Counter-Strike 2 Receives Small Update To Squash Some Bugs

Valve polishes up the game ahead of its highly anticipated summer release.

Story Highlights

  • Counter-Strike 2 has received an update that addresses minor bugs.
  • Fixes have been pushed to the shipped maps, as well as some quality-of-life improvements.
  • A confirmed release date for the game hasn’t been announced yet, but Valve claims it will launch “soon”. 

Valve has just released a small update for Counter-Strike 2, which aims to deal with some minor bugs. While the exact issues they dealt with weren’t disclosed in the patch notes, Valve has stated that “various bug fixes and tweaks” were applied to all shipped maps. The game has thus far revealed a number of maps, from Dust 2 to Mirage. Some of these have received minor adjustments, while others have been dramatically changed.

In addition to this, the patch also adds various fixes to incendiary grenades and molotov cocktails. Several adjustments have also been made to the smoke grenades. Counter-Strike 2 is set to overhaul the game’s smoke system, making it volumetric and dynamic. Grenades will now create 3D objects that live in the world. This means they’ll be affected by lighting, geometry, and bullet fire

Counter-Strike 2 will feature dynamic and volumetric smokes.
Counter-Strike 2 will feature dynamic and volumetric smokes.

Alongside this, Valve has also fixed damage indicators for fire damage. Players will now accurately see just how much damage they’re taking if they stick around hot surfaces for too long. Plus, the patch addresses an issue with first-person sniper contrails not being accurate. As per the patch notes, various adjustments have also been made to lag compensation.

Players hoped this may alleviate dying around corners and through sprays. But it doesn’t seem to do much. Certain changes to the game’s sound system were pushed as well. This includes minor tweaks, although for the more competitive players, there’s an important change here. Valve has lowered the occlusion and distance effects for gunfire, footsteps, and reloads. These sound effects might be a tad harder to hear in-game now.


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Weapon finishes, gloves and stickers have also had some issues plaguing them resolved. This includes the Fire and Ice Knives, which fans had previously reported as being bugged. The Marble Fades will look much brighter now too, according to a Reddit user. On the subject of UI changes, the patch has adjusted how armor UI works. But it’s being met with some lukewarm feedback from fans

The game has also removed several legacy interp commands, which existed in CS:GO, but had no effect in CS2. Players had been using these to tentatively reduce lag issues in-game. However, according to Valve, they didn’t work at all in Counter-Strike 2. This is despite some players claiming they “felt” the game got smoother after having used them. The new lag compensation fix might help to alleviate concerns across the board in this regard.

Valve has steadily been making changes to CS2, since its announcement back in March. This patch follows a similar one from June, which addressed a ton of game-crashing bugs and lag. While a confirmed release date for the game has yet to be announced, Valve stated it would drop in the summer. In their recent post celebrating 20 years since the launch of Steam, the company claimed Counter-Strike 2 will launch “soon”

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Amama Farrukh is a News Reporter on eXputer who’s been passionate about playing and writing about games since an early age. As a die-hard God of War fan, she’s really into gory hack-and-slash titles that get her adrenaline pumping. She’s got a bachelor's in Business Administration and several years of experience reporting on the gaming industry. Experience: 3+ Years || Education: Bachelor’s Degree in Business Administration || Previously worked as a Freelancer || Published 100+ News Stories

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