from Egypt. He has played for Stars Elite. Moreover, he currently plays in the Master III League and is the Co-Leader of the ‘AK Syndicate’ clan. At the time of writing, he has 6,600 trophies in the season.
CAPGUN stood first in the Gamers Without Borders 25. Furthermore, he was #22 in the Clash Royale League 2022 Qualifier and #8 in the ESL Snapdragon Pro Series 2022 EUMENA Season 1 Split 1.
LUMINARY

- Arrows
- Bats
- Cannon Cart
- Flying Machine
- Miner
- Mortar
- Skeleton Army
- Skeleton King
Average Elixir: 3.5
LUMINARY is a Clash Royale Esports player from the United States. He currently plays in the Master III League. At the time of writing, he has 6,600 trophies in the season.
The Esports player stood at the twentieth position in the Clash Royale League 2022 Qualifier, and at the sixteenth position in the All Stars 2022. Furthermore, he stood at number 7 in the Ladder in January 2018.
That wraps up our guide on the best mortar decks in Clash Royale! Be sure to try them out in your own game and let us know how they work!
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