God of War Ragnarok director Eric Williams has recently expressed interest in working on a Castlevania game. During the Kinda Funny Podcast interview, Eric Williams admitted that Sony Santa Monica would love to work on a Castlevania game given the license.
- God of War Ragnarok director expresses interest in working on the Castlevania license.
- The also trying to get the license for the game.
While talking to the Gamecast crew, after hearing a mention of Castlevania, Williams said,
Hey, you guys can make it happen. You have the audience out here. I don’t know what I’m doing next but if somebody gets me that Castlevania license we would love to make it.”
The prospect of an outsourced Castlevania game by Sony Santa Monica isn’t an unlikely possibility. Those familiar with the recent Silent Hill announcements can attest to the fact that Konami isn’t particularly shy about giving away their IPs to promising studios.
The Castlevania IP has remained dormant for a long time now. The last new entry in the series was Castlevania Lords of Shadow 2, a Devil May Cry/God of War-inspired hack-and-slash released in 2014.
Castlevania Lords of Shadow 2 received mostly middling reviews from critics. Many praised its fun and satisfying combat system while simultaneously pointing out its lackluster visuals and tedious stealth segments.
As a result, it not only sold a lot less than its predecessor, but Konami indefinitely put the series on hiatus following its release.
Both Lords of Shadow games were developed by Mercury Steam, the studio behind 2021’s incredible Metroid Dread for the Nintendo Switch as well as the 3DS exclusive Metroid Samus Returns in 2017.
Since then, we’ve had one new Castlevania game in the form of Castlevania Grimoire of Souls in 2019, released exclusively for Android and iOS.
It does appear that Konami, missteps aside, has been teasing a new game in the franchise by releasing previous games in collections such as the Castlevania Anniversary Collection in 2019 and the Castlevania Advance Collection in 2021.
Coming hot off the heels of a massive success like God of War Ragnarok, it’s not hard to see Sony Santa Monica tackle the Castlevania license. More so knowing how much of an influence the Metroidvania genre had on the level design of God of War 2018.
Getting the opportunity to crack a whip as a Belmont against Castlevania’s iconic enemies and monsters in a big-budget AAA experience would certainly be something to behold for fans of both franchises alike.
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