Interviews
Dive deep into the world of gaming with eXputer’s exclusive interviews with game developers and designers, where we discuss the lore, DLC plans, controversies, challenges, and the whole process that goes behind these titles. eXputer likes to shine light on developers from all across the industry, which covers AAA as well as Indie titles!
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Shurick Agapitov Interview: Discussing The Metaverse, Web3 Gaming, And More
The Founder and CEO of Xsolla says that adopting Web3 gaming technology is a critical evolutionary step for the industry.
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Warframe Interview: “Any Loose Ends In The Overall Narrative Are In Our Sights,” Says Dev
While discussing the future of Warframe, Rebecca Ford said the team plans to wrap up any loose ends relevant to the current in-game events.
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Naraka Interview: Dev Would Love To Create A Movie Or TV Series Based On The IP
The Lead Designer of Naraka: Bladepoint has also confirmed that at least one new map will be released in 2024.
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Broken Roads Interview: Devs Discuss Sound Design, Disco Elysium, And More
Speaking to us, the developers of Broken Roads reveal how they refrained from playing Baldur's Gate 3 to avoid getting many mixed ideas.
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Predecessor Interview: Work On Two New Game Modes Is Underway, Says Dev
The developer is excited to share details on one of these modes at a later date, says that internal tests have been "unbelievably fun."
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Runes of Magic Interview: Gameforge Discusses Commitment To Mitigate P2W Elements
Gameforge wants to maintain a level playing field for players and mitigate any P2W elements that may disrupt the integrity of Runes of Magic.
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Smite 2 Interview: Devs Are “Keenly Aware” Of Shortcomings Of Other Live Service Sequels
The developers of Smite 2 explain to us how it has taken into consideration the challenges faced by other live service titles.
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Saga Mainnet Interview: Discussing Web3, Game Preservation, And Job Security
We discussed the launch of Saga Mainnet with Rebecca Liao and how this Web3 infrastructure fits into the current volatile gaming industry.
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Brothers: A Tale Of Two Sons Remake Does Not Need A Sequel, Says Game Director
While expressing how there is no need for a Brothers: A Tale of Two Sons sequel, The Game Director said they might reconsider it in the future.
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Outcast: A New Beginning Director Discusses In-Game Freedom And More
eXputer sat down with the Game Director of Outcast: A New Beginning to learn how the sequel presents freedom in all aspects of the gameplay.
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Project Mugen Interview: Devs Plan To Release At Least One City Per Year
Naked Rain plans to continuously update Project Mugen with new content, city maps, characters, and stories after its release.
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Warhammer 40K: Chaos Gate – Daemonhunters Devs Are Most Proud Of The Combat System
The Game Director of Warhammer 40K: Chaos Gate - Daemonhunters says the game truly captures the combat in a turn-based tactical system.
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Lordbound Interview: From A “Portfolio Piece” To A Massive Skyrim Mod
The developers of Lordbound increased the scope as they became more familiar with the Creation Kit and got inspired by the original Skyrim.
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The Thaumaturge Will Require Over Two Playthroughs For 100% Completion
The developers of The Thaumaturge have confirmed multiple endings, with some hidden ones that unlock under certain circumstances.
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Nakwon: Last Paradise Caters Players Who Looked Forward To The Day Before
The Director of Nakwon: Last Paradise says the team is also considering fan-requested changes while planning to expand the map vertically.
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Wakerunners Interview: Devs Are Working On A Replay Feature For Next Test
The Director of Wakerunners confirmed that the team is working on a replay feature that will allow players to rewatch their handiwork.
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Avatar Fan Game Creator Blames Lack Of Vision For No AAA Avatar Games
The Creator of Four Seasons believes that a lack of vision on how to approach the Avatar IP could be the reason for no AAA ATLA games.
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Gaijin Entertainment Plans To Release Five Major War Thunder Updates Per Year
The Game Director of War Thunder confirms the studio's plans to release at least five major content updates per year.
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Gryphline Expresses Interest In Releasing Arknights: Endfield On Xbox
Gryphline has confirmed to us that the team wants to release the game on all platforms, and is "trying" to cover as many of them as possible.