Astral Ascent has been considered one of the best roguelites of this generation, being compared to the likes of Dead Cells and Hades—the very games it takes inspiration from. However, it wasn’t an easy journey for the developers, as they had to fight tooth and nail to enhance the title exponentially and put it up for commercial sale again after a premature release in 2022.
The 2D platformer’s release in Early Access was met with much criticism, a lot of which was directed towards its performance. Despite having a bad start, Hibernian Workshop worked hard to take the experience to the next level and was rewarded well for it. To get more insights into the studio’s arduous journey, eXputer sat down with Louis Denizet, Co-Founder of Hibernian Workshop, over an email interview.
Read ahead for the full interview containing Louis’ insights and some exciting teases for future content.
Astral Ascent is set in a modern fantasy world where the only goal is to escape the Garden. However, it’s easier said than done, as the 12 Zodiacs guard this astral prison. The game contains 4 main characters a player must pick from, with the 5th character arriving as a DLC in 2024.
This roguelite had a tedious journey, and it reached the glory it deserved. Lucky for us, the game will continue to receive free updates for as long as it remains successful. Moreover, it appears that Hibernian Workshop has started the creation of its next project, but Louis refrained from sharing more details for a potential reveal in the future.
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